Searched refs:EAST (Results 1 - 8 of 8) sorted by relevance

/netbsd-6-1-5-RELEASE/games/battlestar/
H A Droom.c98 case EAST:
127 case EAST:
140 case EAST:
146 case EAST:
152 case EAST:
165 case EAST:
190 direction = EAST;
200 direction = EAST;
210 case EAST:
232 direction = EAST;
[all...]
H A Dextern.h145 #define EAST 1012 macro
/netbsd-6-1-5-RELEASE/games/hunt/huntd/
H A Dmakemaze.c207 stat |= EAST;
211 case WEST | EAST:
212 case EAST:
H A Dshots.c395 dir = EAST;
410 mask |= EAST, count++;
431 if (mask & EAST)
432 mask &= ~EAST, count--;
456 if (n >= 0 && mask & EAST)
457 dir = EAST, n--;
471 case EAST:
855 dirmask |= EAST, count++;
859 dirmask |= EAST, count++;
874 dirmask |= EAST, coun
[all...]
H A Dhunt.h186 #define EAST 010 macro
/netbsd-6-1-5-RELEASE/games/hunt/hunt/
H A Dotto.c63 #undef EAST macro
94 #define EAST 3 macro
181 case '>': facing = EAST; break;
372 case EAST:
373 if (been_there[row][col + 1] & EAST)
386 been_there[r][col] |= EAST;
444 case EAST: col++; break;
503 case EAST:
511 else if (dir == EAST
/netbsd-6-1-5-RELEASE/gnu/dist/groff/src/preproc/pic/
H A Dpic.y192 %token EAST
243 %left UPPER LOWER NORTH SOUTH EAST WEST CENTER START END
1449 | EAST
H A Dlex.cpp467 { "east", EAST },
1862 case EAST:
1863 // recognise EAST only before OF

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