Searched refs:Beyond (Results 1 - 4 of 4) sorted by relevance

/netbsd-6-1-5-RELEASE/games/phantasia/
H A Dphantglobs.c18 bool Beyond; /* set if player is beyond point of no return */ variable
H A Dphantglobs.h10 extern bool Beyond; /* set if player is beyond point of no return */
H A Dmisc.c733 if (Beyond && fabs(xnew) < D_BEYOND && fabs(ynew) < D_BEYOND)
756 Throne = Marsh = Beyond = FALSE;
765 Beyond = TRUE;
H A Dmain.c297 Beyond = FALSE;

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