Searched refs:GraphicsLayerActor (Results 1 - 6 of 6) sorted by relevance
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/clutter/ |
H A D | GraphicsLayerActor.h | 36 GRAPHICS_LAYER_TYPE_ACTOR, GraphicsLayerActor)) 54 typedef struct _GraphicsLayerActor GraphicsLayerActor; typedef in typeref:struct:_GraphicsLayerActor 59 * GraphicsLayerActor: 75 GraphicsLayerActor* graphicsLayerActorNewWithClient(WebCore::GraphicsLayerClutter::LayerType, WebCore::PlatformClutterLayerClient*); 77 WebCore::GraphicsLayerClutter::LayerType graphicsLayerActorGetLayerType(GraphicsLayerActor*); 78 void graphicsLayerActorSetLayerType(GraphicsLayerActor*, WebCore::GraphicsLayerClutter::LayerType); 80 WebCore::PlatformClutterLayerClient* graphicsLayerActorGetClient(GraphicsLayerActor*); 81 void graphicsLayerActorSetClient(GraphicsLayerActor*, WebCore::PlatformClutterLayerClient*); 83 void graphicsLayerActorInvalidateRectangle(GraphicsLayerActor*, const WebCore::FloatRect&); 84 void graphicsLayerActorSetScrollPosition(GraphicsLayerActor*, floa [all...] |
H A D | GraphicsLayerActor.cpp | 24 #include "GraphicsLayerActor.h" 38 G_DEFINE_TYPE(GraphicsLayerActor, graphics_layer_actor, CLUTTER_TYPE_ACTOR) 74 static gboolean graphicsLayerActorDraw(ClutterCanvas*, cairo_t*, gint width, gint height, GraphicsLayerActor*); 75 static void graphicsLayerActorUpdateTexture(GraphicsLayerActor*); 100 static void graphics_layer_actor_init(GraphicsLayerActor* self) 114 GraphicsLayerActor* layer = GRAPHICS_LAYER_ACTOR(object); 130 GraphicsLayerActor* layer = GRAPHICS_LAYER_ACTOR(object); 147 GraphicsLayerActor* layer = GRAPHICS_LAYER_ACTOR(object); 214 static gboolean graphicsLayerActorDraw(ClutterCanvas* texture, cairo_t* cr, gint width, gint height, GraphicsLayerActor* layer) 238 static void graphicsLayerActorUpdateTexture(GraphicsLayerActor* laye [all...] |
H A D | GraphicsLayerClutter.h | 46 typedef struct _GraphicsLayerActor GraphicsLayerActor; typedef in typeref:struct:_GraphicsLayerActor 52 typedef Vector<GRefPtr<GraphicsLayerActor> > GraphicsLayerActorList; 119 void setupContentsLayer(GraphicsLayerActor*); 120 GraphicsLayerActor* contentsLayer() const { return m_contentsLayer.get(); } 125 GraphicsLayerActor* primaryLayer() const { return m_structuralLayer.get() ? m_structuralLayer.get() : m_layer.get(); } 126 GraphicsLayerActor* layerForSuperlayer() const; 127 GraphicsLayerActor* animatedLayer(AnimatedPropertyID) const; 149 static void moveOrCopyLayerAnimation(MoveOrCopy, const String& animationIdentifier, GraphicsLayerActor* fromLayer, GraphicsLayerActor* toLayer); 150 void moveOrCopyAnimations(MoveOrCopy, GraphicsLayerActor* fromLaye [all...] |
H A D | PlatformClutterAnimation.h | 45 typedef struct _GraphicsLayerActor GraphicsLayerActor; typedef in typeref:struct:_GraphicsLayerActor 129 void addAnimationForKey(GraphicsLayerActor*, const String&); 130 void removeAnimationForKey(GraphicsLayerActor*, const String&);
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H A D | GraphicsLayerClutter.cpp | 36 #include "GraphicsLayerActor.h" 403 void GraphicsLayerClutter::moveOrCopyLayerAnimation(MoveOrCopy operation, const String& animationIdentifier, GraphicsLayerActor* fromLayer, GraphicsLayerActor* toLayer) 420 void GraphicsLayerClutter::moveOrCopyAnimations(MoveOrCopy operation, GraphicsLayerActor* fromLayer, GraphicsLayerActor* toLayer) 773 void GraphicsLayerClutter::setupContentsLayer(GraphicsLayerActor* contentsLayer) 833 // So whenever the list of child layer changes, the list of GraphicsLayerActor should be updated accordingly. 851 GraphicsLayerActor* childLayer = currentChild->layerForSuperlayer(); 1287 GraphicsLayerActor* layer = animatedLayer(property); 1306 GraphicsLayerActor* laye [all...] |
H A D | PlatformClutterAnimation.cpp | 34 #include "GraphicsLayerActor.h" 660 void PlatformClutterAnimation::addAnimationForKey(GraphicsLayerActor* platformLayer, const String& key) 681 void PlatformClutterAnimation::removeAnimationForKey(GraphicsLayerActor* layer, const String& key)
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