Searched refs:FallThrough (Results 1 - 3 of 3) sorted by relevance

/macosx-10.9.5/llvmCore-3425.0.33/lib/CodeGen/
H A DBranchFolding.cpp1059 MachineFunction::iterator FallThrough = MBB; local
1060 ++FallThrough;
1070 if (FallThrough == MF.end()) {
1077 Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
1082 MJTI->ReplaceMBBInJumpTables(MBB, FallThrough);
1195 MachineFunction::iterator(PriorTBB) == FallThrough &&
1204 if (FallThrough == --MF.end() &&
1426 if (FallThrough != MF.end() &&
1428 PrevBB.isSuccessor(FallThrough)) {
H A DIfConversion.cpp1519 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; local
1524 if (Succ == FallThrough)
1552 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; local
1557 if (Succ == FallThrough)
/macosx-10.9.5/llvmCore-3425.0.33/lib/CodeGen/SelectionDAG/
H A DSelectionDAGBuilder.cpp2045 MachineBasicBlock *FallThrough; local
2047 FallThrough = CurMF->CreateMachineBasicBlock(CurBlock->getBasicBlock());
2048 CurMF->insert(BBI, FallThrough);
2054 FallThrough = Default;
2070 CaseBlock CB(CC, LHS, RHS, MHS, /* truebb */ I->BB, /* falsebb */ FallThrough,
2084 CurBlock = FallThrough;

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