Searched refs:normalized (Results 1 - 22 of 22) sorted by relevance

/haiku-fatelf/src/kits/network/libnetapi/
H A DAbstractSocket.cpp198 BNetworkAddress normalized = peer;
199 if (connect(fSocket, normalized, normalized.Length()) != 0) {
201 normalized.ToString().c_str(), strerror(errno));
206 fPeer = normalized;
/haiku-fatelf/src/add-ons/translators/exr/openexr/imath/
H A DImathVec.cpp144 Vec2<short>::normalized () const function in class:Imath::Vec2
213 Vec2<int>::normalized () const function in class:Imath::Vec2
282 Vec3<short>::normalized () const function in class:Imath::Vec3
351 Vec3<int>::normalized () const function in class:Imath::Vec3
H A DImathVecAlgo.h97 Vec sNormalized = s.normalized();
H A DImathQuat.h110 // The operator return values are *NOT* normalized
137 Quat<T> normalized() const;
281 inline Quat<T> Quat<T>::normalized() const function in class:Imath::Quat
333 // Assumes q1 and q2 are normalized and that q1 != -q2.
355 return q.normalized();
486 return v.normalized();
493 v = axis.normalized() * Math<T>::sin(radians/2);
518 Vec3<T> f0 = from.normalized();
519 Vec3<T> t0 = to.normalized();
537 Vec3<T> h0 = (f0 + t0).normalized();
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H A DImathLineAlgo.h94 // This function assumes that line1.dir and line2.dir are normalized.
187 Vec3<T> en = edge0.normalized();
202 Vec3<T> en = edge1.normalized();
H A DImathVec.h209 // and v.normalized() produce a null vector; v.normalizeExc() and
223 Vec2<T> normalized () const; // does not modify *this
402 // and v.normalized() produce a null vector; v.normalizeExc() and
416 Vec3<T> normalized () const; // does not modify *this
500 Vec2<short>::normalized () const;
524 Vec2<int>::normalized () const;
548 Vec3<short>::normalized () const;
572 Vec3<int>::normalized () const;
932 Vec2<T>::normalized () const function in class:Imath::Vec2
1350 Vec3<T>::normalized () cons function in class:Imath::Vec3
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H A DImathMatrixAlgo.h838 row[0] = targetPerpDir.normalized ();
839 row[1] = targetUpDir .normalized ();
840 row[2] = targetDir .normalized ();
H A DImathMatrix.h2788 Vec3<S> unit (axis.normalized());
/haiku-fatelf/src/apps/glteapot/
H A DVector3.h133 inline Vector3 normalized() const;
332 inline Vector3 Vector3::normalized() const function in class:Vector3
H A DQuaternion.h201 Quaternion normalized() const function in class:Quaternion
383 shortestArcQuat(const Vector3& v0, const Vector3& v1) // Game Programming Gems 2.10. make sure v0,v1 are normalized
/haiku-fatelf/src/apps/haiku3d/
H A DVector3.h144 inline Vector3 normalized() const;
364 Vector3::normalized() const function in class:Vector3
H A DQuaternion.h208 Quaternion normalized() const function in class:Quaternion
389 // Game Programming Gems 2.10. make sure v0,v1 are normalized
/haiku-fatelf/src/apps/debugger/files/
H A DFileManager.cpp445 BString normalized; local
446 _NormalizePath(path, normalized);
447 _SplitNormalizedPath(normalized, _directory, _name);
/haiku-fatelf/src/libs/expat/lib/
H A Dxmltok.h122 char normalized; member in struct:__anon4760
H A Dxmltok_impl.c1442 atts[nAtts].normalized = 1; \
1486 atts[nAtts].normalized = 0;
1493 && atts[nAtts].normalized
1498 atts[nAtts].normalized = 0;
1506 atts[nAtts].normalized = 0;
H A Dxmlparse.c2657 if (!atts[i].normalized) {
/haiku-fatelf/src/system/libroot/posix/glibc/arch/generic/
H A De_atan2.c26 /* normalized */
55 static double normalized(double ,double,double ,double);
137 if ((z=ay/ax)<TWOM1022) return normalized(ax,ay,y,z);
376 static double normalized(double ax,double ay,double y, double z) function
/haiku-fatelf/src/libs/fluidsynth/src/
H A Dfluid_synth.c59 int absolute, int normalized);
3016 If 'normalized' is non-zero, the value is supposed to be
3017 normalized between 0 and 1. Before applying the value, it will be
3024 float value, int absolute, int normalized)
3040 v = (normalized)? fluid_gen_scale(param, value) : value;
3023 fluid_synth_set_gen2(fluid_synth_t* synth, int chan, int param, float value, int absolute, int normalized) argument
/haiku-fatelf/src/add-ons/kernel/file_systems/fat/
H A Dencodings.cpp1509 uchar normalized[8+1+3+1]; local
1517 normalized[pos++] = ((i == 0) && (msdos[i] == 5)) ? 0xe5 :
1522 normalized[pos++] = '.';
1525 normalized[pos++] = (toLower ? tolower(msdos[i]) : msdos[i]);
1529 normalized[pos++] = 0;
1531 return _one_to_utf8(msdostou, (char *)normalized, &pos,
/haiku-fatelf/src/tests/add-ons/kernel/file_systems/dos/r5/
H A Dencodings.cpp1509 uchar normalized[8+1+3+1]; local
1517 normalized[pos++] = ((i == 0) && (msdos[i] == 5)) ? 0xe5 :
1522 normalized[pos++] = '.';
1525 normalized[pos++] = (toLower ? tolower(msdos[i]) : msdos[i]);
1529 normalized[pos++] = 0;
1531 return _one_to_utf8(msdostou, (char *)normalized, &pos,
/haiku-fatelf/src/tools/rman/
H A Drman.c3000 /* normalized section headers are put into mixed case */
3359 /* got one: clear out tags and spaces to make normalized form */
4352 if (*p=='.' /*|| *p=='\'' -- normalized */) { /* command == starts with "." */
/haiku-fatelf/src/bin/coreutils/
H A Dconfigure22178 function returns an invalid (incorrectly normalized) value: it returns
32940 function returns an invalid (incorrectly normalized) value: it returns
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