Searched refs:framebuffer (Results 1 - 25 of 60) sorted by relevance

123

/haiku-fatelf/headers/private/kernel/arch/ppc/
H A Darch_kernel_args.h25 addr_range framebuffer; // maps where the framebuffer is located, in physical memory member in struct:__anon1023
/haiku-fatelf/headers/private/kernel/arch/m68k/
H A Darch_kernel_args.h38 addr_range framebuffer; // maps where the framebuffer is located, in physical memory member in struct:__anon1018
/haiku-fatelf/headers/private/graphics/et6x00/
H A DDriverInterface.h60 void *framebuffer; /* Start of the mapped framebuffer */ member in struct:__anon774
61 void *physFramebuffer; /* Physical address of start of framebuffer */
/haiku-fatelf/src/add-ons/accelerants/neomagic/
H A DSetDisplayMode.c86 /* where in framebuffer the screen is (should this be dependant on previous MOVEDISPLAY?) */
87 startadd = (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
216 startadd += (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
H A DOverlay.c78 LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32)((uint8*)si->framebuffer)));
192 adress = (((uint32)((uint8*)si->framebuffer)) + (si->ps.memory_size * 1024));
206 temp32 = (adress - ((uint32)((vuint32 *)si->framebuffer)));
/haiku-fatelf/src/add-ons/accelerants/nvidia_gpgpu/engine/
H A Dnv_info.c246 * and framebuffer via legacy ISA I/O space.) */
314 * and framebuffer via legacy ISA I/O space.) */
860 ((volatile uint32 *)si->framebuffer)[cnt] = data;
863 if (((volatile uint32 *)si->framebuffer)[3] != data)
880 ((volatile uint32 *)si->framebuffer)[(16 * 1024 * 1024) >> 2] = data;
882 if (((volatile uint32 *)si->framebuffer)[(16 * 1024 * 1024) >> 2] == data)
886 ((volatile uint32 *)si->framebuffer)[0] = data;
887 if (((volatile uint32 *)si->framebuffer)[0] == data)
906 ((volatile uint32 *)si->framebuffer)[(8 * 1024 * 1024) >> 2] = data;
908 if (((volatile uint32 *)si->framebuffer)[(
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H A Dnv_acc_dma.c438 /* setup location of active screen in framebuffer */
439 ACCW(NV20_OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
440 ACCW(NV20_OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
464 /* setup location of active screen in framebuffer */
465 ACCW(NV40P_OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
466 ACCW(NV40P_OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
593 si->dma_buffer = (void *)((char *)si->framebuffer +
661 ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer); /* OffsetSource */
663 ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer); /* OffsetDest */
702 /* dummy read the first adress of the framebuffer t
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/haiku-fatelf/src/add-ons/accelerants/via/
H A DOverlay.c80 LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32)((uint8*)si->framebuffer)));
196 adress = (((uint32)((uint8*)si->framebuffer)) + si->ps.memory_size);
207 temp32 = (adress - ((uint32)((vuint32 *)si->framebuffer)));
H A DSetDisplayMode.c88 /*where in framebuffer the screen is (should this be dependant on previous MOVEDISPLAY?)*/
89 startadd = (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
410 startadd += (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
/haiku-fatelf/src/add-ons/accelerants/et6x00/
H A DInitAccelerant.c92 si->fbc.frame_buffer = si->framebuffer;
/haiku-fatelf/src/add-ons/accelerants/skeleton/engine/
H A Dinfo.c253 * and framebuffer via legacy ISA I/O space.) */
310 /* get some strapinfo(?) for NV28 framebuffer access */
331 * and framebuffer via legacy ISA I/O space.) */
893 ((uint32 *)si->framebuffer)[cnt] = data;
896 if (((uint32 *)si->framebuffer)[3] != data)
1796 ((uint32 *)si->framebuffer)[0x07] = 0x00000000;
1797 ((uint32 *)si->framebuffer)[0x07] = 0x00000000;
1798 ((uint32 *)si->framebuffer)[0x07] = 0x00000000;
1799 ((uint32 *)si->framebuffer)[0x07] = 0x00000000;
1801 ((uint32 *)si->framebuffer)[
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/haiku-fatelf/src/add-ons/accelerants/nvidia_gpgpu/
H A DSetDisplayMode.c69 /*where in framebuffer the screen is (should this be dependant on previous MOVEDISPLAY?)*/
70 startadd = (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
373 startadd += (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
/haiku-fatelf/src/add-ons/accelerants/skeleton/
H A DSetDisplayMode.c88 /*where in framebuffer the screen is (should this be dependant on previous MOVEDISPLAY?)*/
89 startadd = (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
390 startadd += (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
H A DOverlay.c81 LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32)((uint8*)si->framebuffer)));
207 adress = (((uint32)((uint8*)si->framebuffer)) + si->ps.memory_size);
218 temp32 = (adress - ((uint32)((vuint32 *)si->framebuffer)));
/haiku-fatelf/src/add-ons/accelerants/nvidia/engine/
H A Dnv_acc.c107 /* set framebuffer config: type = notiling, PRAMIN write access enabled */
779 /* location of active screen in framebuffer */
781 ACCW(OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
783 ACCW(OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
785 ACCW(OFFSET2, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
787 ACCW(OFFSET3, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
788 ACCW(OFFSET4, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
789 ACCW(OFFSET5, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
804 /* location of active screen in framebuffer */
805 ACCW(NV20_OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
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H A Dnv_info.c253 * and framebuffer via legacy ISA I/O space.) */
310 /* get some strapinfo(?) for NV28 framebuffer access */
331 * and framebuffer via legacy ISA I/O space.) */
893 ((volatile uint32 *)si->framebuffer)[cnt] = data;
896 if (((volatile uint32 *)si->framebuffer)[3] != data)
913 ((volatile uint32 *)si->framebuffer)[(16 * 1024 * 1024) >> 2] = data;
915 if (((volatile uint32 *)si->framebuffer)[(16 * 1024 * 1024) >> 2] == data)
919 ((volatile uint32 *)si->framebuffer)[0] = data;
920 if (((volatile uint32 *)si->framebuffer)[0] == data)
939 ((volatile uint32 *)si->framebuffer)[(
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H A Dnv_acc_dma.c133 /* set framebuffer config: type = notiling, PRAMIN write access enabled */
595 /* setup location of active screen in framebuffer */
596 ACCW(OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
597 ACCW(OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
651 /* setup location of active screen in framebuffer */
652 ACCW(OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
653 ACCW(OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
858 /* setup location of active screen in framebuffer */
859 ACCW(NV20_OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
860 ACCW(NV20_OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
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/haiku-fatelf/src/add-ons/accelerants/matrox/
H A DOverlay.c88 LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32)((uint8*)si->framebuffer)));
268 adress = (((uint32)((uint8*)si->framebuffer)) + (si->ps.memory_size * 1024 * 1024));
279 temp32 = (adress - ((uint32)((vuint32 *)si->framebuffer)));
/haiku-fatelf/src/add-ons/accelerants/nvidia/
H A DOverlay.c81 LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32)((uint8*)si->framebuffer)));
231 adress = (((uint32)((uint8*)si->framebuffer)) + si->ps.memory_size);
249 temp32 = (adress - ((uint32)((vuint32 *)si->framebuffer)));
H A DSetDisplayMode.c73 /*where in framebuffer the screen is (should this be dependant on previous MOVEDISPLAY?)*/
74 startadd = (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
403 startadd += (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
/haiku-fatelf/src/add-ons/opengl/swpipe/
H A DGalliumContext.cpp20 #include "main/framebuffer.h"
159 // For now we force validation of the framebuffer.
308 ERROR("%s: Problem allocating framebuffer!\n", __func__);
421 // Delete framebuffer objects
516 unsigned nColorBuffers = stContext->state.framebuffer.nr_cbufs;
518 pipe_surface* surface = stContext->state.framebuffer.cbufs[i];
534 pipe_surface* zSurface = stContext->state.framebuffer.zsbuf;
/haiku-fatelf/headers/private/graphics/matrox/
H A DDriverInterface.h123 void *framebuffer; /* As viewed from virtual memory */ member in struct:__anon785
/haiku-fatelf/headers/private/graphics/neomagic/
H A DDriverInterface.h108 /* old cards have their registers mapped inside the framebuffer area */
120 void *framebuffer; /* As viewed from virtual memory */ member in struct:__anon799
/haiku-fatelf/src/add-ons/kernel/drivers/graphics/neomagic/
H A Ddriver.c369 /* we map the registers seperately from the framebuffer */
487 /* work out a name for the framebuffer mapping*/
488 sprintf(buffer, DEVICE_FORMAT " framebuffer",
492 /* map the framebuffer into vmem, using Write Combining*/
499 &(si->framebuffer));
509 &(si->framebuffer));
528 /* older cards have their registers in the framebuffer area */
533 di->regs = (uint32 *)((uint8 *)si->framebuffer + 0x100000);
539 di->regs = (uint32 *)((uint8 *)si->framebuffer + 0x200000);
568 si->framebuffer
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/haiku-fatelf/src/add-ons/accelerants/matrox/engine/
H A Dmga_crtc.c374 LOG(2,("CRTC: frameRAM: %x\n",si->framebuffer));
375 LOG(2,("CRTC: framebuffer: %x\n",si->fbc.frame_buffer));
516 /* cursor bitmap will be stored at the start of the framebuffer on >= G100 */
538 fb = (vuint32 *) si->framebuffer + curadd;
616 cursor = (vuint8*) si->framebuffer;

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