Searched refs:fReadThread (Results 1 - 4 of 4) sorted by relevance

/haiku-fatelf/src/apps/musiccollection/
H A DFileMonitor.cpp36 fReadThread = readThread;
61 fCurrentReadList = fReadThread->ReadRefList();
67 fReadThread->ReadDone();
H A DFileMonitor.h96 ReadThread* fReadThread; member in class:FileMonitor
/haiku-fatelf/headers/os/game/
H A DFileGameSound.h98 thread_id fReadThread; member in class:BFileGameSound
/haiku-fatelf/src/kits/game/
H A DFileGameSound.cpp165 if (fReadThread >= 0) {
170 kill_thread(fReadThread);

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