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ff3409e0 |
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24-Dec-2012 |
John Scipione <jscipione@gmail.com> |
Return EALREADY if already in requested playback mode. That's what the BeBook says the method is suppose to do.
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2066acfb |
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08-Feb-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
game kit: Style and whitespace cleanup. No functional change.
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c80809a3 |
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19-Jul-2011 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
This should fix crashes due to bad initialization. Completely untested. Might help with ticket #3241 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42453 a95241bf-73f2-0310-859d-f6bbb57e9c96
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914fb503 |
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15-Jun-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Added a couple TODOs after reading a bit in the source. * Introduced a lock in GetDefaultDevice() and ReleaseDevice() as a quick solution to the race condition in those functions. It could also use proper atomic ref counting. Untested. * Automatic white space cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31060 a95241bf-73f2-0310-859d-f6bbb57e9c96
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da9b0b46 |
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31-Oct-2008 |
David McPaul <dlmcpaul@gmail.com> |
split or combine decoder buffers to match mixer buffer size. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28414 a95241bf-73f2-0310-859d-f6bbb57e9c96
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45d40b75 |
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29-Oct-2008 |
David McPaul <dlmcpaul@gmail.com> |
uint8 Fillbuffer should use sizeof(uint8) for divisor git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28380 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3feea279 |
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28-Oct-2008 |
Maurice Kalinowski <mauricek@nowhere.fake> |
whitespace and style cleanup, no functional changes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28358 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fc1ca2da |
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25-Apr-2008 |
Jérôme Duval <korli@users.berlios.de> |
style cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25177 a95241bf-73f2-0310-859d-f6bbb57e9c96
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14e3d1b5 |
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23-May-2007 |
Jérôme Duval <korli@users.berlios.de> |
don't try to stop a non inited BFileGameSound now stops BFileGameSound at the end of the track if not looping GameSoundDevice now checks the sound_id is valid added a header include in GSUtility.h git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ea4f253f |
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14-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
update license headers, code style In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class. Moved code to the constructor. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c93c0a8 |
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06-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
change the way FileGameSound works : avoid using a port code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7c354d7 |
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20-Mar-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
not sure if this helps: when the file end is reached, playback should be stopped. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16845 a95241bf-73f2-0310-859d-f6bbb57e9c96
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338b8dc3 |
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29-Oct-2005 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Merged changes from branch build_system_redesign at revision 14573. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4703fb5d |
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06-Oct-2002 |
beveloper <beveloper@nowhere.fake> |
These files have been contributed by Christopher ML Zumwalt May git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0b4a36ab |
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10-Aug-2002 |
beveloper <beveloper@nowhere.fake> |
start with libgame.so git-svn-id: file:///srv/svn/repos/haiku/trunk/current@695 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2066acfbc57260cadff12de083adab718248aec9 |
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08-Feb-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
game kit: Style and whitespace cleanup. No functional change.
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c80809a3ab0b0a2ce53ea861a2b00ace24ff452d |
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19-Jul-2011 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
This should fix crashes due to bad initialization. Completely untested. Might help with ticket #3241 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42453 a95241bf-73f2-0310-859d-f6bbb57e9c96
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914fb50397d4026d0dda216d0d6ee4c6de7089f5 |
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15-Jun-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Added a couple TODOs after reading a bit in the source. * Introduced a lock in GetDefaultDevice() and ReleaseDevice() as a quick solution to the race condition in those functions. It could also use proper atomic ref counting. Untested. * Automatic white space cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31060 a95241bf-73f2-0310-859d-f6bbb57e9c96
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da9b0b46edccccbbb204b213993d85d457fb56b2 |
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31-Oct-2008 |
David McPaul <dlmcpaul@gmail.com> |
split or combine decoder buffers to match mixer buffer size. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28414 a95241bf-73f2-0310-859d-f6bbb57e9c96
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45d40b75b9e8ee72958aa54d58f958bcc14078c0 |
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29-Oct-2008 |
David McPaul <dlmcpaul@gmail.com> |
uint8 Fillbuffer should use sizeof(uint8) for divisor git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28380 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3feea27945fcd3a718dde4839de7be3f4d667b85 |
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28-Oct-2008 |
Maurice Kalinowski <mauricek@nowhere.fake> |
whitespace and style cleanup, no functional changes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28358 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fc1ca2da5cfcb00ffdf791606d5ae97fdd58a638 |
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25-Apr-2008 |
Jérôme Duval <korli@users.berlios.de> |
style cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25177 a95241bf-73f2-0310-859d-f6bbb57e9c96
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14e3d1b5768e7110b3d5c0855833267409b71dbb |
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23-May-2007 |
Jérôme Duval <korli@users.berlios.de> |
don't try to stop a non inited BFileGameSound now stops BFileGameSound at the end of the track if not looping GameSoundDevice now checks the sound_id is valid added a header include in GSUtility.h git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ea4f253fd6982ab9fe71251121e8095b784df7fe |
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14-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
update license headers, code style In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class. Moved code to the constructor. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c93c0a807b27096abbfad677436afb7d1712d4a |
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06-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
change the way FileGameSound works : avoid using a port code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7c354d7eeaf20e1fccf043444cc805e0aaa77c4 |
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20-Mar-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
not sure if this helps: when the file end is reached, playback should be stopped. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16845 a95241bf-73f2-0310-859d-f6bbb57e9c96
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338b8dc301721b1f472e8297a898d4eaa2f2ee3a |
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29-Oct-2005 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Merged changes from branch build_system_redesign at revision 14573. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4703fb5d8562169f672b3efe5203f1eb4d9ceb4a |
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06-Oct-2002 |
beveloper <beveloper@nowhere.fake> |
These files have been contributed by Christopher ML Zumwalt May git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0b4a36abc99ddad5d0ec9337db3b3d5d2e4b99b0 |
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10-Aug-2002 |
beveloper <beveloper@nowhere.fake> |
start with libgame.so git-svn-id: file:///srv/svn/repos/haiku/trunk/current@695 a95241bf-73f2-0310-859d-f6bbb57e9c96
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