/haiku-fatelf/src/kits/media/ |
H A D | TrackReader.cpp | 46 fFrameSize(0), 67 fFrameSize = fFormat.channel_count * (fFormat.format & media_raw_audio_format::B_AUDIO_SIZE_MASK); 73 fFrameSize(0), 127 fFrameSize = fFormat.channel_count * (fFormat.format & media_raw_audio_format::B_AUDIO_SIZE_MASK); 202 return fFrameSize; 211 int32 bytes_to_read = frame_count * fFrameSize; 229 fBufferUsedSize = outFrameCount * fFrameSize;
|
H A D | TrackReader.h | 38 int32 fFrameSize; member in class:BPrivate::BTrackReader
|
H A D | MediaTrack.cpp | 70 int fFrameSize; member in class:RawDecoderChunkProvider 1012 fFrameSize = frame_size; 1031 *chunkSize = frames * fFrameSize;
|
/haiku-fatelf/src/add-ons/media/plugins/ac3_decoder/ |
H A D | ac3_decoder.h | 73 int fFrameSize; member in class:AC3Decoder
|
H A D | ac3_decoder.cpp | 252 fFrameSize = (ioDecodedFormat->u.raw_audio.format & 0xf) * ioDecodedFormat->u.raw_audio.channel_count; 254 ioDecodedFormat->u.raw_audio.buffer_size = 6 * 256 * fFrameSize; 257 TRACE("AC3Decoder::NegotiateOutputFormat: fFlags 0x%x, fFrameRate %d, fBitRate %d, fChannelCount %d, fFrameSize %d\n", fFlags, fFrameRate, fBitRate, fChannelCount, fFrameSize); 309 mediaHeader->size_used = 6 * 256 * fFrameSize;
|
/haiku-fatelf/src/kits/game/ |
H A D | GameProducer.cpp | 71 fFrameSize = get_sample_size(format->format) * format->channel_count; 243 int32 frames = int32(fBufferSize / fFrameSize); 373 size_t nSamples = fBufferSize / fFrameSize; 501 size_t nFrames = fBufferSize / fFrameSize; 534 int64 frames = int64(fBufferSize / fFrameSize);
|
H A D | GameSoundBuffer.cpp | 95 fFrameSize = get_sample_size(format->format) * format->channel_count; 277 char * buffer = new char[fFrameSize * frames]; 494 fBufferSize = frames * fFrameSize; 519 size_t bytes = fFrameSize * frames; 552 = new BBufferGroup(inBufferFrameCount * fFrameSize, inBufferCount); 568 size_t bytes = fFrameSize * frames;
|
H A D | GameSoundBuffer.h | 66 size_t fFrameSize; member in class:GameSoundBuffer
|
H A D | GameProducer.h | 146 size_t fFrameSize; member in class:GameProducer
|
H A D | FileGameSound.cpp | 434 fFrameSize = gsformat.channel_count * get_sample_size(gsformat.format); 456 fBufferSize = frames * fFrameSize;
|
/haiku-fatelf/headers/os/game/ |
H A D | FileGameSound.h | 94 size_t fFrameSize; member in class:BFileGameSound
|
/haiku-fatelf/src/add-ons/kernel/drivers/network/sis19x/ |
H A D | Device.h | 104 uint16 fFrameSize; member in class:Device
|
H A D | Device.cpp | 28 fFrameSize(MaxFrameSize), 200 *(uint32 *)buffer = fFrameSize; 201 TRACE("ETHER_ETHER_GETFRAMESIZE:%d\n",fFrameSize);
|
/haiku-fatelf/src/add-ons/kernel/drivers/network/usb_asix/ |
H A D | ASIXDevice.h | 103 uint16 fFrameSize; member in class:ASIXDevice
|
H A D | AX88172Device.cpp | 137 fFrameSize = maxFrameSize;
|
H A D | AX88178Device.cpp | 171 fFrameSize = maxFrameSize;
|
H A D | ASIXDevice.cpp | 48 fFrameSize(0), 313 *(uint32 *)buffer = fFrameSize;
|
H A D | AX88772Device.cpp | 207 fFrameSize = maxFrameSize;
|