Searched refs:fFrameSize (Results 1 - 18 of 18) sorted by relevance

/haiku-fatelf/src/kits/media/
H A DTrackReader.cpp46 fFrameSize(0),
67 fFrameSize = fFormat.channel_count * (fFormat.format & media_raw_audio_format::B_AUDIO_SIZE_MASK);
73 fFrameSize(0),
127 fFrameSize = fFormat.channel_count * (fFormat.format & media_raw_audio_format::B_AUDIO_SIZE_MASK);
202 return fFrameSize;
211 int32 bytes_to_read = frame_count * fFrameSize;
229 fBufferUsedSize = outFrameCount * fFrameSize;
H A DTrackReader.h38 int32 fFrameSize; member in class:BPrivate::BTrackReader
H A DMediaTrack.cpp70 int fFrameSize; member in class:RawDecoderChunkProvider
1012 fFrameSize = frame_size;
1031 *chunkSize = frames * fFrameSize;
/haiku-fatelf/src/add-ons/media/plugins/ac3_decoder/
H A Dac3_decoder.h73 int fFrameSize; member in class:AC3Decoder
H A Dac3_decoder.cpp252 fFrameSize = (ioDecodedFormat->u.raw_audio.format & 0xf) * ioDecodedFormat->u.raw_audio.channel_count;
254 ioDecodedFormat->u.raw_audio.buffer_size = 6 * 256 * fFrameSize;
257 TRACE("AC3Decoder::NegotiateOutputFormat: fFlags 0x%x, fFrameRate %d, fBitRate %d, fChannelCount %d, fFrameSize %d\n", fFlags, fFrameRate, fBitRate, fChannelCount, fFrameSize);
309 mediaHeader->size_used = 6 * 256 * fFrameSize;
/haiku-fatelf/src/kits/game/
H A DGameProducer.cpp71 fFrameSize = get_sample_size(format->format) * format->channel_count;
243 int32 frames = int32(fBufferSize / fFrameSize);
373 size_t nSamples = fBufferSize / fFrameSize;
501 size_t nFrames = fBufferSize / fFrameSize;
534 int64 frames = int64(fBufferSize / fFrameSize);
H A DGameSoundBuffer.cpp95 fFrameSize = get_sample_size(format->format) * format->channel_count;
277 char * buffer = new char[fFrameSize * frames];
494 fBufferSize = frames * fFrameSize;
519 size_t bytes = fFrameSize * frames;
552 = new BBufferGroup(inBufferFrameCount * fFrameSize, inBufferCount);
568 size_t bytes = fFrameSize * frames;
H A DGameSoundBuffer.h66 size_t fFrameSize; member in class:GameSoundBuffer
H A DGameProducer.h146 size_t fFrameSize; member in class:GameProducer
H A DFileGameSound.cpp434 fFrameSize = gsformat.channel_count * get_sample_size(gsformat.format);
456 fBufferSize = frames * fFrameSize;
/haiku-fatelf/headers/os/game/
H A DFileGameSound.h94 size_t fFrameSize; member in class:BFileGameSound
/haiku-fatelf/src/add-ons/kernel/drivers/network/sis19x/
H A DDevice.h104 uint16 fFrameSize; member in class:Device
H A DDevice.cpp28 fFrameSize(MaxFrameSize),
200 *(uint32 *)buffer = fFrameSize;
201 TRACE("ETHER_ETHER_GETFRAMESIZE:%d\n",fFrameSize);
/haiku-fatelf/src/add-ons/kernel/drivers/network/usb_asix/
H A DASIXDevice.h103 uint16 fFrameSize; member in class:ASIXDevice
H A DAX88172Device.cpp137 fFrameSize = maxFrameSize;
H A DAX88178Device.cpp171 fFrameSize = maxFrameSize;
H A DASIXDevice.cpp48 fFrameSize(0),
313 *(uint32 *)buffer = fFrameSize;
H A DAX88772Device.cpp207 fFrameSize = maxFrameSize;

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