Searched refs:w0 (Results 1 - 11 of 11) sorted by relevance

/haiku/src/system/libroot/os/arch/arm64/
H A Dbyteorder.S13 fmov s0, w0 // Bitcopy float to general register
14 rev w0, w0 // GCC8.3 does this for __builtin_bswap32
15 fmov w0, s0 // and back
/haiku/src/system/libroot/posix/musl/math/
H A D__tan.c69 double w0, a0; local
104 w0 = w;
105 SET_LOW_WORD(w0, 0);
106 v = r - (w0 - x); /* w0+v = r+x */
109 return a0 + a*(1.0 + a0*w0 + a0*v);
H A Dlgamma_r.c56 * w = w0 + w1*z + w2*z + w3*z + ... + w6*z
140 w0 = 4.18938533204672725052e-01, /* 0x3FDACFE3, 0x90C97D69 */ variable
274 w = w0+z*(w1+y*(w2+y*(w3+y*(w4+y*(w5+y*w6)))));
H A Dlgammaf_r.c75 w0 = 4.1893854737e-01, /* 0x3ed67f1d */ variable
209 w = w0+z*(w1+y*(w2+y*(w3+y*(w4+y*(w5+y*w6)))));
H A Dlgammal.c66 * w = w0 + w1*z + w2*z + w3*z + ... + w6*z
190 w0 = LS2PI - 0.5 */
191 w0 = 4.189385332046727417803e-1L, variable
332 w = w0 + z * (w1 + y * (w2 + y * (w3 + y * (w4 + y * (w5 + y * (w6 + y * w7))))));
/haiku/headers/libs/agg/
H A Dagg_trans_perspective.h30 double sx, shy, w0, shx, sy, w1, tx, ty, w2; member in struct:agg::trans_perspective
35 sx (1), shy(0), w0(0),
43 sx (v0), shy(v1), w0(v2),
49 sx (m[0]), shy(m[1]), w0(m[2]),
55 sx (a.sx ), shy(a.shy), w0(0),
245 den(px * m.w0 + py * m.w1 + m.w2),
246 den_step(m.w0 * step),
297 w0 = 0.0;
316 sx = shy = w0 = shx = sy = w1 = tx = ty = w2 = 0.0;
325 w0
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/haiku/src/system/libroot/posix/glibc/include/arch/sparc/
H A Dmath_ldbl.h40 uint32_t w0, w1, w2, w3; member in struct:__anon2008::__anon2010
58 uint32_t w3, w2, w1, w0; member in struct:__anon2011::__anon2013
/haiku/src/libs/icon/transformer/
H A DPerspectiveTransformer.cpp307 w = fFromBox.left * w0 + fFromBox.top * w1 + w2;
311 w = fFromBox.right * w0 + fFromBox.top * w1 + w2;
315 w = fFromBox.left * w0 + fFromBox.bottom * w1 + w2;
319 w = fFromBox.right * w0 + fFromBox.bottom * w1 + w2;
323 w = fToLeftTop.x * w0 + fToLeftTop.y * w1 + w2;
327 w = fToRightTop.x * w0 + fToRightTop.y * w1 + w2;
331 w = fToLeftBottom.x * w0 + fToLeftBottom.y * w1 + w2;
335 w = fToRightBottom.x * w0 + fToRightBottom.y * w1 + w2;
/haiku/src/libs/glut/
H A Dglut_shapes.c397 GLfloat w0[3], w1[3], w2[3]; local
406 w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
412 l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
413 w0[0] /= l;
414 w0[
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/haiku/src/system/libroot/posix/glibc/stdlib/
H A Dlonglong.h185 #define umul_ppmm(w1, w0, u, v) \
190 w0 = __w.s.low; \
270 #define umul_ppmm(w1, w0, u, v) \
282 (w0) = __t.__w1w0.__w0; \
370 #define umul_ppmm(w1, w0, u, v) \
372 : "=a" ((USItype) (w0)), \
397 #define umul_ppmm(w1, w0, u, v) \
405 (w1) = __xx.__i.__h; (w0) = __xx.__i.__l;})
461 #define umul_ppmm(w1, w0, u, v) \
463 : "=d" ((USItype) (w0)), \
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/haiku/src/libs/mapm/
H A Dmapm_fft.c127 UCHAR *w0; local
235 w0 = ww;
236 M_get_div_rem((int)ul, w0, (w0 + 1));
240 w0 += 2;
241 M_get_div_rem((int)b[j], w0, (w0 + 1));

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