Searched refs:COMPUTE (Results 1 - 10 of 10) sorted by relevance

/freebsd-10.1-release/contrib/llvm/lib/Target/R600/
H A DAMDGPUMachineFunction.cpp14 ShaderType = ShaderType::COMPUTE;
H A DAMDGPUAsmPrinter.cpp141 case ShaderType::COMPUTE: RsrcReg = R_0288D4_SQ_PGM_RESOURCES_LS; break;
151 case ShaderType::COMPUTE: // Fall through
163 if (MFI->ShaderType == ShaderType::COMPUTE) {
262 case ShaderType::COMPUTE: RsrcReg = R_00B848_COMPUTE_PGM_RSRC1; break;
282 if (MFI->ShaderType == ShaderType::COMPUTE) {
H A DAMDGPU.h63 COMPUTE = 3 enumerator in enum:ShaderType::Type
H A DSITypeRewriter.cpp68 unsigned ShaderType = ShaderType::COMPUTE;
73 if (ShaderType != ShaderType::COMPUTE) {
H A DSIISelLowering.cpp221 if (Info->ShaderType != ShaderType::COMPUTE && Arg.VT.isVector()) {
237 } else if (Info->ShaderType != ShaderType::COMPUTE) {
254 if (Info->ShaderType == ShaderType::COMPUTE) {
260 if (Info->ShaderType == ShaderType::COMPUTE) {
H A DR600InstrInfo.cpp210 return MFI->ShaderType != ShaderType::COMPUTE && usesVertexCache(MI->getOpcode());
219 return (MFI->ShaderType == ShaderType::COMPUTE && usesVertexCache(MI->getOpcode())) ||
H A DR600ISelLowering.cpp1363 if (ShaderType != ShaderType::COMPUTE) {
/freebsd-10.1-release/contrib/mtree/
H A Dcrc.c128 #define COMPUTE(var, ch) (var) = (var) << 8 ^ crctab[(var) >> 24 ^ (ch)] macro
136 COMPUTE(thecrc, *p);
137 COMPUTE(crctot, *p);
141 COMPUTE(thecrc, *p);
151 COMPUTE(thecrc, len & 0xff);
152 COMPUTE(crctot, len & 0xff);
156 COMPUTE(thecrc, len & 0xff);
/freebsd-10.1-release/usr.bin/cksum/
H A Dcrc.c120 #define COMPUTE(var, ch) (var) = (var) << 8 ^ crctab[(var) >> 24 ^ (ch)] macro
126 COMPUTE(lcrc, *p);
127 COMPUTE(crc_total, *p);
136 COMPUTE(lcrc, len & 0xff);
137 COMPUTE(crc_total, len & 0xff);
/freebsd-10.1-release/crypto/openssl/crypto/md5/asm/
H A Dmd5-ia64.S465 #define COMPUTE(a, b, s, M, R) \ define
543 COMPUTE(A, B, 5, M0, RotateM0) \
545 COMPUTE(D, A, 9, M1, RotateM1) \
547 COMPUTE(C, D, 14, M2, RotateM2) \
553 COMPUTE(A, B, 4, M0, RotateM0) \
555 COMPUTE(D, A, 11, M1, RotateM1) \
557 COMPUTE(C, D, 16, M2, RotateM2) \
563 COMPUTE(A, B, 6, M0, RotateM0) \
565 COMPUTE(D, A, 10, M1, RotateM1) \
567 COMPUTE(
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