Searched refs:IOCommand (Results 1 - 9 of 9) sorted by relevance
/darwin-on-arm/xnu/iokit/Kernel/ |
H A D | IOCommand.cpp | 35 * 11/13/2000 CJS Created IOCommand class and implementation 39 #include <IOKit/IOCommand.h> 42 OSDefineMetaClassAndStructors(IOCommand, OSObject); 49 bool IOCommand::init(void)
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H A D | IOCommandPool.cpp | 144 IOCommand * 148 IOCommand *command = 0; 167 gatedGetCommand(IOCommand **command, bool blockForCommand) 178 *command, IOCommand *, fCommandChain); 188 returnCommand(IOCommand *command) 202 gatedReturnCommand(IOCommand *command) 204 queue_enter_first(&fQueueHead, command, IOCommand *, fCommandChain);
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H A D | IOServicePMPrivate.h | 32 #include <IOKit/IOCommand.h> 527 class IOPMRequest : public IOCommand
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H A D | IOService.cpp | 37 #include <IOKit/IOCommand.h> 1422 IOCommand *notifyList = 1423 OSDynamicCast( IOCommand, target->getProperty( typeOfInterest )); 1533 IOCommand *notifyList = (IOCommand *) getProperty( typeOfInterest ); 1534 if (!notifyList || !OSDynamicCast(IOCommand, notifyList)) { 1535 notifyList = OSTypeAlloc(IOCommand); 1558 IOCommand *notifyHead = OSDynamicCast(IOCommand, head);
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H A D | IODMACommand.cpp | 88 #define super IOCommand 89 OSDefineMetaClassAndStructors(IODMACommand, IOCommand);
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H A D | IOServicePM.cpp | 40 #include <IOKit/IOCommand.h> 7390 OSDefineMetaClassAndStructors( IOPMRequest, IOCommand ); 7405 if (!IOCommand::init())
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/darwin-on-arm/xnu/iokit/IOKit/ |
H A D | IOCommand.h | 37 * 11/13/2000 CJS Created IOCommand class and implementation 42 * @header IOCommand 44 * This header contains the IOCommand class definition. 60 * @class IOCommand 69 class IOCommand : public OSObject class in inherits:OSObject 71 OSDeclareDefaultStructors(IOCommand)
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H A D | IOCommandPool.h | 57 #include <IOKit/IOCommand.h> 64 * @abstract Manipulates a pool of commands which inherit from IOCommand. 67 * inherit from IOCommand. It includes a factory method to create a pool 161 * @discussion The getCommand method is used to get a pointer to an object of type IOCommand from the pool. 167 * the result will be a pointer to an IOCommand object from the pool. If 172 virtual IOCommand *getCommand(bool blockForCommand = true); 177 * The returnCommand method is used to place an object of type IOCommand 183 virtual void returnCommand(IOCommand *command); 193 * A pointer to a pointer to an IOCommand object where the returned 203 virtual IOReturn gatedGetCommand(IOCommand **comman [all...] |
H A D | IODMACommand.h | 31 #include <IOKit/IOCommand.h> 49 class IODMACommand : public IOCommand
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