Searched refs:buttons (Results 76 - 88 of 88) sorted by relevance

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/linux-master/drivers/input/joystick/
H A Ddb9.c76 const short *buttons; member in struct:db9_mode_data
276 case 0x02: /* digital pad (digital 2 axis + buttons) */
282 case 0x19: /* mission stick x2 (analog 6 axis + buttons) */
302 case 0xe3: /* shuttle mouse (analog 2 axis + buttons. signed value) */
625 set_bit(db9_mode->buttons[j], input_dev->keybit);
/linux-master/drivers/input/keyboard/
H A Dgpio_keys.c41 unsigned int release_delay; /* in msecs, for IRQ-only buttons */
45 unsigned int software_debounce; /* in msecs, for GPIO-driven buttons */
148 * input events anymore. Note that one can only disable buttons
153 * disabling buttons at the same time.
186 * gpio_keys_attr_show_helper() - fill in stringified bitmap of buttons
190 * @only_disabled: does caller want only those buttons that are
191 * currently disabled or all buttons that can be
194 * This function writes buttons that can be disabled to @buf. If
195 * @only_disabled is true, then @buf contains only those buttons
234 * gpio_keys_attr_store_helper() - enable/disable buttons base
[all...]
/linux-master/sound/pci/
H A Dazt3328.c1721 int *buttons
1734 *buttons = (~(val) >> 4) & 0xf;
1777 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1778 axes[0], axes[1], axes[2], axes[3], *buttons);
H A Dcs4281.c1186 int *axes, int *buttons)
1198 *buttons = (~jst >> 4) & 0x0F;
1185 snd_cs4281_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) argument
/linux-master/arch/mips/alchemy/devboards/
H A Ddb1300.c402 .buttons = db1300_5waysw_arrowkeys,
/linux-master/arch/arm/mach-s3c/
H A Dmach-crag6410.c222 .buttons = crag6410_gpio_keys,
/linux-master/drivers/mfd/
H A Drohm-bd71828.c29 .buttons = &button,
/linux-master/arch/arm/mach-pxa/
H A Dspitz.c415 /* Two buttons detecting the lid state */
431 .buttons = spitz_gpio_keys,
/linux-master/drivers/media/usb/em28xx/
H A Dem28xx-cards.c1687 .buttons = std_snapshot_button,
1710 .buttons = std_snapshot_button,
2152 .buttons = std_snapshot_button,
2404 .buttons = speedlink_vad_laplace_buttons,
3416 if (dev->board.buttons ||
/linux-master/include/linux/platform_data/
H A Dcros_ec_commands.h3189 * For buttons and switches, info about which specifically are
3194 * bitmask indicating which buttons or switches are present. See the
3200 * Instantaneous state of buttons and switches.
3210 * For EC_MKBP_EVENT_BUTTON, returns uint32_t buttons, indicating the
3211 * state of supported buttons.
3378 /* The state of the non-matrixed buttons have changed. */
3426 uint32_t buttons; member in union:ec_response_get_next_data
3451 uint32_t buttons; member in union:ec_response_get_next_data_v1
3478 /* Bit indices for buttons and switches.*/
/linux-master/sound/pci/trident/
H A Dtrident_main.c3115 static int snd_trident_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) argument
3123 *buttons = (~inb(TRID_REG(chip, GAMEPORT_LEGACY)) >> 4) & 0xf;
/linux-master/sound/pci/cs46xx/
H A Dcs46xx_lib.c2709 static int snd_cs46xx_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) argument
2721 *buttons = (~jst >> 4) & 0x0F;
/linux-master/drivers/hid/
H A Dwacom_sys.c1116 DEVICE_LUMINANCE_ATTR(buttons, img_lum);

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