/haiku/src/apps/processcontroller/ |
H A D | ThreadBarMenu.cpp | 50 ThreadBarMenu::Reset(team_id team) function in class:ThreadBarMenu
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H A D | MemoryBarMenuItem.cpp | 244 MemoryBarMenuItem::Reset(char* name, team_id team, BBitmap* icon, function in class:MemoryBarMenuItem 249 IconMenuItem::Reset(icon, deleteIcon);
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H A D | TeamBarMenu.cpp | 126 item->Reset(infos.team_name, infos.team_info.team, infos.team_icon, true);
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H A D | MemoryBarMenu.cpp | 143 item->Reset(infos.team_name, infos.team_info.team, infos.team_icon, true);
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/haiku/src/apps/icon-o-matic/shape/commands/ |
H A D | FreezeTransformationCommand.cpp | 89 fShapes[i]->Reset();
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/haiku/src/add-ons/kernel/drivers/audio/echo/generic/ |
H A D | CMidiInQ.cpp | 195 // Reset 199 void CMidiInQ::Reset(ECHOGALS_MIDI_IN_CONTEXT *pContext) function in class:CMidiInQ 203 } // void CMidiInQ::Reset() 244 // Reset the buffer pointers 260 Reset(pContext);
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H A D | CDaffyDuck.cpp | 129 // Reset - resets the mapping and duck entry circular buffers 133 void CDaffyDuck::Reset() function in class:CDaffyDuck 165 } // Reset 847 pDuck->Reset();
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H A D | CEchoGals.h | 549 virtual ECHOSTATUS Reset 557 virtual ECHOSTATUS Reset 596 // Reset the 64 bit DMA position for this pipe 643 // Reset the MIDI input buffer; MIDI input remains enabled and open
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/haiku/src/apps/musiccollection/ |
H A D | FileMonitor.cpp | 29 Reset(); 41 FileMonitor::Reset() function in class:FileMonitor
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H A D | MusicCollectionWindow.cpp | 314 fQueryReader->Reset(); 315 fQueryHandler->Reset();
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/haiku/src/kits/game/ |
H A D | GameSoundDevice.cpp | 243 fSounds[sound - 1]->Reset(); 256 fSounds[sound - 1]->Reset();
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/haiku/src/apps/sudoku/ |
H A D | SudokuField.cpp | 148 SudokuField::Reset() function in class:SudokuField 168 Reset(); 200 Reset();
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H A D | SudokuGenerator.cpp | 67 field.Reset();
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/haiku/src/apps/icon-o-matic/transformable/ |
H A D | ChannelTransform.cpp | 220 // Reset 222 ChannelTransform::Reset() function in class:ChannelTransform
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/haiku/src/libs/icon/flat_icon/ |
H A D | LittleEndianBuffer.cpp | 270 // Reset 272 LittleEndianBuffer::Reset() function in class:LittleEndianBuffer
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/haiku/src/kits/tracker/ |
H A D | TitleView.h | 82 void Reset();
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H A D | StatusWindow.cpp | 601 fStatusBar->Reset(B_TRANSLATE("Copying: "), buffer.String()); 605 fStatusBar->Reset(B_TRANSLATE("Creating links: "), 610 fStatusBar->Reset(B_TRANSLATE("Moving: "), buffer.String()); 614 fStatusBar->Reset( 620 fStatusBar->Reset(B_TRANSLATE("Deleting: "), buffer.String()); 624 fStatusBar->Reset(B_TRANSLATE("Restoring: "), buffer.String()); 629 // SetMaxValue has to be here because Reset changes it to 100
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/haiku/headers/private/kernel/platform/efi/protocol/ |
H A D | simple-network.h | 96 efi_status (*Reset) (struct efi_simple_network_protocol* self,
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H A D | simple-text-output.h | 116 efi_status (*Reset) (struct efi_simple_text_output_protocol* self,
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/haiku/src/apps/stylededit/ |
H A D | StyledEditView.cpp | 94 StyledEditView::Reset() function in class:StyledEditView
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/haiku/src/apps/terminal/ |
H A D | BasicTerminalBuffer.h | 46 void Reset() function in struct:TerminalBufferDirtyInfo 57 Reset();
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/haiku/src/add-ons/input_server/devices/virtio/ |
H A D | VirtioInputDevice.cpp | 294 handler.Reset(); 345 KeyboardHandler::Reset() function in class:KeyboardHandler 631 TabletHandler::Reset() function in class:TabletHandler
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/haiku/src/kits/shared/ |
H A D | Json.cpp | 75 status_t Reset() function in class:BPrivate::JsonParseAssemblyBuffer 177 fAssemblyBuffer->Reset();
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/haiku/headers/private/kernel/ |
H A D | tracing.h | 226 void Reset() function in class:TraceEntryIterator
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/haiku/src/apps/packageinstaller/ |
H A D | PackageInstall.cpp | 136 progress->Reset(n + m + 5);
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