Searched refs:orientation (Results 76 - 100 of 118) sorted by path

12345

/haiku/headers/os/interface/
H A DControlLook.h138 orientation orientation = B_HORIZONTAL) = 0;
145 orientation orientation = B_HORIZONTAL) = 0;
155 orientation orientation = B_HORIZONTAL) = 0;
238 orientation orientation) = 0;
242 orientation orientation)
[all...]
H A DInterfaceDefs.h179 // View orientation/alignment/style
187 enum orientation { enum
H A DLayoutBuilder.h62 inline Group(orientation orientation = B_HORIZONTAL,
65 orientation orientation = B_HORIZONTAL,
68 orientation orientation = B_HORIZONTAL,
83 inline GroupBuilder AddGroup(orientation orientation,
100 inline SplitBuilder AddSplit(orientation orientation,
446 Group(orientation orientation, float spacing) argument
454 Group(BWindow* window, orientation orientation, float spacing) argument
465 Group(BView* view, orientation orientation, float spacing) argument
566 AddGroup(orientation orientation, float spacing, float weight) argument
634 AddSplit(orientation orientation, float spacing, float weight) argument
920 AddGroup(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
980 AddSplit(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1169 Split(orientation orientation, float spacing) argument
1248 AddGroup(orientation orientation, float spacing, float weight) argument
1316 AddSplit(orientation orientation, float spacing, float weight) argument
1523 AddGroup(orientation orientation, float spacing) argument
1589 AddSplit(orientation orientation, float spacing) argument
[all...]
H A DScrollBar.h20 orientation direction);
23 orientation orientation);
67 void SetOrientation(orientation direction);
68 orientation Orientation() const;
127 orientation fOrientation;
H A DScrollView.h64 BScrollBar* ScrollBar(orientation direction) const;
H A DView.h591 BScrollBar* ScrollBar(orientation direction) const;
/haiku/headers/os/media/
H A DMediaDefs.h381 uint32 orientation; // B_VIDEO_TOP_LEFT_RIGHT is preferred. member in struct:media_raw_video_format
/haiku/headers/private/interface/
H A DHaikuControlLook.h62 orientation orientation = B_HORIZONTAL);
69 orientation orientation = B_HORIZONTAL);
79 orientation orientation = B_HORIZONTAL);
161 orientation orientation);
165 int32 direction, orientation orientation,
[all...]
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.cpp147 uint32 borders, orientation orientation)
150 base, false, flags, borders, orientation);
157 uint32 borders, orientation orientation)
160 base, false, flags, borders, orientation);
167 uint32 flags, uint32 borders, orientation orientation)
170 base, false, flags, borders, orientation);
402 orientation orientatio
145 DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
155 DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, float, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
165 DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, float, float, float, float, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
400 DrawScrollBarBorder(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
426 DrawScrollBarButton(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, uint32 flags, int32 direction, orientation orientation, bool down) argument
550 DrawScrollBarBackground(BView* view, BRect& rect1, BRect& rect2, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
562 DrawScrollBarBackground(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
572 DrawScrollBarThumb(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation, uint32 knobStyle) argument
1021 DrawSliderBar(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, rgb_color leftFillColor, rgb_color rightFillColor, float sliderScale, uint32 flags, orientation orientation) argument
1063 DrawSliderBar(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, rgb_color fillColor, uint32 flags, orientation orientation) argument
1109 DrawSliderThumb(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
1187 DrawSliderTriangle(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
1196 DrawSliderTriangle(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, const rgb_color& fill, uint32 flags, orientation orientation) argument
1258 DrawSliderHashMarks(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, int32 count, hash_mark_location location, uint32 flags, orientation orientation) argument
1824 DrawSplitter(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, orientation orientation, uint32 flags, uint32 borders) argument
2474 DrawButtonWithPopUpBackground(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
2484 DrawButtonWithPopUpBackground(BView* view, BRect& rect, const BRect& updateRect, float radius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
2494 DrawButtonWithPopUpBackground(BView* view, BRect& rect, const BRect& updateRect, float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
2730 _DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, float, float, float, float, const rgb_color& base, bool popupIndicator, uint32 flags, uint32 borders, orientation orientation) argument
2880 _DrawScrollBarBackgroundFirst(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
2974 _DrawScrollBarBackgroundSecond(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
3060 _DrawScrollBarKnobDot(BView* view, float hcenter, float vmiddle, rgb_color dark, rgb_color light, orientation orientation) argument
3079 _DrawScrollBarKnobLine(BView* view, float hcenter, float vmiddle, rgb_color dark, rgb_color light, orientation orientation) argument
[all...]
H A DBeControlLook.h58 orientation orientation = B_HORIZONTAL);
63 orientation orientation = B_HORIZONTAL);
69 orientation orientation = B_HORIZONTAL);
84 orientation orientation);
88 int32 direction, orientation orientation,
[all...]
/haiku/src/add-ons/control_look/FlatControlLook/
H A DFlatControlLook.cpp88 uint32 borders, orientation orientation)
91 flags, borders, orientation);
98 uint32 borders, orientation orientation)
101 flags, borders, orientation);
109 uint32 flags, uint32 borders, orientation orientation)
112 flags, borders, orientation);
309 orientation orientatio
86 DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
96 DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, float radius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
106 DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
307 DrawScrollBarBorder(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
362 DrawScrollBarButton(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, uint32 flags, int32 direction, orientation orientation, bool down) argument
403 DrawScrollBarBackground(BView* view, BRect& rect1, BRect& rect2, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
413 DrawScrollBarBackground(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
454 DrawScrollBarThumb(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation, uint32 knobStyle) argument
726 DrawSliderBar(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, rgb_color leftFillColor, rgb_color rightFillColor, float sliderScale, uint32 flags, orientation orientation) argument
771 DrawSliderBar(BView* view, BRect rect, const BRect& updateRect, const rgb_color& base, rgb_color fillColor, uint32 flags, orientation orientation) argument
922 DrawSliderThumb(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, orientation orientation) argument
1182 DrawSplitter(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, orientation orientation, uint32 flags, uint32 borders) argument
1376 DrawButtonWithPopUpBackground(BView* view, BRect& rect, const BRect& updateRect, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
1386 DrawButtonWithPopUpBackground(BView* view, BRect& rect, const BRect& updateRect, float radius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
1396 DrawButtonWithPopUpBackground(BView* view, BRect& rect, const BRect& updateRect, float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation) argument
1596 _DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect, float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius, const rgb_color& base, bool popupIndicator, uint32 flags, uint32 borders, orientation orientation) argument
1644 _DrawNonFlatButtonBackground(BView* view, BRect& rect, const BRect& updateRect, BRegion& clipping, float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius, const rgb_color& base, bool popupIndicator, uint32 flags, uint32 borders, orientation orientation) argument
[all...]
H A DFlatControlLook.h86 orientation orientation);
90 int32 direction, orientation orientation,
96 orientation orientation);
100 orientation orientation);
104 orientation orientation,
[all...]
/haiku/src/add-ons/media/media-add-ons/dvb/
H A DDVBMediaNode.cpp977 fDefaultFormatRawVideo.u.raw_video.orientation = B_VIDEO_TOP_LEFT_RIGHT;
/haiku/src/add-ons/media/plugins/ffmpeg/
H A DAVFormatReader.cpp1165 format->u.encoded_video.output.orientation
/haiku/src/add-ons/print/drivers/pcl6/
H A DPCL6.cpp264 PCL6Writer::Orientation orientation = PCL6Writer::kPortrait; local
266 orientation = PCL6Writer::kLandscape;
274 fWriter->BeginPage(orientation, mediaSize, mediaSource);
277 fWriter->BeginPage(orientation, mediaSize, mediaSource,
/haiku/src/add-ons/translators/jpeg/
H A DJPEGTranslator.cpp117 x_flipped(int32 orientation) argument
119 return orientation == 2 || orientation == 3
120 || orientation == 6 || orientation == 7;
125 y_flipped(int32 orientation) argument
127 return orientation == 3 || orientation == 4
128 || orientation == 7 || orientation
133 dest_index(uint32 width, uint32 height, uint32 x, uint32 y, int32 orientation) argument
1140 int32 orientation; local
[all...]
/haiku/src/add-ons/translators/jpeg2000/
H A DJPEG2000Translator.cpp534 BMessage* message, int32 minValue, int32 maxValue, orientation posture,
/haiku/src/add-ons/translators/raw/
H A DRAW.cpp81 x_flipped(int32 orientation) argument
83 return orientation == 2 || orientation == 3
84 || orientation == 7 || orientation == 8;
89 y_flipped(int32 orientation) argument
91 return orientation == 3 || orientation == 4
92 || orientation == 6 || orientation
[all...]
/haiku/src/apps/cortex/InfoView/
H A DConnectionInfoView.cpp167 s = MediaString::forVideoOrientation(format.u.raw_video.orientation);
H A DEndPointInfoView.cpp202 s = MediaString::forVideoOrientation(format.u.raw_video.orientation);
/haiku/src/apps/cortex/Persistence/Wrappers/
H A DMediaFormatIO.cpp135 const char* const gKey_orientation = "orientation";
644 switch(f.orientation) {
1046 f.orientation = B_VIDEO_TOP_LEFT_RIGHT;
1048 f.orientation = B_VIDEO_BOTTOM_LEFT_RIGHT;
/haiku/src/apps/cortex/support/
H A DMediaString.cpp358 // orientation
359 if (format.orientation != media_raw_video_format::wildcard.orientation) {
360 s << (empty ? "" : ", ") << forVideoOrientation(format.orientation);
1093 uint32 orientation)
1097 if (orientation == media_raw_video_format::wildcard.orientation) {
1101 switch (orientation) {
1109 return B_TRANSLATE("(unkown video orientation)");
1092 forVideoOrientation( uint32 orientation) argument
/haiku/src/apps/launchbox/
H A DPadView.cpp462 PadView::SetOrientation(enum orientation orientation) argument
464 if (orientation == B_VERTICAL) {
475 enum orientation
/haiku/src/apps/mediaconverter/
H A DMediaConverterApp.cpp436 rvf->orientation = B_VIDEO_TOP_LEFT_RIGHT;
H A DMediaConverterWindow.cpp638 format.u.raw_video.orientation = B_VIDEO_TOP_LEFT_RIGHT;

Completed in 330 milliseconds

12345