Searched refs:floor (Results 51 - 56 of 56) sorted by relevance

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/haiku/src/kits/interface/layouter/
H A DComplexLayouter.cpp437 // The basic strategy is to floor() the sums. This guarantees that the
438 // difference between two rounded sums remains in the range of floor()
448 double roundedRealSum = floor(realSum);
/haiku/src/servers/app/
H A DServerWindow.cpp482 info.window_left = (int)floor(fWindow->Frame().left);
483 info.window_top = (int)floor(fWindow->Frame().top);
484 info.window_right = (int)floor(fWindow->Frame().right);
485 info.window_bottom = (int)floor(fWindow->Frame().bottom);
/haiku/src/kits/tracker/
H A DTitleView.cpp483 float baseline = floor(bounds.top + fontHeight.ascent
/haiku/src/apps/softwareupdater/
H A DSoftwareUpdaterWindow.cpp909 float offsetMarginHeight = floor((Height() - iconSize) / 2);
/haiku/src/system/libroot/stubbed/
H A Dlibroot_stubs.c1726 void floor() {} function
H A Dlibroot_stubs_legacy.c1671 void floor() {} function

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