Searched refs:fThread (Results 51 - 75 of 128) sorted by relevance

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/haiku/src/system/kernel/
H A Dkernel_daemon.cpp52 thread_id fThread; member in class:KernelDaemon
71 fThread = spawn_kernel_thread(&_DaemonThreadEntry, name, B_LOW_PRIORITY,
73 if (fThread < 0)
74 return fThread;
76 resume_thread(fThread);
244 return find_thread(NULL) == fThread;
/haiku/src/add-ons/input_server/devices/mouse/
H A DMouseInputDevice.cpp146 thread_id fThread; member in class:MouseDevice
173 fThread(-1),
217 fThread = spawn_thread(_ControlThreadEntry, threadName,
221 if (fThread < 0)
222 status = fThread;
225 status = resume_thread(fThread);
252 if (fThread >= 0) {
254 suspend_thread(fThread);
255 resume_thread(fThread);
258 wait_for_thread(fThread,
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/haiku/src/kits/debugger/debug_managers/
H A DValueNodeManager.cpp25 fThread(NULL)
53 fThread = thread;
116 newNode->CreateChildren(fThread->GetTeam()->GetTeamTypeInformation());
158 fThread->GetTeam()->GetTeamTypeInformation());
240 fThread->GetTeam()->GetTeamTypeInformation());
/haiku/src/system/kernel/scheduler/
H A Dscheduler_thread.cpp62 if (fThread->previous_cpu != NULL) {
64 = CPUEntry::GetCPU(fThread->previous_cpu->cpu_num);
65 if (previousCPU->Core() == core && !fThread->previous_cpu->disabled) {
91 fThread(thread)
210 if (running || fThread->state == B_THREAD_READY)
/haiku/headers/private/debugger/controllers/
H A DThreadHandler.h47 thread_id ThreadID() const { return fThread->ID(); }
48 ::Thread* GetThread() const { return fThread; }
125 ::Thread* fThread; member in class:ThreadHandler
/haiku/src/tests/add-ons/kernel/kernelland_emu/
H A Dcondition_variable.cpp74 fThread = get_current_thread();
129 fThread = get_current_thread();
245 _kern_unblock_thread(get_thread_id(entry->fThread), result);
/haiku/src/kits/debugger/debugger_interface/remote/
H A DRemoteDebugRequest.h196 thread_id Thread() const { return fThread; }
208 thread_id fThread; member in class:RemoteDebugSetThreadFlagsRequest
223 thread_id Thread() const { return fThread; }
232 thread_id fThread; member in class:RemoteDebugThreadActionRequest
283 thread_id Thread() const { return fThread; }
294 thread_id fThread; member in class:RemoteDebugSetCpuStateRequest
/haiku/src/add-ons/kernel/file_systems/nfs4/
H A DNFS4Server.cpp44 wait_for_thread(fThread, &result);
209 fThread = spawn_kernel_thread(&NFS4Server::_RenewalThreadStart,
211 if (fThread < B_OK)
212 return fThread;
214 status_t result = resume_thread(fThread);
216 kill_thread(fThread);
H A DNFS4Server.h56 thread_id fThread; member in class:NFS4Server
H A DRPCServer.cpp113 wait_for_thread(fThread, &result);
124 fThread = spawn_kernel_thread(&Server::_ListenerThreadStart,
126 if (fThread < B_OK)
127 return fThread;
129 status_t result = resume_thread(fThread);
131 kill_thread(fThread);
227 wait_for_thread(fThread, &result);
/haiku/src/system/kernel/arch/arm64/
H A Darch_int.cpp208 fThread = thread_get_current_thread();
209 if (fThread)
210 arm64_push_iframe(&fThread->arch_info.iframes, iframe);
217 if (fThread)
218 arm64_pop_iframe(&fThread->arch_info.iframes);
223 Thread* fThread; member in class:IFrameScope
/haiku/src/kits/tracker/
H A DStatusWindow.h157 thread_id fThread; member in class:BPrivate::BStatusView
194 return fThread;
/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp132 fThread(-1),
205 fThread = spawn_thread(_ControlThreadEntry, threadName,
207 if (fThread < B_OK)
208 return fThread;
211 resume_thread(fThread);
228 if (fThread >= 0) {
229 suspend_thread(fThread);
230 resume_thread(fThread);
232 wait_for_thread(fThread, &dummy);
242 if (fThread <
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/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DThreadListView.h56 Thread* fThread; member in class:ThreadListView
/haiku/src/tests/kits/app/bmessagerunner/
H A DMessageRunnerTestHelpers.h68 thread_id fThread; member in class:MessageRunnerTestApp
/haiku/src/apps/powerstatus/
H A DDriverInterface.h78 thread_id fThread; member in class:PowerStatusDriverInterface
/haiku/src/kits/debugger/jobs/
H A DJobs.h76 Thread* fThread; member in class:GetThreadStateJob
93 ::Thread* fThread; member in class:GetCpuStateJob
119 ::Thread* fThread; member in class:GetStackTraceJob
303 Thread* fThread; member in class:ExpressionEvaluationJob
/haiku/headers/private/debugger/debug_managers/
H A DValueNodeManager.h51 ::Thread* fThread; member in class:ValueNodeManager
/haiku/src/add-ons/kernel/bus_managers/virtio/
H A DVirtioBalloonPrivate.h70 thread_id fThread; member in class:VirtioBalloonDevice
/haiku/src/servers/app/
H A DEventDispatcher.cpp238 fThread(-1),
282 if (fThread < B_OK)
283 return fThread;
300 wait_for_thread(fThread, &status);
303 fThread = fCursorThread = -1;
313 fThread = spawn_thread(_event_looper, "event loop",
315 if (fThread < B_OK)
316 return fThread;
329 return resume_thread(fThread);
982 fThread
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/haiku/src/system/kernel/arch/arm/
H A Darch_int.cpp208 fThread = thread_get_current_thread();
209 if (fThread)
210 arm_push_iframe(&fThread->arch_info.iframes, iframe);
217 if (fThread)
218 arm_pop_iframe(&fThread->arch_info.iframes);
223 Thread* fThread; member in class:IFrameScope
/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp88 fThread(-1),
177 thread_id fThread; member in class:OpenSoundNode::NodeInput
196 fThread(-1),
307 thread_id fThread; member in class:OpenSoundNode::NodeOutput
2273 if (input->fThread < 0) {
2296 if (input->fEngineIndex == 0 && input->fThread >= 0) {
2317 if (input->fThread >= 0)
2324 } while (input->fThread > -1);
2389 } while (output->fThread > -1);
2403 if (input->fThread > B_O
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/haiku/src/apps/debuganalyzer/model/
H A DThreadModel.h25 Model::Thread* GetThread() const { return fThread; }
48 Model::Thread* fThread; member in class:ThreadModel
H A DThreadModel.cpp42 fThread(thread),
/haiku/src/tests/add-ons/kernel/drivers/tty/
H A Dtty-test.cpp232 fThread = spawn_thread(_Entry, name, B_NORMAL_PRIORITY, this);
233 if (fThread < 0) {
234 sprintf("Failed to spawn thread: %s\n", strerror(fThread));
247 resume_thread(fThread);
253 wait_for_thread(fThread, &result);
258 kill_thread(fThread);
264 return (get_thread_info(fThread, &info) == B_OK);
273 thread_id fThread; member in struct:Thread

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