Searched refs:bytesPerRow (Results 51 - 73 of 73) sorted by relevance

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/haiku/src/tools/html5_remote_desktop/
H A DHaikuRemoteDesktop.js645 this.bytesPerRow = remoteMessage.dataView.readUint32();
697 var line = new Uint8Array(this.bytesPerRow);
714 var lineBuffer = new Uint8Array(this.bytesPerRow);
732 var line = new Uint8Array(this.bytesPerRow);
1725 var bytesPerRow = (width * bytesPerPixel + 3) & ~7;
1726 var padding = bytesPerRow - width * bytesPerPixel;
1727 var bitsLength = height * bytesPerRow;
1736 reply.dataView.writeInt32(bytesPerRow);
/haiku/src/build/libbe/interface/
H A DBitmap.cpp1431 \param bytesPerRow The number of bytes per row the bitmap should use.
1437 int32 bytesPerRow, screen_id screenID)
1450 InitObject(bounds, colorSpace, flags, bytesPerRow, screenID);
2036 \param bytesPerRow The number of bytes per row the bitmap should use.
2043 int32 bytesPerRow, screen_id screenID)
2046 // bounds.left, bounds.top, bounds.right, bounds.bottom, colorSpace, flags, bytesPerRow);
2066 if (bytesPerRow < 0)
2067 bytesPerRow = bpr;
2068 else if (bytesPerRow < bpr)
2077 int32 size = bytesPerRow * (bound
1436 BBitmap(BRect bounds, uint32 flags, color_space colorSpace, int32 bytesPerRow, screen_id screenID) argument
2042 InitObject(BRect bounds, color_space colorSpace, uint32 flags, int32 bytesPerRow, screen_id screenID) argument
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/haiku/src/add-ons/accelerants/3dfx/
H A Dmode.cpp186 mode.bytesPerRow = mode.timing.h_display * mode.bytesPerPixel;
H A D3dfx_mode.cpp339 OUTREG32(VIDEO_DESKTOP_OVERLAY_STRIDE, mode.bytesPerRow);
/haiku/src/add-ons/accelerants/intel_810/
H A Di810_mode.cpp106 uint16 offset = mode.bytesPerRow / 8;
H A Dmode.cpp183 mode.bytesPerRow = mode.timing.h_display * mode.bytesPerPixel;
/haiku/headers/os/add-ons/graphics/
H A DAccelerant.h318 uint16 hotX, uint16 hotY, color_space colorSpace, uint16 bytesPerRow,
/haiku/headers/private/interface/
H A DPicturePlayer.h52 size_t bytesPerRow, color_space pixelFormat, uint32 flags,
H A DPictureDataWriter.h117 const int32& bytesPerRow,
/haiku/src/servers/app/drawing/
H A DDrawingEngine.h207 uint32 width, uint32 height, uint32 bytesPerRow,
/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp176 color_space colorSpace, uint16 bytesPerRow, const uint8* bitmapData)
175 vesa_set_cursor_bitmap(uint16 width, uint16 height, uint16 hotX, uint16 hotY, color_space colorSpace, uint16 bytesPerRow, const uint8* bitmapData) argument
/haiku/src/kits/interface/
H A DPicturePlayer.cpp162 uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options,
174 height, bytesPerRow, pixelFormat, options, data);
1249 const uint32* bytesPerRow; local
1256 || !reader.Get(height) || !reader.Get(bytesPerRow)
1263 *width, *height, *bytesPerRow, (color_space)*colorSpace,
161 draw_pixels(void* _context, const BRect& src, const BRect& dest, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, const void* _data, size_t length) argument
H A DView.cpp1460 uint32 bytesPerRow = bitmap->BytesPerRow(); local
1465 memset(bits, 0x00, height * bytesPerRow);
/haiku/src/add-ons/translators/ico/
H A DICO.cpp254 int32 width, int32 height, int32 bytesPerRow)
263 data += bytesPerRow;
253 has_true_alpha_channel(color_space space, uint8 *data, int32 width, int32 height, int32 bytesPerRow) argument
/haiku/src/apps/deskbar/
H A DResourceSet.cpp97 int32 bytesPerRow = B_ANY_BYTES_PER_ROW, screen_id screenID
99 : BBitmap(bounds, flags, depth, bytesPerRow, screenID)
/haiku/src/apps/cortex/support/
H A DMediaString.cpp1150 uint32 bytesPerRow)
1154 if (bytesPerRow == media_video_display_info::wildcard.bytes_per_row) {
1161 format.Format(s, bytesPerRow);
1149 forVideoBytesPerRow( uint32 bytesPerRow) argument
/haiku/src/servers/app/
H A DServerPicture.cpp569 uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options,
575 (color_space)pixelFormat, 0, bytesPerRow); local
580 memcpy(bitmap.Bits(), data, std::min(height * bytesPerRow, length));
568 draw_pixels(void* _canvas, const BRect& src, const BRect& _dest, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, const void* data, size_t length) argument
H A DServerApp.cpp754 int32 bytesPerRow; local
760 link.Read<int32>(&bytesPerRow);
766 bytesPerRow, screenID, &allocationFlags), true);
864 int32 bytesPerRow; local
872 link.Read<int32>(&bytesPerRow);
879 frame, colorSpace, flags, bytesPerRow), true);
1213 int32 size = 0, bytesPerRow = 0; local
1222 && link.Read<int32>(&bytesPerRow) == B_OK
1235 cursor->ImportBits(byteArray, size, bytesPerRow, colorspace);
/haiku/src/add-ons/accelerants/ati/
H A Dmode.cpp273 mode.bytesPerRow = mode.timing.h_display * bytesPerPixel;
/haiku/src/kits/print/
H A DPicturePrinter.cpp198 void PicturePrinter::DrawPixels(BRect src, BRect dest, int32 width, int32 height, int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data) { argument
/haiku/src/libs/icon/
H A DIconUtils.cpp359 uint32 bytesPerRow = temp.BytesPerRow(); local
361 bytesPerRow, icon);
/haiku/src/add-ons/screen_savers/ifs/
H A DIFS.cpp511 uint32 screenBPR = info->bytesPerRow;
/haiku/headers/private/system/
H A Dsyscalls.h558 int32 height, int32 depth, int32 bytesPerRow);

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