Searched refs:fPath (Results 51 - 75 of 155) sorted by path

1234567

/haiku/src/kits/support/
H A DUrl.cpp47 fPath(),
64 fPath(),
87 fPath(other.fPath),
122 fPath(),
187 fPath(),
204 fPath(),
495 return fPath;
624 fPath = _DoUrlEncodeChunk(fPath, stric
[all...]
/haiku/src/kits/tracker/
H A DNavigator.h90 BPath fPath; member in class:BPrivate::BNavigator
H A DVirtualDirectoryManager.cpp51 fPath(path),
81 return fPath;
132 if (fPath.IsEmpty()) {
135 path.SetToFormat("%s/%s", fPath.String(),
163 BString fPath; member in class:BPrivate::VirtualDirectoryManager::Info
/haiku/src/libs/icon/shape/
H A DVectorPath.h205 control_point* fPath; member in class:VectorPath
/haiku/src/preferences/backgrounds/
H A DBackgroundImage.cpp566 fPath(path)
591 fBitmap = BTranslationUtils::GetBitmap(fPath.Path());
H A DBackgroundImage.h170 BPath GetPath() { return fPath; }
173 BPath fPath; member in class:Image
/haiku/src/preferences/network/
H A DNetworkProfile.cpp63 fPath.Unset();
76 fPath.Unset();
86 fPath.Unset();
96 if (fEntry.GetPath(&fPath) == B_OK)
97 fName = fPath.Leaf();
/haiku/src/preferences/screensaver/
H A DScreenSaverItem.h20 : BStringItem(eventName), fPath(path) {}
22 const char* Path() const { return fPath.String(); }
25 BString fPath; member in class:ScreenSaverItem
/haiku/src/preferences/sounds/
H A DHEventList.h31 const char* Path() const { return fPath.String(); }
37 BString fPath; member in class:HEventRow
/haiku/src/servers/app/drawing/Painter/
H A DPainterAggInterface.h33 fPath(),
34 fCurve(fPath)
64 agg::path_storage fPath; member in struct:PainterAggInterface
/haiku/src/servers/launch/
H A DConditions.cpp90 BString fPath; member in class:ReadOnlyCondition
126 BPath fPath; member in class:SettingCondition
400 fPath(args.GetString("args")),
413 if (fPath.IsEmpty() || fPath == "/boot")
416 fIsReadOnly = Utility::IsReadOnlyVolume(fPath);
435 string << fPath; local
508 fPath.SetTo(Utility::TranslatePath(args.GetString("args", 0, NULL)));
517 BFile file(fPath.Path(), B_READ_ONLY);
558 string << fPath
[all...]
/haiku/src/servers/package/
H A DFSUtils.h107 fPath(path)
109 if (fPath.IsEmpty()) {
114 char* buffer = fPath.LockBuffer(fPath.Length());
126 fPath.LockBuffer(k);
132 if (fPath.IsEmpty()) {
133 fPath = component;
134 if (fPath.IsEmpty() && component[0] != '\0')
137 int32 length = fPath.Length();
138 if (fPath[lengt
193 BString fPath; member in class:FSUtils::Path
[all...]
H A DRoot.cpp152 fPath(),
211 fPath = path.Path();
212 if (fPath.IsEmpty())
H A DRoot.h38 const BString& Path() const { return fPath; }
90 BString fPath; member in class:Root
/haiku/src/servers/print/
H A DTransport.cpp120 fPath(path),
165 if (id == -1 && (id = load_add_on(fPath.Path())) < 0)
H A DTransport.h27 BString Name() const { return fPath.Leaf(); }
47 BPath fPath; member in class:Transport
/haiku/src/tests/add-ons/print/pdf/bezierbounds/
H A DBBView.cpp18 if (fPath.CountPoints() > 3) {
19 const int n = 3 * ((fPath.CountPoints()-1) / 3);
21 shape.MoveTo(fPath.PointAt(0));
23 BPoint bezier[3] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath.PointAt(i+2) };
26 if (fPath.IsClosed()) shape.Close();
35 BPoint bezier[4] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath
[all...]
H A DBBView.h8 SubPath fPath; member in class:BBView
/haiku/src/tests/add-ons/print/pdf/linepathbuilder/
H A DPathView.cpp57 const int n = fPath.CountPoints();
61 shape.MoveTo(fPath.PointAt(i));
63 shape.LineTo(fPath.PointAt(i));
65 if (fPath.IsClosed()) shape.Close();
69 ShapeLPB path(&fPath, fWidth, LineCapMode(), LineJoinMode(), LineMiterLimit());
96 fCurPoint = fPath.CountPoints();
97 fPath.AddPoint(point);
100 for (int i = 0; i < fPath.CountPoints(); i++) {
101 BPoint p = point - fPath.PointAt(i);
105 fPath
[all...]
H A DPathView.h8 SubPath fPath; member in class:PathView
/haiku/src/tests/kits/storage/testapps/
H A DPathMonitorTest.cpp31 BPath fPath; member in class:Looper
37 fPath(path)
49 status_t status = BPathMonitor::StopWatching(fPath.Path(), this);
/haiku/src/tests/kits/translation/multitest/
H A DWorkView.cpp18 fPath = kPath1;
29 pBitmap = BTranslationUtils::GetBitmap(fPath, pRoster);
42 if (fPath == kPath1)
43 fPath = kPath2;
45 fPath = kPath1;
48 BBitmap *pBitmap = BTranslationUtils::GetBitmapFile(fPath);
54 BPath Path(fPath);
H A DWorkView.h17 const char *fPath; member in class:WorkView
/haiku/src/tests/servers/app/painter/
H A DShapeConverter.cpp16 fPath(NULL)
24 fPath(path)
32 fPath = path;
43 fPath->move_to(x, y);
58 fPath->line_to(x, y);
85 fPath->curve4(x1, y1, x2, y2, x3, y3);
96 fPath->close_polygon();
H A DShapeConverter.h38 agg::path_storage* fPath; member in class:ShapeConverter

Completed in 139 milliseconds

1234567