/haiku/src/kits/support/ |
H A D | Url.cpp | 47 fPath(), 64 fPath(), 87 fPath(other.fPath), 122 fPath(), 187 fPath(), 204 fPath(), 495 return fPath; 624 fPath = _DoUrlEncodeChunk(fPath, stric [all...] |
/haiku/src/kits/tracker/ |
H A D | Navigator.h | 90 BPath fPath; member in class:BPrivate::BNavigator
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H A D | VirtualDirectoryManager.cpp | 51 fPath(path), 81 return fPath; 132 if (fPath.IsEmpty()) { 135 path.SetToFormat("%s/%s", fPath.String(), 163 BString fPath; member in class:BPrivate::VirtualDirectoryManager::Info
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/haiku/src/libs/icon/shape/ |
H A D | VectorPath.h | 205 control_point* fPath; member in class:VectorPath
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/haiku/src/preferences/backgrounds/ |
H A D | BackgroundImage.cpp | 566 fPath(path) 591 fBitmap = BTranslationUtils::GetBitmap(fPath.Path());
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H A D | BackgroundImage.h | 170 BPath GetPath() { return fPath; } 173 BPath fPath; member in class:Image
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/haiku/src/preferences/network/ |
H A D | NetworkProfile.cpp | 63 fPath.Unset(); 76 fPath.Unset(); 86 fPath.Unset(); 96 if (fEntry.GetPath(&fPath) == B_OK) 97 fName = fPath.Leaf();
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/haiku/src/preferences/screensaver/ |
H A D | ScreenSaverItem.h | 20 : BStringItem(eventName), fPath(path) {} 22 const char* Path() const { return fPath.String(); } 25 BString fPath; member in class:ScreenSaverItem
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/haiku/src/preferences/sounds/ |
H A D | HEventList.h | 31 const char* Path() const { return fPath.String(); } 37 BString fPath; member in class:HEventRow
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/haiku/src/servers/app/drawing/Painter/ |
H A D | PainterAggInterface.h | 33 fPath(), 34 fCurve(fPath) 64 agg::path_storage fPath; member in struct:PainterAggInterface
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/haiku/src/servers/launch/ |
H A D | Conditions.cpp | 90 BString fPath; member in class:ReadOnlyCondition 126 BPath fPath; member in class:SettingCondition 400 fPath(args.GetString("args")), 413 if (fPath.IsEmpty() || fPath == "/boot") 416 fIsReadOnly = Utility::IsReadOnlyVolume(fPath); 435 string << fPath; local 508 fPath.SetTo(Utility::TranslatePath(args.GetString("args", 0, NULL))); 517 BFile file(fPath.Path(), B_READ_ONLY); 558 string << fPath [all...] |
/haiku/src/servers/package/ |
H A D | FSUtils.h | 107 fPath(path) 109 if (fPath.IsEmpty()) { 114 char* buffer = fPath.LockBuffer(fPath.Length()); 126 fPath.LockBuffer(k); 132 if (fPath.IsEmpty()) { 133 fPath = component; 134 if (fPath.IsEmpty() && component[0] != '\0') 137 int32 length = fPath.Length(); 138 if (fPath[lengt 193 BString fPath; member in class:FSUtils::Path [all...] |
H A D | Root.cpp | 152 fPath(), 211 fPath = path.Path(); 212 if (fPath.IsEmpty())
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H A D | Root.h | 38 const BString& Path() const { return fPath; } 90 BString fPath; member in class:Root
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/haiku/src/servers/print/ |
H A D | Transport.cpp | 120 fPath(path), 165 if (id == -1 && (id = load_add_on(fPath.Path())) < 0)
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H A D | Transport.h | 27 BString Name() const { return fPath.Leaf(); } 47 BPath fPath; member in class:Transport
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/haiku/src/tests/add-ons/print/pdf/bezierbounds/ |
H A D | BBView.cpp | 18 if (fPath.CountPoints() > 3) { 19 const int n = 3 * ((fPath.CountPoints()-1) / 3); 21 shape.MoveTo(fPath.PointAt(0)); 23 BPoint bezier[3] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath.PointAt(i+2) }; 26 if (fPath.IsClosed()) shape.Close(); 35 BPoint bezier[4] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath [all...] |
H A D | BBView.h | 8 SubPath fPath; member in class:BBView
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/haiku/src/tests/add-ons/print/pdf/linepathbuilder/ |
H A D | PathView.cpp | 57 const int n = fPath.CountPoints(); 61 shape.MoveTo(fPath.PointAt(i)); 63 shape.LineTo(fPath.PointAt(i)); 65 if (fPath.IsClosed()) shape.Close(); 69 ShapeLPB path(&fPath, fWidth, LineCapMode(), LineJoinMode(), LineMiterLimit()); 96 fCurPoint = fPath.CountPoints(); 97 fPath.AddPoint(point); 100 for (int i = 0; i < fPath.CountPoints(); i++) { 101 BPoint p = point - fPath.PointAt(i); 105 fPath [all...] |
H A D | PathView.h | 8 SubPath fPath; member in class:PathView
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/haiku/src/tests/kits/storage/testapps/ |
H A D | PathMonitorTest.cpp | 31 BPath fPath; member in class:Looper 37 fPath(path) 49 status_t status = BPathMonitor::StopWatching(fPath.Path(), this);
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/haiku/src/tests/kits/translation/multitest/ |
H A D | WorkView.cpp | 18 fPath = kPath1; 29 pBitmap = BTranslationUtils::GetBitmap(fPath, pRoster); 42 if (fPath == kPath1) 43 fPath = kPath2; 45 fPath = kPath1; 48 BBitmap *pBitmap = BTranslationUtils::GetBitmapFile(fPath); 54 BPath Path(fPath);
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H A D | WorkView.h | 17 const char *fPath; member in class:WorkView
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/haiku/src/tests/servers/app/painter/ |
H A D | ShapeConverter.cpp | 16 fPath(NULL) 24 fPath(path) 32 fPath = path; 43 fPath->move_to(x, y); 58 fPath->line_to(x, y); 85 fPath->curve4(x1, y1, x2, y2, x3, y3); 96 fPath->close_polygon();
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H A D | ShapeConverter.h | 38 agg::path_storage* fPath; member in class:ShapeConverter
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