/haiku/src/apps/cortex/TipManager/ |
H A D | TipManagerImpl.cpp | 151 // remove tip matching the given rect's upper-left corner or 409 // remove tip matching the given rect's upper-left corner or 689 // rect.left, rect.top, rect.right, rect.bottom)); 996 if(tipR.left < screenR.left) 997 tipR.left = screenR.left; 999 tipR.left = screenR.right - tipR.Width();
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/haiku/src/apps/resedit/ |
H A D | BitmapView.cpp | 307 r.left++; 321 r.left++; 328 r.left++; 337 r.left++; 663 r.right = r.left + (r.Height() * multiplier);
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/haiku/src/tests/servers/app/playground/ |
H A D | ObjectWindow.cpp | 145 b.right = ceilf((b.left + b.right) / 2.0); 153 b.left = b.right + 1.0; 173 // controls occupy the left side of the window 185 b.right = b.left + b.Width() / 2.0 - 5.0; 328 b.left = b.left + b.Width() / 2.0 + 6.0;
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/haiku/src/apps/diskusage/ |
H A D | PieView.cpp | 373 float bx = floorf((b.left + b.Width() - kProgBarWidth) / 2.0); 387 bx = (b.left + b.Width() - strWidth) / 2.0; 406 pieRect.left += moveBy; 441 float cx = floorf(b.left + b.Width() / 2.0 + 0.5); 571 float cx = b.left + b.Width() / 2.0;
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/haiku/src/add-ons/kernel/file_systems/packagefs/util/ |
H A D | TwoKeyAVLTree.h | 548 node = strategy.GetNode(node->left); 645 // found a matching node, now get the left-most node with that key 646 while (node->left && fPrimaryKeyCompare(key, 648 strategy.GetNode(node->left)))) == 0) { 649 node = strategy.GetNode(node->left); 658 node = strategy.GetNode(node->left);
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/haiku/src/servers/notification/ |
H A D | NotificationView.cpp | 299 BPoint left(Bounds().left, Bounds().top); 301 StrokeLine(left, right); 314 closeRect.left = closeRect.right - kCloseSize; 354 closeRect.left = closeRect.right - kCloseSize;
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/haiku/src/apps/deskbar/ |
H A D | Switcher.cpp | 751 BPoint point((screenFrame.left + screenFrame.right) / 2, 1252 centerRect.OffsetBy(frame.left, frame.top); 1271 BRect lhit(0, frame.top, frame.left, frame.bottom); 1304 BRect hit1(frame.left - 10, frame.top, frame.left, 1315 BRect hit1(frame.left - 10, (frame.top + frame.bottom) / 2, 1316 frame.left, frame.bottom); 1339 float center = (bounds.right + bounds.left) / 2; 1450 if (rect.left > (fManager->SlotSize() * fManager->CenterSlot())) { 1478 pt1.x = rect.left [all...] |
H A D | InlineScrollView.cpp | 473 BRect(frame.left, frame.top, frame.right, 492 BRect(frame.left, frame.top, 493 frame.left + kScrollerDimension - 1, frame.bottom));
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H A D | TeamMenuItem.cpp | 266 frame.left++; 358 float offset = penLocation.x - frame.left; 479 bounds.left = bounds.right - kSwitchWidth;
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H A D | DeskbarMenu.cpp | 401 bool left = fBarView->Left(); local 407 if (vertical && expando && left) { 410 } else if (vertical && expando && !left) {
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/haiku/src/kits/interface/ |
H A D | Window.cpp | 1021 fFrame.right = fFrame.left + width; 1232 fFrame.right = fFrame.left + width; 1581 zoomArea.left = deskbarFrame.right + 2; 1589 zoomArea.right = deskbarFrame.left - 2; 1594 // TODO: Broken for tab on left side windows... 1600 zoomArea.left += borderWidth; 1614 zoomArea.left = screenFrame.left + borderWidth; 1902 point->x += fFrame.left; 1917 point->x -= fFrame.left; 2538 float left = frame.left; local [all...] |
H A D | TwoDimensionalLayout.cpp | 269 SetInsets(insets.left, insets.top, insets.right, insets.bottom); 283 BTwoDimensionalLayout::SetInsets(float left, float top, float right, argument 286 fLeftInset = BControlLook::ComposeSpacing(left); 321 BTwoDimensionalLayout::GetInsets(float* left, float* top, float* right, argument 324 if (left) 325 *left = fLeftInset; 506 frame.left += fLeftInset;
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.cpp | 466 fDirectBuffer.clip_bounds.left = 0; 470 fDirectBuffer.clip_list[0].left = 0; 564 /* create the offwindow (invisible) button on the left side. 635 /* left column gray background */ 654 boxWidth += r.left; 715 boxWidth = max_c(width + r.left, boxWidth); 729 boxWidth = max_c(width + r.left, boxWidth); 896 // the left border of the animation view, so we use it here too. 1441 MoveTo(fPreviousFrame.left, fPreviousFrame.top); 1449 MoveTo(a_screen.Frame().left, a_scree [all...] |
/haiku/src/add-ons/media/media-add-ons/finepix_webcam/FinePixJpeg/ |
H A D | finepix-jpeg.c | 30 int left; member in struct:in 400 in->left = 0; 437 in->left = fillbits(in, in->left, in->bits); 440 in->left = 0; 446 #define LEBI_GET(in) (le = in->left, bi = in->bits) 447 #define LEBI_PUT(in) (in->left = le, in->bits = bi)
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/haiku/src/add-ons/media/media-add-ons/radeon/ |
H A D | Radeon.cpp | 32 CRadeonRect::CRadeonRect(int left, int top, int right, int bottom) argument 33 : fLeft(left), 90 void CRadeonRect::SetTo(int left, int top, int right, int bottom) argument 92 fLeft = left; 98 void CRadeonRect::MoveTo(int left, int top) argument 100 fRight += left - fLeft; 102 fLeft += left - fLeft;
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/haiku/src/add-ons/accelerants/radeon/ |
H A D | overlay.c | 217 // maths; this is left to the reader :) 1037 int left, top, right, bottom; local 1039 left = ow->h_start - (vc->mode.h_display_start + crtc->rel_x); 1041 right = left + ow->width; 1044 if( left < 0 ) 1045 left = 0; 1053 if( right < left || bottom < top ) 1056 return (right - left) * (bottom - top);
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/haiku/src/servers/app/drawing/interface/virtual/ |
H A D | DWindowHWInterface.cpp | 272 // fDesktop->SetOffset(info->window_bounds.left, info->window_bounds.top); 976 = (uint16)sortedRectList[i].left + fXOffset; 981 = (uint16)sortedRectList[i].left + xOffset + fXOffset; 987 - sortedRectList[i].left); 1101 DWindowHWInterface::SetOffset(int32 left, int32 top) argument 1106 fXOffset = left; 1138 fRectParams[i].left = (uint16)r.left + fXOffset;
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/haiku/src/libs/icon/shape/ |
H A D | VectorPath.cpp | 803 double left, top, right, bottom; local 805 agg::bounding_rect(curve, pathID, 0, 1, &left, &top, &right, &bottom); 807 b.Set(left, top, right, bottom); 825 r.left = min_c(r.left, fPath[i].point.x); 830 r.left = min_c(r.left, fPath[i].point_in.x); 835 r.left = min_c(r.left, fPath[i].point_out.x);
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/haiku/src/preferences/keymap/ |
H A D | KeyboardLayoutView.cpp | 45 return keyCode == 0x4b // left shift 46 || keyCode == 0x5d // left command 47 || keyCode == 0x5c // left control 48 || keyCode == 0x66; // left option 759 bottomLeft.right = floorf(rect.left 767 topRight.left = topLeft.right; 770 bottomRight.left = bottomLeft.right; 772 // draw top left corner 800 // clip out the bottom left corner 812 rect.left [all...] |
/haiku/src/tests/servers/app/newClipping/ |
H A D | main.cpp | 109 f.right = f.left + f.Width() / 3 - 3; 132 f.right = f.left + f.Width() / 3 - 3; 154 f.right = f.left + f.Width() / 3 - 3;
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/haiku/src/tests/servers/app/painter/ |
H A D | main.cpp | 243 testBitmapCrop.left += 20.0; 289 b.Set(bounds.left, v * i, bounds.right, v * i); 292 BRect b(bounds.left, v * i, bounds.right, v * i); 392 bViewView->MoveTo(BPoint(bounds.left, bounds.bottom + 1));
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/haiku/src/preferences/locale/ |
H A D | LanguageListView.cpp | 99 frame.left + be_control_look->DefaultLabelSpacing() + textOffset, 170 BRect iconFrame(frame.left + be_control_look->DefaultLabelSpacing(), 172 frame.left + iconSize - 1 + be_control_look->DefaultLabelSpacing(),
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/haiku/src/servers/app/drawing/Painter/ |
H A D | AGGTextRenderer.cpp | 178 p.move_to(b.left + 0.5, b.bottom + 2.5); 331 p.move_to(glyphBounds.left + 0.5, glyphBounds.top + 0.5); 334 p.line_to(glyphBounds.left + 0.5, glyphBounds.bottom + 0.5);
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/haiku/src/preferences/filetypes/ |
H A D | MimeTypeListView.cpp | 81 rect.left -= 11.0f; 106 BPoint point(rect.left + 2.0f, 115 owner->MovePenTo(rect.left + iconRect.Width() + 8.0f, frame.top + fBaselineOffset); 359 // left sub-tree
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/haiku/src/add-ons/translators/wonderbrush/ |
H A D | WonderBrushTranslator.cpp | 223 bitsHeader.bounds.left = 0;
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