Searched refs:right (Results 326 - 350 of 627) sorted by relevance

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/haiku/src/apps/launchbox/
H A DMainWindow.cpp253 // Place left or right of the pad
255 if (screen.Frame().right - Frame().right
257 origin.x = Frame().right + 10;
549 // nearest to left or right border
553 fBorderDist = screenFrame.right - frame.right;
579 // left or right border
583 offset.x = (screenFrame.right - fBorderDist) - frame.right;
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/haiku/src/kits/interface/
H A DButton.cpp644 float left, top, right, bottom; local
647 left, top, right, bottom);
651 float width = left + right + labelSpacing - 1;
704 float left, top, right, bottom; local
708 left, top, right, bottom);
711 rect.left = rect.right - right + 1;
H A DTextView.cpp1865 // from the left end, so when the point is near the right end it's very
1996 // whitespace follows (not perfect, but seems to do the right thing most
2113 selRect.right = endPt.x - 1;
2122 selRect.right = std::max(fTextRect.right,
2123 bounds.right - fLayoutData->rightInset);
2133 selRect.right = std::max(fTextRect.right,
2134 bounds.right - fLayoutData->rightInset);
2143 selRect.right
2278 SetInsets(float left, float top, float right, float bottom) argument
5117 float right = oldWidth - newWidth; local
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H A DChannelSlider.cpp278 DrawString(MaxLimitLabel(), BPoint(bounds.right - kPadding
307 frame.right += range;
582 rect.right = floorf(rect.right);
603 where.x -= bitmapBounds.right / 2.0;
610 rect.right = ceilf(rect.right + 0.5);
770 // of the first and last thumb frames (top/left and bottom/right)
778 rect.right += ThumbRangeFor(0);
854 into->StrokeLine(area.LeftTop(), BPoint(area.right, are
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H A DMenuItem.cpp420 : fSuper->Frame().Width() - padding.left - padding.right;
718 r.right = r.left + leftMargin - gap;
721 BPoint center(floorf((r.left + r.right) / 2.0),
728 r.right = floorf(center.x + size / 2 + 0.5);
757 // Start from the right and walk our way back
758 where.x = fBounds.right - font.Size();
814 rect.left = rect.right - symbolSize;
816 // 14px by default, scaled with font size up to right margin - padding
/haiku/src/servers/app/drawing/Painter/
H A DPainter.cpp254 // a great speed up, right now it seems fine, even in emulation)
365 fRasterizer.clip_box(cb.left, cb.top, cb.right + 1, cb.bottom + 1);
366 fSubpixRasterizer.clip_box(cb.left, cb.top, cb.right + 1, cb.bottom + 1);
830 BPoint b(r.right, r.bottom);
878 StraightLine(BPoint(r.left, r.top), BPoint(r.right - 1, r.top), c);
879 StraightLine(BPoint(r.right, r.top), BPoint(r.right, r.bottom - 1), c);
880 StraightLine(BPoint(r.right, r.bottom), BPoint(r.left + 1, r.bottom), c);
892 BPoint a(min_c(r.left, r.right), min_c(r.top, r.bottom));
893 BPoint b(max_c(r.left, r.right), max_
1002 int32 right = (int32)r.right; local
1060 int32 right = (int32)r.right; local
1730 int32 right = (int32)r.right; local
1762 double right = -1.0; local
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/haiku/src/apps/icon-o-matic/gui/
H A DGradientControl.cpp245 // move step to the right
246 x = min_c(r.right, x + 1.0);
254 x = r.right;
306 // right of gradient rect
307 BRect rb(b.right + 1, updateRect.top, updateRect.right, b.bottom);
311 BRect bb(updateRect.left, b.bottom + 1, updateRect.right, updateRect.bottom);
613 r.right -= 6.0;
627 markerFrame.left = markerFrame.right = r.left
/haiku/src/servers/notification/
H A DNotificationView.cpp252 stripeRect.right = kIconStripeWidth;
258 stripeRect.right = 2;
300 BPoint right(Bounds().right, Bounds().top);
301 StrokeLine(left, right);
314 closeRect.left = closeRect.right - kCloseSize;
354 closeRect.left = closeRect.right - kCloseSize;
/haiku/src/servers/app/
H A DPictureBoundingBoxPlayer.cpp152 float right = left; local
161 if (points->x > right)
162 right = points->x;
170 frame->Set(left, top, right, bottom);
214 rect.right = end.x;
217 rect.right = start.x;
238 _rect.left, _rect.top, _rect.right, _rect.bottom);
314 _rect.left, _rect.top, _rect.right, _rect.bottom);
389 rect.left, rect.top, rect.right, rect.bottom);
431 _dest.left, _dest.top, _dest.right, _des
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H A DServerFont.cpp749 fEdges[index].right = 0.0;
757 fEdges[index].right = glyph->inset_right / fSize;
791 // edgeArray[i].right = float(face->glyph->metrics.horiBearingX
949 rectArray[index].right = r.x2 + x + 1;
959 rectArray[index].right = r.x2 + 1;
972 double right = -1.0; local
978 &left, &top, &right, &bottom);
981 rectArray[index] = BRect(left, top, right, bottom);
984 | BRect(left, top, right, bottom);
1119 fBounds.right
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H A DView.cpp61 // follow with right side
63 frame.right += x;
65 frame.right += x / 2;
373 BRect rect(fFrame.left, fFrame.top, fFrame.right, fFrame.bottom);
682 fFrame.right += x;
687 oldBounds.right -= x;
1096 // because it keeps track of syncing right now
1111 while (rect.left < redraw->Frame().right) {
1123 while (rect.left < redraw->Frame().right) {
1130 rect.right
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/haiku/src/apps/deskbar/
H A DBarView.cpp273 BPoint(frame.right, frame.top -1));
415 || whereScreen.x == screenFrame.right
546 statusLoc.x = fLeft ? fBarMenuBar->Frame().right + 1 : 0;
554 // move tray right and down to not cover border, resize by same
558 statusLoc.x = screenFrame.right - fDragRegion->Bounds().Width();
598 fBarMenuBar->MoveTo(fLeft ? 0 : fDragRegion->Bounds().right + 1,
610 // left or right
614 expandoFrame.right = fBarApp->Settings()->width;
622 expandoFrame.right = screenFrame.right
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/haiku/headers/private/file_systems/
H A DQueryParser.h229 That's not an issue right now, because we run single-threaded and don't use
306 Term<QueryPolicy>* right);
428 // test for the right symbol (as this doesn't need any memory)
992 Term<QueryPolicy>* right)
996 fRight(right)
1000 if (right)
1001 right->SetParent(this);
1250 Term<QueryPolicy>* right = ParseAnd(expr);
1253 if (right == NULL
1255 OP_AND, right))
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/haiku/src/system/libroot/posix/glibc/regex/
H A Dregcomp.c115 bin_tree_t *left, bin_tree_t *right,
118 bin_tree_t *left, bin_tree_t *right,
1189 /* Descend down the tree, preferably to the left (or to the right
1191 while (node->left || node->right)
1195 node = node->right;
1207 /* Go up while we have a node that is reached from the right. */
1208 while (node->right == prev || node->right == NULL);
1209 node = node->right;
1225 /* Go to the left node, or up and to the right
1393 int left, right; local
3695 create_tree(re_dfa_t *dfa, bin_tree_t *left, bin_tree_t *right, re_token_type_t type) argument
3704 create_token_tree(re_dfa_t *dfa, bin_tree_t *left, bin_tree_t *right, const re_token_t *token) argument
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/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp49 fFrame.right = float((int32)fFrame.right);
476 fFrame.right += x;
481 oldBounds.right -= x;
536 // follow with right side
538 newFrame.right += x;
540 newFrame.right += x / 2;
/haiku/src/tests/servers/app/newClipping/
H A DMyView.cpp59 return (a.right < b.left);
122 BRect resizeRect(bounds.right-10, bounds.bottom-10, bounds.right, bounds.bottom);
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DAccelerantHWInterface.cpp679 params[i].width = (uint16)(sortedRectList[i].right - sortedRectList[i].left);
850 (*params)[i].right = (uint16)r.right;
/haiku/src/tests/kits/device/stickit_BJoystick/
H A DJoystickWindow.cpp112 r.right = r.left + 30;
124 AddLine(BPoint(r.left, r.top+10), BPoint(r.right, r.top+10),
126 AddLine(BPoint(r.left, r.top+20), BPoint(r.right, r.top+20),
/haiku/src/bin/network/ppp_up/
H A DConnectionView.cpp109 rect.right = rect.left + kDefaultButtonWidth;
113 rect.left = rect.right + 10;
114 rect.right = rect.left + kDefaultButtonWidth;
/haiku/src/add-ons/network_settings/dialup/
H A DPPPoEAddon.cpp247 rect.right -= 75;
250 rect.left = rect.right + 5;
251 rect.right += 75;
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaWire.cpp144 wireFrame.right = so.x > eo.x ? so.x : eo.x;
289 m_frame.right = m_startOffset.x > m_endPoint.x ? m_startOffset.x + 2.0 : m_endPoint.x + 2.0;
310 m_frame.right = m_startOffset.x > m_endPoint.x ? m_startOffset.x + 2.0 : m_endPoint.x + 2.0;
/haiku/src/libs/icon/shape/
H A DShape.cpp432 double left, top, right, bottom; local
438 &left, &top, &right, &bottom);
440 BRect bounds(left, top, right, bottom);
/haiku/src/kits/tracker/
H A DUtilities.cpp736 // some more room by shifting that much more to the right.
745 float center = (bounds.right - bounds.left) / 2;
753 loc.x = bounds.right - width - 2;
852 frame.right -= 10;
855 frame.right -= 1;
859 float endX = frame.right;
891 parent->AddLine(BPoint(secondStartX, y), BPoint(frame.right, y),
897 frame.right--;
900 parent->AddLine(BPoint(secondStartX,y), BPoint(frame.right, y),
906 frame.right
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/haiku/src/apps/debuganalyzer/gui/chart/
H A DChart.h82 void SetFrame(float left, float top, float right,
/haiku/src/libs/stdc++/legacy/
H A Dioextend.cc35 = ios::skipws | ios::left | ios::right | ios::internal

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