Searched refs:thread_id (Results 276 - 300 of 619) sorted by relevance

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/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.h81 thread_id my_thread;
/haiku/src/tests/system/network/
H A Dtest2.c57 thread_id t[THREADS];
H A Dtest1.c49 thread_id t[THREADS];
/haiku/src/apps/mandelbrot/
H A DFractalEngine.h55 thread_id fRenderThreads[MAX_RENDER_THREADS];
/haiku/src/kits/tracker/infowindow/
H A DInfoWindow.h85 thread_id fCalcThreadID;
/haiku/src/tests/kits/interface/
H A DWidthBufferTest.cpp24 thread_id fThread;
/haiku/headers/private/kernel/
H A Dkscheduler.h91 bigtime_t _user_estimate_max_scheduling_latency(thread_id thread);
H A Dthread_types.h84 thread_id thread;
106 thread_id thread; // main thread ID == team ID
438 struct Thread : TeamThreadIteratorEntry<thread_id>, KernelReferenceable {
498 thread_id sender;
560 Thread(const char *name, thread_id threadID,
566 static Thread* Get(thread_id id);
567 static Thread* GetAndLock(thread_id id);
568 static Thread* GetDebug(thread_id id);
571 static bool IsAlive(thread_id id);
733 TeamThreadIteratorEntry<thread_id> fEntr
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/haiku/src/apps/processcontroller/
H A DPriorityMenu.cpp19 PriorityMenu::PriorityMenu(thread_id thread, int32 priority)
/haiku/src/add-ons/kernel/bus_managers/mmc/
H A Dmmc_bus.h66 thread_id fWorkerThread;
/haiku/headers/private/libroot/
H A Dlibroot_private.h36 thread_id __load_image_at_path(const char* path, int32 argCount,
H A Dpthread_private.h74 thread_id id;
/haiku/src/add-ons/kernel/drivers/input/hid_shared/
H A DJoystickProtocolHandler.h60 thread_id fUpdateThread;
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DMixerSettings.h70 volatile thread_id fSaveThread;
/haiku/src/system/libroot/posix/unistd/
H A Dsystem.cpp28 thread_id thread = load_image(argc, argv, (const char **)environ);
/haiku/src/system/libroot/
H A Dlibroot_init.c39 thread_id __main_thread_id;
/haiku/src/kits/network/libnetservices/
H A DUrlSynchronousRequest.cpp35 thread_id worker = fWrappedRequest.Run();
36 // TODO something to do with the thread_id maybe ?
/haiku/src/apps/haikudepot/ui/
H A DToLatestUserUsageConditionsWindow.cpp222 ToLatestUserUsageConditionsWindow::_SetWorkerThread(thread_id thread)
237 ToLatestUserUsageConditionsWindow::_SetWorkerThreadLocked(thread_id thread)
261 thread_id thread = spawn_thread(&_FetchDataThreadEntry,
338 thread_id thread = spawn_thread(&_AgreeThreadEntry,
/haiku/src/add-ons/kernel/bus_managers/virtio/
H A DVirtioBalloonPrivate.h70 thread_id fThread;
/haiku/src/add-ons/kernel/busses/usb/
H A Dehci.h227 thread_id fFinishThread;
232 thread_id fCleanupThread;
244 thread_id fFinishIsochronousThread;
257 thread_id fInterruptPollThread;
/haiku/src/apps/debuganalyzer/model/
H A DModel.h100 Thread* ThreadByID(thread_id id) const;
115 ThreadWaitObject* AddThreadWaitObject(thread_id threadID,
120 thread_id threadID, uint32 type,
172 thread_id id;
437 inline thread_id ID() const;
498 static inline int CompareWithID(const thread_id* id,
561 thread_id ID() const { return thread->ID(); }
579 typedef thread_id KeyType;
582 size_t HashKey(thread_id key) const
588 bool Compare(thread_id ke
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/haiku/headers/os/media/
H A DMediaEventLooper.h71 thread_id ControlThread();
114 thread_id fControlThread;
/haiku/src/tests/kits/app/common/
H A DCommonTestApp.cpp92 thread_id
95 thread_id result = BApplication::Run();
/haiku/src/tests/system/kernel/unit/
H A DTestContext.h50 thread_id SpawnThread(thread_func function,
59 thread_id thread;
/haiku/src/add-ons/kernel/generic/dpc/
H A Ddpc.c29 thread_id thread;
131 thread_id thread;

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