/haiku/src/add-ons/print/drivers/pcl5/ |
H A D | PCL5Cap.cpp | 95 const ColorCap color("Color", false, JobData::kColor); 99 &color,
|
/haiku/src/add-ons/print/drivers/postscript/ |
H A D | PSCap.cpp | 95 const ColorCap color("Color", false, JobData::kColor); 99 &color,
|
/haiku/src/add-ons/accelerants/neomagic/ |
H A D | be_driver_proto.h | 49 void FILL_RECTANGLE(engine_token *et, uint32 color, fill_rect_params *list, uint32 count); 51 void FILL_SPAN(engine_token *et, uint32 color, uint16 *list, uint32 count);
|
/haiku/src/add-ons/accelerants/nvidia/ |
H A D | be_driver_proto.h | 57 void FILL_RECTANGLE_PIO(engine_token *et, uint32 color, fill_rect_params *list, uint32 count); 59 void FILL_SPAN_PIO(engine_token *et, uint32 color, uint16 *list, uint32 count);
|
/haiku/src/kits/interface/textview_support/ |
H A D | StyleBuffer.h | 21 rgb_color color; // pen color member in struct:STEStyle 114 const rgb_color** color) const;
|
/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | accelerant_protos.h | 73 void intel_fill_rectangle(engine_token* engineToken, uint32 color, 77 void intel_fill_span(engine_token* engineToken, uint32 color, uint16* list,
|
H A D | commands.h | 97 uint32 color; member in struct:xy_color_blit_command
|
/haiku/src/servers/app/drawing/ |
H A D | PatternHandler.h | 106 void SetHighColor(const rgb_color& color); 107 void SetLowColor(const rgb_color& color); 144 \brief Obtains the color in the pattern at the specified coordinates 145 \param x X coordinate to get the color for 146 \param y Y coordinate to get the color for
|
/haiku/src/servers/app/drawing/interface/virtual/ |
H A D | DWindowHWInterface.h | 69 const rgb_color& color, bool autoSync); 102 uint32 _NativeColor(const rgb_color& color) const;
|
/haiku/src/servers/app/ |
H A D | DrawState.h | 99 // color 100 void SetHighColor(rgb_color color); 104 void SetLowColor(rgb_color color);
|
H A D | View.h | 140 void SetViewColor(const rgb_color& color) argument 141 { fViewColor = color; } 143 void ColorUpdated(color_which which, rgb_color color);
|
/haiku/headers/libs/agg/ |
H A D | agg_rasterizer_outline.h | 129 m_ren->line_color(c.color(i));
|
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/ |
H A D | ColorField.h | 59 void SetMarkerToColor(rgb_color color);
|
H A D | ColorSlider.h | 62 void SetMarkerToColor(rgb_color color);
|
/haiku/src/tools/ |
H A D | generate_boot_screen.cpp | 191 error("[read_png] File %s has wrong color type (RGB required)\n", 256 nearest_color(unsigned char* color, RGBA palette[256]) argument 261 int dr = ((int)color[2]) - palette[i].r; 262 int dg = ((int)color[1]) - palette[i].g; 263 int db = ((int)color[0]) - palette[i].b; 287 // convert 24-bit logo image to 8-bit indexed color 297 // convert 24-bit icons image to 8-bit indexed color 310 // write the 8-bit color palette 359 // write 8-bit index color images
|
/haiku/src/libs/icon/ |
H A D | IconRenderer.h | 73 void SetBackground(const agg::rgba8& color);
|
/haiku/src/add-ons/accelerants/et6x00/ |
H A D | Acceleration.c | 51 set8(mmRegs+0x8e, 0xcf, (bpp - 1) << 4); /* set pixel color depth */ 157 * Fill the specified list of rectangular regions with the specified color. 159 * inclusive. The uint32 color is specified in the same configuration and 165 uint32 color, 185 * We'll put the color at 4 bytes just after the framebuffer. 195 for (i = 0; i < 2; i++) /* copy the color to source address */ 196 ((vuint16 *)((uint32)si->memory + srcAddr))[i] = (uint16)color; 200 for (i = 0; i < 3; i++) /* copy the color to source address */ 201 ((vuint8 *)((uint32)si->memory + srcAddr))[i] = ((uint8 *)&color)[i]; 164 FILL_RECTANGLE(engine_token *et, uint32 color, fill_rect_params *list, uint32 count) argument
|
/haiku/src/add-ons/screen_savers/leaves/ |
H A D | Leaves.cpp | 238 int color = (rand() / 7) % kColorCount; local 239 gradient.AddColor(kColors[color][0], 0.f); 240 gradient.AddColor(kColors[color][1], 255.f);
|
/haiku/headers/os/interface/ |
H A D | Slider.h | 135 virtual void SetBarColor(rgb_color color); 138 const rgb_color* color = NULL); 139 bool FillColor(rgb_color* color) const;
|
H A D | GraphicsDefs.h | 109 rgb_color color = {red, green, blue, alpha}; local 110 return color; 117 rgb_color disable_color(rgb_color color, rgb_color background); 130 // color map 173 // linear color space (little endian) 182 B_CMAP8 = 0x0004, // 256 color index table 186 // linear color space (big endian) 196 // linear color space (little endian, for completeness) 206 // non linear color space -- incidently, all with 8 bits per value 245 // L lightness, a/b color [all...] |
/haiku/src/add-ons/accelerants/nvidia/engine/ |
H A D | nv_proto.h | 166 status_t nv_acc_setup_rectangle(uint32 color); 183 void FILL_RECTANGLE_DMA(engine_token *et, uint32 color, fill_rect_params *list, uint32 count); 185 void FILL_SPAN_DMA(engine_token *et, uint32 color, uint16 *list, uint32 count);
|
/haiku/src/preferences/locale/ |
H A D | LanguageListView.cpp | 70 rgb_color color; local 72 color = ui_color(B_LIST_SELECTED_BACKGROUND_COLOR); 74 color = owner->ViewColor(); 76 owner->SetHighColor(color); 77 owner->SetLowColor(color);
|
/haiku/src/apps/serialconnect/libvterm/src/ |
H A D | pen.c | 121 static void setpenattr_col(VTermState *state, VTermAttr attr, VTermColor color) argument 123 VTermValue val = { .color = color }; 456 val->color = state->pen.fg; 460 val->color = state->pen.bg;
|
/haiku/src/servers/app/drawing/interface/remote/ |
H A D | RemoteHWInterface.cpp | 292 const rgb_color &color = map->color_list[i]; local 293 reply.Add(color.red); 294 reply.Add(color.green); 295 reply.Add(color.blue); 296 reply.Add(color.alpha);
|
/haiku/src/kits/tracker/ |
H A D | PoseView.h | 1036 // The desktop color is chosen independently for the desktop. 1037 // The text color is chosen globally for all directories. 1057 // returns black or white color depending on the desktop background 1059 rgb_color color = LowColor(); local 1061 if (color.red > 150) 1064 if (color.green > 150) 1067 if (color.blue > 150) 1071 color.red = 255; 1072 color.green = 255; 1073 color [all...] |