Searched refs:color (Results 251 - 275 of 410) sorted by relevance

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/haiku/src/add-ons/print/drivers/pcl5/
H A DPCL5Cap.cpp95 const ColorCap color("Color", false, JobData::kColor);
99 &color,
/haiku/src/add-ons/print/drivers/postscript/
H A DPSCap.cpp95 const ColorCap color("Color", false, JobData::kColor);
99 &color,
/haiku/src/add-ons/accelerants/neomagic/
H A Dbe_driver_proto.h49 void FILL_RECTANGLE(engine_token *et, uint32 color, fill_rect_params *list, uint32 count);
51 void FILL_SPAN(engine_token *et, uint32 color, uint16 *list, uint32 count);
/haiku/src/add-ons/accelerants/nvidia/
H A Dbe_driver_proto.h57 void FILL_RECTANGLE_PIO(engine_token *et, uint32 color, fill_rect_params *list, uint32 count);
59 void FILL_SPAN_PIO(engine_token *et, uint32 color, uint16 *list, uint32 count);
/haiku/src/kits/interface/textview_support/
H A DStyleBuffer.h21 rgb_color color; // pen color member in struct:STEStyle
114 const rgb_color** color) const;
/haiku/src/add-ons/accelerants/intel_extreme/
H A Daccelerant_protos.h73 void intel_fill_rectangle(engine_token* engineToken, uint32 color,
77 void intel_fill_span(engine_token* engineToken, uint32 color, uint16* list,
H A Dcommands.h97 uint32 color; member in struct:xy_color_blit_command
/haiku/src/servers/app/drawing/
H A DPatternHandler.h106 void SetHighColor(const rgb_color& color);
107 void SetLowColor(const rgb_color& color);
144 \brief Obtains the color in the pattern at the specified coordinates
145 \param x X coordinate to get the color for
146 \param y Y coordinate to get the color for
/haiku/src/servers/app/drawing/interface/virtual/
H A DDWindowHWInterface.h69 const rgb_color& color, bool autoSync);
102 uint32 _NativeColor(const rgb_color& color) const;
/haiku/src/servers/app/
H A DDrawState.h99 // color
100 void SetHighColor(rgb_color color);
104 void SetLowColor(rgb_color color);
H A DView.h140 void SetViewColor(const rgb_color& color) argument
141 { fViewColor = color; }
143 void ColorUpdated(color_which which, rgb_color color);
/haiku/headers/libs/agg/
H A Dagg_rasterizer_outline.h129 m_ren->line_color(c.color(i));
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorField.h59 void SetMarkerToColor(rgb_color color);
H A DColorSlider.h62 void SetMarkerToColor(rgb_color color);
/haiku/src/tools/
H A Dgenerate_boot_screen.cpp191 error("[read_png] File %s has wrong color type (RGB required)\n",
256 nearest_color(unsigned char* color, RGBA palette[256]) argument
261 int dr = ((int)color[2]) - palette[i].r;
262 int dg = ((int)color[1]) - palette[i].g;
263 int db = ((int)color[0]) - palette[i].b;
287 // convert 24-bit logo image to 8-bit indexed color
297 // convert 24-bit icons image to 8-bit indexed color
310 // write the 8-bit color palette
359 // write 8-bit index color images
/haiku/src/libs/icon/
H A DIconRenderer.h73 void SetBackground(const agg::rgba8& color);
/haiku/src/add-ons/accelerants/et6x00/
H A DAcceleration.c51 set8(mmRegs+0x8e, 0xcf, (bpp - 1) << 4); /* set pixel color depth */
157 * Fill the specified list of rectangular regions with the specified color.
159 * inclusive. The uint32 color is specified in the same configuration and
165 uint32 color,
185 * We'll put the color at 4 bytes just after the framebuffer.
195 for (i = 0; i < 2; i++) /* copy the color to source address */
196 ((vuint16 *)((uint32)si->memory + srcAddr))[i] = (uint16)color;
200 for (i = 0; i < 3; i++) /* copy the color to source address */
201 ((vuint8 *)((uint32)si->memory + srcAddr))[i] = ((uint8 *)&color)[i];
164 FILL_RECTANGLE(engine_token *et, uint32 color, fill_rect_params *list, uint32 count) argument
/haiku/src/add-ons/screen_savers/leaves/
H A DLeaves.cpp238 int color = (rand() / 7) % kColorCount; local
239 gradient.AddColor(kColors[color][0], 0.f);
240 gradient.AddColor(kColors[color][1], 255.f);
/haiku/headers/os/interface/
H A DSlider.h135 virtual void SetBarColor(rgb_color color);
138 const rgb_color* color = NULL);
139 bool FillColor(rgb_color* color) const;
H A DGraphicsDefs.h109 rgb_color color = {red, green, blue, alpha}; local
110 return color;
117 rgb_color disable_color(rgb_color color, rgb_color background);
130 // color map
173 // linear color space (little endian)
182 B_CMAP8 = 0x0004, // 256 color index table
186 // linear color space (big endian)
196 // linear color space (little endian, for completeness)
206 // non linear color space -- incidently, all with 8 bits per value
245 // L lightness, a/b color
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/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_proto.h166 status_t nv_acc_setup_rectangle(uint32 color);
183 void FILL_RECTANGLE_DMA(engine_token *et, uint32 color, fill_rect_params *list, uint32 count);
185 void FILL_SPAN_DMA(engine_token *et, uint32 color, uint16 *list, uint32 count);
/haiku/src/preferences/locale/
H A DLanguageListView.cpp70 rgb_color color; local
72 color = ui_color(B_LIST_SELECTED_BACKGROUND_COLOR);
74 color = owner->ViewColor();
76 owner->SetHighColor(color);
77 owner->SetLowColor(color);
/haiku/src/apps/serialconnect/libvterm/src/
H A Dpen.c121 static void setpenattr_col(VTermState *state, VTermAttr attr, VTermColor color) argument
123 VTermValue val = { .color = color };
456 val->color = state->pen.fg;
460 val->color = state->pen.bg;
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteHWInterface.cpp292 const rgb_color &color = map->color_list[i]; local
293 reply.Add(color.red);
294 reply.Add(color.green);
295 reply.Add(color.blue);
296 reply.Add(color.alpha);
/haiku/src/kits/tracker/
H A DPoseView.h1036 // The desktop color is chosen independently for the desktop.
1037 // The text color is chosen globally for all directories.
1057 // returns black or white color depending on the desktop background
1059 rgb_color color = LowColor(); local
1061 if (color.red > 150)
1064 if (color.green > 150)
1067 if (color.blue > 150)
1071 color.red = 255;
1072 color.green = 255;
1073 color
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