Searched refs:span (Results 26 - 48 of 48) sorted by relevance

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/haiku/headers/libs/agg/
H A Dagg_span_gradient_alpha.h74 void generate(color_type* span, int x, int y, unsigned len) argument
87 span->a = (*m_alpha_function)[d];
88 ++span;
H A Dagg_renderer_raster_text.h61 m_glyph->span(r.y2 - i));
70 m_glyph->span(i - r.y1));
125 m_glyph->span(i - r.y1));
134 m_glyph->span(r.y2 - i));
232 m_glyph->span(r.y2 - i)));
243 m_glyph->span(i - r.y1)));
H A Dagg_scanline_storage_aa.h171 int32 len; // If negative, it's a solid span, covers is valid
193 struct span struct in class:agg::scanline_storage_aa::embedded_scanline::const_iterator
196 int32 len; // If negative, it's a solid span, covers is valid
208 const span& operator*() const { return m_span; }
209 const span* operator->() const { return &m_span; }
228 span m_span;
552 struct span struct in class:agg::serialized_scanlines_adaptor_aa::embedded_scanline::const_iterator
555 int32 len; // If negative, it's a solid span, "covers" is valid
567 const span& operator*() const { return m_span; }
568 const span* operato
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H A Dagg_image_accessors.h63 AGG_INLINE const int8u* span(int x, int y, unsigned len) function in class:agg::image_accessor_clip
124 AGG_INLINE const int8u* span(int x, int y, unsigned) function in class:agg::image_accessor_no_clip
182 AGG_INLINE const int8u* span(int x, int y, unsigned len) function in class:agg::image_accessor_clone
247 AGG_INLINE const int8u* span(int x, int y, unsigned) function in class:agg::image_accessor_wrap
H A Dagg_scanline_boolean_algebra.h85 // Add a binary span
104 // Add an anti-aliased span
112 void operator () (const typename Scanline1::const_iterator& span, argument
116 if(span->len < 0)
118 sl.add_span(x, len, *span->covers);
121 if(span->len > 0)
123 const typename Scanline1::cover_type* covers = span->covers;
124 if(span->x < x) covers += x - span->x;
632 typename Scanline1::const_iterator span local
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H A Dagg_glyph_raster_bin.h104 const cover_type* span(unsigned i) function in class:agg::glyph_raster_bin
H A Dagg_scanline_storage_bin.h358 struct span struct in class:agg::serialized_scanlines_adaptor_bin::embedded_scanline::const_iterator
373 const span& operator*() const { return m_span; }
374 const span* operator->() const { return &m_span; }
394 span m_span;
H A Dagg_span_gradient.h89 void generate(color_type* span, int x, int y, unsigned len) argument
102 *span++ = (*m_color_function)[d];
/haiku/src/servers/app/drawing/Painter/
H A Dagg_scanline_storage_subpix.h35 int32 len; // If negative, it's a solid span, covers is valid
57 struct span struct in class:agg::scanline_storage_subpix::embedded_scanline::const_iterator
60 int32 len; // If negative, it's a solid span, covers is valid
72 const span& operator*() const { return m_span; }
73 const span* operator->() const { return &m_span; }
92 span m_span;
414 struct span struct in class:agg::serialized_scanlines_adaptor_subpix::embedded_scanline::const_iterator
417 int32 len; // If negative, it's a solid span, "covers" is valid
429 const span& operator*() const { return m_span; }
430 const span* operato
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H A DPainter.h199 float span) const;
203 float span) const;
205 float yRadius, float angle, float span,
H A DPainter.cpp1255 float span) const
1262 double spanRad = (span * M_PI) / 180.0;
1276 float span) const
1283 double spanRad = (span * M_PI) / 180.0;
1313 float span, const BGradient& gradient)
1320 double spanRad = (span * M_PI) / 180.0;
1312 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span, const BGradient& gradient) argument
/haiku/src/apps/mediaplayer/interface/
H A DPeakView.h68 void _RenderSpan(uint8* span, uint32 width,
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.h72 const float& span, bool filled);
74 const float& span,
H A DRemoteDrawingEngine.cpp395 RemoteDrawingEngine::DrawArc(BRect rect, const float& angle, const float& span, argument
410 message.Add(span);
414 RemoteDrawingEngine::FillArc(BRect rect, const float& angle, const float& span, argument
425 message.Add(span);
/haiku/src/apps/haikudepot/textview/
H A DParagraphLayout.h216 bool _AppendGlyphInfos(const TextSpan& span);
230 const TextSpan& span,
H A DMarkupParser.cpp176 // Copy previous span using current style, excluding the
185 // Don't include the ticks in the next span.
294 // Append empty span
/haiku/src/servers/app/drawing/
H A DDrawingEngine.h107 const float& span, bool filled);
109 const float& span, const BGradient& gradient);
H A DDrawingEngine.cpp711 DrawingEngine::DrawArc(BRect r, const float& angle, const float& span, argument
732 fPainter->FillArc(center, xRadius, yRadius, angle, span);
734 fPainter->StrokeArc(center, xRadius, yRadius, angle, span);
739 DrawingEngine::FillArc(BRect r, const float& angle, const float& span, argument
755 fPainter->FillArc(center, xRadius, yRadius, angle, span, gradient);
/haiku/src/tests/servers/app/painter/
H A DPainter.h159 float span,
166 float span,
H A DPainter.cpp689 float angle, float span, const pattern& p) const
696 double spanRad = (span * PI) / 180.0;
708 float angle, float span, const pattern& p) const
715 double spanRad = (span * PI) / 180.0;
688 StrokeArc(BPoint center, float xRadius, float yRadius, float angle, float span, const pattern& p) const argument
707 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span, const pattern& p) const argument
/haiku/src/apps/remotedesktop/
H A DRemoteView.cpp811 float angle, span; local
815 if (message.Read(span) != B_OK)
819 offscreen->StrokeArc(rect, angle, span, pattern);
822 offscreen->FillArc(rect, angle, span, pattern);
828 offscreen->FillArc(rect, angle, span, *gradient);
/haiku/src/tools/html5_remote_desktop/
H A DHaikuRemoteDesktop.js1401 var span = remoteMessage.dataView.readFloat32() * Math.PI / 180;
1406 = remoteMessage.code() != RP_STROKE_ARC ? Math.PI / 2 : span;
1409 max = Math.min(max, span);
1435 span -= max;
1438 while (span > 0)
/haiku/src/servers/app/
H A DServerWindow.cpp2668 float angle, span; local
2673 if (link.Read<float>(&span) != B_OK)
2677 drawingEngine->DrawArc(r, angle, span, code == AS_FILL_ARC);
2685 float angle, span; local
2689 link.Read<float>(&span);
2697 drawingEngine->FillArc(r, angle, span, *gradient);

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