/haiku/headers/libs/agg/ |
H A D | agg_span_gradient_alpha.h | 74 void generate(color_type* span, int x, int y, unsigned len) argument 87 span->a = (*m_alpha_function)[d]; 88 ++span;
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H A D | agg_renderer_raster_text.h | 61 m_glyph->span(r.y2 - i)); 70 m_glyph->span(i - r.y1)); 125 m_glyph->span(i - r.y1)); 134 m_glyph->span(r.y2 - i)); 232 m_glyph->span(r.y2 - i))); 243 m_glyph->span(i - r.y1)));
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H A D | agg_scanline_storage_aa.h | 171 int32 len; // If negative, it's a solid span, covers is valid 193 struct span struct in class:agg::scanline_storage_aa::embedded_scanline::const_iterator 196 int32 len; // If negative, it's a solid span, covers is valid 208 const span& operator*() const { return m_span; } 209 const span* operator->() const { return &m_span; } 228 span m_span; 552 struct span struct in class:agg::serialized_scanlines_adaptor_aa::embedded_scanline::const_iterator 555 int32 len; // If negative, it's a solid span, "covers" is valid 567 const span& operator*() const { return m_span; } 568 const span* operato [all...] |
H A D | agg_image_accessors.h | 63 AGG_INLINE const int8u* span(int x, int y, unsigned len) function in class:agg::image_accessor_clip 124 AGG_INLINE const int8u* span(int x, int y, unsigned) function in class:agg::image_accessor_no_clip 182 AGG_INLINE const int8u* span(int x, int y, unsigned len) function in class:agg::image_accessor_clone 247 AGG_INLINE const int8u* span(int x, int y, unsigned) function in class:agg::image_accessor_wrap
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H A D | agg_scanline_boolean_algebra.h | 85 // Add a binary span 104 // Add an anti-aliased span 112 void operator () (const typename Scanline1::const_iterator& span, argument 116 if(span->len < 0) 118 sl.add_span(x, len, *span->covers); 121 if(span->len > 0) 123 const typename Scanline1::cover_type* covers = span->covers; 124 if(span->x < x) covers += x - span->x; 632 typename Scanline1::const_iterator span local [all...] |
H A D | agg_glyph_raster_bin.h | 104 const cover_type* span(unsigned i) function in class:agg::glyph_raster_bin
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H A D | agg_scanline_storage_bin.h | 358 struct span struct in class:agg::serialized_scanlines_adaptor_bin::embedded_scanline::const_iterator 373 const span& operator*() const { return m_span; } 374 const span* operator->() const { return &m_span; } 394 span m_span;
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H A D | agg_span_gradient.h | 89 void generate(color_type* span, int x, int y, unsigned len) argument 102 *span++ = (*m_color_function)[d];
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/haiku/src/servers/app/drawing/Painter/ |
H A D | agg_scanline_storage_subpix.h | 35 int32 len; // If negative, it's a solid span, covers is valid 57 struct span struct in class:agg::scanline_storage_subpix::embedded_scanline::const_iterator 60 int32 len; // If negative, it's a solid span, covers is valid 72 const span& operator*() const { return m_span; } 73 const span* operator->() const { return &m_span; } 92 span m_span; 414 struct span struct in class:agg::serialized_scanlines_adaptor_subpix::embedded_scanline::const_iterator 417 int32 len; // If negative, it's a solid span, "covers" is valid 429 const span& operator*() const { return m_span; } 430 const span* operato [all...] |
H A D | Painter.h | 199 float span) const; 203 float span) const; 205 float yRadius, float angle, float span,
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H A D | Painter.cpp | 1255 float span) const 1262 double spanRad = (span * M_PI) / 180.0; 1276 float span) const 1283 double spanRad = (span * M_PI) / 180.0; 1313 float span, const BGradient& gradient) 1320 double spanRad = (span * M_PI) / 180.0; 1312 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span, const BGradient& gradient) argument
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/haiku/src/apps/mediaplayer/interface/ |
H A D | PeakView.h | 68 void _RenderSpan(uint8* span, uint32 width,
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/haiku/src/servers/app/drawing/interface/remote/ |
H A D | RemoteDrawingEngine.h | 72 const float& span, bool filled); 74 const float& span,
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H A D | RemoteDrawingEngine.cpp | 395 RemoteDrawingEngine::DrawArc(BRect rect, const float& angle, const float& span, argument 410 message.Add(span); 414 RemoteDrawingEngine::FillArc(BRect rect, const float& angle, const float& span, argument 425 message.Add(span);
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/haiku/src/apps/haikudepot/textview/ |
H A D | ParagraphLayout.h | 216 bool _AppendGlyphInfos(const TextSpan& span); 230 const TextSpan& span,
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H A D | MarkupParser.cpp | 176 // Copy previous span using current style, excluding the 185 // Don't include the ticks in the next span. 294 // Append empty span
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/haiku/src/servers/app/drawing/ |
H A D | DrawingEngine.h | 107 const float& span, bool filled); 109 const float& span, const BGradient& gradient);
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H A D | DrawingEngine.cpp | 711 DrawingEngine::DrawArc(BRect r, const float& angle, const float& span, argument 732 fPainter->FillArc(center, xRadius, yRadius, angle, span); 734 fPainter->StrokeArc(center, xRadius, yRadius, angle, span); 739 DrawingEngine::FillArc(BRect r, const float& angle, const float& span, argument 755 fPainter->FillArc(center, xRadius, yRadius, angle, span, gradient);
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/haiku/src/tests/servers/app/painter/ |
H A D | Painter.h | 159 float span, 166 float span,
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H A D | Painter.cpp | 689 float angle, float span, const pattern& p) const 696 double spanRad = (span * PI) / 180.0; 708 float angle, float span, const pattern& p) const 715 double spanRad = (span * PI) / 180.0; 688 StrokeArc(BPoint center, float xRadius, float yRadius, float angle, float span, const pattern& p) const argument 707 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span, const pattern& p) const argument
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/haiku/src/apps/remotedesktop/ |
H A D | RemoteView.cpp | 811 float angle, span; local 815 if (message.Read(span) != B_OK) 819 offscreen->StrokeArc(rect, angle, span, pattern); 822 offscreen->FillArc(rect, angle, span, pattern); 828 offscreen->FillArc(rect, angle, span, *gradient);
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/haiku/src/tools/html5_remote_desktop/ |
H A D | HaikuRemoteDesktop.js | 1401 var span = remoteMessage.dataView.readFloat32() * Math.PI / 180; 1406 = remoteMessage.code() != RP_STROKE_ARC ? Math.PI / 2 : span; 1409 max = Math.min(max, span); 1435 span -= max; 1438 while (span > 0)
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/haiku/src/servers/app/ |
H A D | ServerWindow.cpp | 2668 float angle, span; local 2673 if (link.Read<float>(&span) != B_OK) 2677 drawingEngine->DrawArc(r, angle, span, code == AS_FILL_ARC); 2685 float angle, span; local 2689 link.Read<float>(&span); 2697 drawingEngine->FillArc(r, angle, span, *gradient);
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