Searched refs:shortcut (Results 26 - 36 of 36) sorted by relevance

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/haiku/docs/interface_guidelines/docbook-css/
H A Dcore.css27 sgmltag, shortcut, state, street, structfield, structname, subscript,
/haiku/src/kits/interface/
H A DWindow.cpp949 // Used by the minimize shortcut
955 // Used by the zoom shortcut
1687 Shortcut* shortcut = new(std::nothrow) Shortcut(key, modifiers, item); local
1688 if (shortcut == NULL)
1691 // removes the shortcut if it already exists!
1694 fShortcuts.AddItem(shortcut);
1712 Shortcut* shortcut = new(std::nothrow) Shortcut(key, modifiers, message,
1714 if (shortcut == NULL)
1717 // removes the shortcut if it already exists!
1720 fShortcuts.AddItem(shortcut);
1734 Shortcut* shortcut = _FindShortcut(key, modifiers); local
3728 Shortcut* shortcut = _FindShortcut(key, modifiers); local
3889 Shortcut* shortcut = (Shortcut*)fShortcuts.ItemAt(index); local
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/haiku/src/kits/tracker/
H A DIconMenuItem.cpp71 BMessage* message, char shortcut, uint32 modifiers,
74 BMenuItem(title, message, shortcut, modifiers),
70 ModelMenuItem(const Model* model, const char* title, BMessage* message, char shortcut, uint32 modifiers, bool drawText, bool extraPad) argument
H A DContainerWindow.h190 void EachAddOn(bool (*)(const Model*, const char*, uint32 shortcut,
H A DUtilities.h274 char shortcut = 0, uint32 modifiers = 0);
H A DUtilities.cpp1572 BMessage* message, char shortcut, uint32 modifiers)
1574 BMenuItem(title, message, shortcut, modifiers)
1571 PositionPassingMenuItem(const char* title, BMessage* message, char shortcut, uint32 modifiers) argument
H A DContainerWindow.cpp241 AddOneAddOn(const Model* model, const char* name, uint32 shortcut, argument
251 (char)shortcut, modifiers);
815 // Add semantic zoom in shortcut, bug #6692
2040 // it is ok to add a global Edit query shortcut here, PoseView will
2066 // don't commit active pose if only a keyboard shortcut is
2895 uint32 shortcut, uint32 modifiers, bool primary, void* context,
2894 EachAddOn(bool (eachAddOn)const Model*, const char*, uint32 shortcut, uint32 modifiers, bool primary, void* context, BContainerWindow* window, BMenu* menu), void* passThru, BStringList& mimeTypes, BMenu* menu) argument
/haiku/src/apps/showimage/
H A DShowImageWindow.cpp506 char shortcut, uint32 modifier, const BHandler* target, bool enabled)
508 BMenuItem* item = new BMenuItem(label, new BMessage(what), shortcut,
772 char shortcut = 0; local
774 shortcut = '0' + i;
780 shortcut, B_SHIFT_KEY);
505 _AddItemMenu(BMenu* menu, const char* label, uint32 what, char shortcut, uint32 modifier, const BHandler* target, bool enabled) argument
/haiku/headers/os/interface/
H A DLayoutBuilder.h382 char shortcut = 0, uint32 modifiers = 0);
384 char shortcut = 0, uint32 modifiers = 0);
1737 char shortcut, uint32 modifiers)
1739 BMenuItem* item = new BMenuItem(label, message, shortcut, modifiers);
1752 char shortcut, uint32 modifiers)
1757 item = new BMenuItem(label, message, shortcut, modifiers);
1736 AddItem(const char* label, BMessage* message, char shortcut, uint32 modifiers) argument
1751 AddItem(const char* label, uint32 messageWhat, char shortcut, uint32 modifiers) argument
/haiku/src/preferences/backgrounds/
H A DBackgroundsView.cpp1301 BMessage* message, char shortcut, uint32 modifiers)
1302 : BMenuItem(label, message, shortcut, modifiers),
1300 BGImageMenuItem(const char* label, int32 imageIndex, BMessage* message, char shortcut, uint32 modifiers) argument
/haiku/src/apps/webpositive/
H A DBrowserWindow.cpp673 // TODO: Should be a different shortcut, H is usually for Find selection.
685 // Add shortcut to cycle through tabs like in every other web browser
697 // Add semantic zoom in shortcut, bug #7428
2405 // standard shortcut handling is always wrapped inside MenusBeginning()
2618 if (kSearchEngines[i].shortcut == searchPrefix) {

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