Searched refs:Connection (Results 26 - 50 of 60) sorted by relevance

123

/haiku/src/apps/cortex/RouteApp/
H A DRouteAppNodeManager.h148 Connection* connection);
151 const Connection* connection);
233 // void _exportConnection(Connection* connection, ExportContext& context) const; //nyi
H A DConnectionIO.cpp73 const Connection* con,
144 Connection* outCon) {
234 Connection con;
H A DRouteAppNodeManager.cpp39 #include "Connection.h"
236 Connection* connection) {
245 BString title = B_TRANSLATE("Connection made");
247 title = B_TRANSLATE("Connection '%name%' made");
252 if(!(connection->flags() & Connection::INTERNAL))
341 const Connection* connection) {
348 BString title = B_TRANSLATE("Connection broken");
350 title = B_TRANSLATE("Connection '%name%' broken");
355 if(!(connection->flags() & Connection::INTERNAL))
416 BString title = B_TRANSLATE("Connection faile
[all...]
/haiku/src/kits/game/
H A DGameSoundBuffer.h20 struct Connection struct
68 Connection * fConnection;
H A DGameSoundDevice.h37 struct Connection;
/haiku/src/add-ons/kernel/file_systems/nfs4/
H A DRPCCallbackServer.h15 #include "Connection.h"
24 Connection* fConnection;
53 status_t NewConnection(Connection* connection);
H A DRPCServer.h15 #include "Connection.h"
55 Connection* connection) = 0;
62 Server(Connection* connection,
99 Connection* fConnection;
H A DNFS4Server.h41 Connection* connection);
H A DRPCCallbackServer.cpp213 CallbackServer::NewConnection(Connection* connection)
237 "NFSv4 Callback Connection", B_NORMAL_PRIORITY, arguments);
296 Connection* connection = entry->fConnection;
361 Connection* connection;
H A DRPCServer.cpp80 Server::Server(Connection* connection, PeerAddress* address)
371 Connection* conn;
372 result = Connection::Connect(&conn, address);
/haiku/src/apps/cortex/NodeManager/
H A DNodeManager.cpp37 #include "Connection.h"
102 Connection* connection) {}
105 const Connection* connection) {}
154 vector<Connection> connections;
268 Connection* connection) {
278 connection->flags() & Connection::INTERNAL &&
279 !(connection->flags() & Connection::LOCKED)) {
490 // fetches Connection corresponding to a given source/destination
497 Connection* outConnection) const {
513 *outConnection = Connection();
[all...]
H A DNodeRef.h67 class Connection;
246 std::vector<Connection>& ioConnections,
250 std::vector<Connection>& ioConnections,
256 Connection* outConnections,
262 Connection* outConnections,
H A DNodeRef.cpp36 #include "Connection.h"
341 vector<Connection> outputConnections;
344 vector<Connection>::iterator it = outputConnections.begin();
369 vector<Connection>& ioConnections,
390 vector<Connection>& ioConnections,
412 Connection* outConnections,
438 Connection* outConnections,
624 vector<Connection> c_set;
638 for(vector<Connection>::iterator it = c_set.begin();
/haiku/headers/os/bluetooth/
H A DRemoteDevice.h20 class Connection;
39 /*static RemoteDevice* GetRemoteDevice(Connection conn); Throwing */
42 /* bool Authorize(Connection conn); Throwing */
43 /*bool Encrypt(Connection conn, bool on); Throwing */
45 /*bool IsAuthorized(Connection conn); Throwing */
/haiku/src/kits/media/experimental/
H A DMediaClient.cpp200 return Connect(ourConnection, theirConnection->Connection());
330 media_node remoteNode = OutputAt(i)->Connection().remote_node;
503 media_output ourOutput = output->Connection()._BuildMediaOutput();
533 media_input ourInput = input->Connection()._BuildMediaInput();
562 const media_connection& handle = conn->Connection();
583 if (conn->Connection().IsInput()) {
H A DMediaConnection.cpp39 BMediaConnection::Connection() const function in class:BMediaConnection
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaRoutingView.h73 class Connection;
305 Connection &connection);
307 // finds the ui rep of a given Connection object
H A DMediaWire.cpp82 Connection connection,
339 if (connection.flags() & Connection::LOCKED)
/haiku/src/add-ons/kernel/file_systems/netfs/server/
H A DNetFSServer.h15 class Connection;
H A DClientConnection.h20 class Connection;
37 ClientConnection(Connection* connection,
/haiku/headers/private/kernel/boot/net/
H A DiSCSITarget.h66 iSCSIConnection* Connection() const { return fConnection; } function in class:iSCSISession
/haiku/src/add-ons/kernel/file_systems/netfs/shared/
H A DAbstractConnection.cpp12 : Connection(),
H A DRequestConnection.cpp8 #include "Connection.h"
100 RequestConnection::RequestConnection(Connection* connection,
/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DServerConnection.cpp9 #include "Connection.h"
83 Connection* connection;
/haiku/headers/private/media/experimental/
H A DMediaConnection.h31 const media_connection& Connection() const;

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