Searched refs:orientation (Results 26 - 50 of 118) sorted by last modified time

12345

/haiku/src/servers/app/
H A DDirectWindowInfo.cpp138 fBufferInfo->orientation = B_BUFFER_TOP_TO_BOTTOM;
/haiku/src/kits/media/
H A DMediaDefs.cpp300 if (a.orientation != 0 && b.orientation != 0
301 && a.orientation != b.orientation) {
579 if (format->orientation == 0)
580 format->orientation = other->orientation;
987 && a.orientation == b.orientation
1134 if (f.u.raw_video.orientation
[all...]
H A DDefaultMediaTheme.cpp41 SeparatorView(orientation orientation);
101 orientation orientation, int32 channels,
228 SeparatorView::SeparatorView(orientation orientation) argument
230 fVertical(orientation == B_VERTICAL)
409 orientation orientation, int32 channels, BContinuousParameter &parameter)
410 : BChannelSlider(name, label, NULL, orientation, channel
408 ChannelSlider(const char* name, const char* label, orientation orientation, int32 channels, BContinuousParameter &parameter) argument
[all...]
/haiku/headers/os/media/
H A DMediaDefs.h381 uint32 orientation; // B_VIDEO_TOP_LEFT_RIGHT is preferred. member in struct:media_raw_video_format
/haiku/src/apps/cortex/Persistence/Wrappers/
H A DMediaFormatIO.cpp135 const char* const gKey_orientation = "orientation";
644 switch(f.orientation) {
1046 f.orientation = B_VIDEO_TOP_LEFT_RIGHT;
1048 f.orientation = B_VIDEO_BOTTOM_LEFT_RIGHT;
/haiku/src/apps/cortex/InfoView/
H A DEndPointInfoView.cpp202 s = MediaString::forVideoOrientation(format.u.raw_video.orientation);
H A DConnectionInfoView.cpp167 s = MediaString::forVideoOrientation(format.u.raw_video.orientation);
/haiku/src/kits/interface/
H A DScrollBar.cpp207 float min, float max, orientation direction)
237 float min, float max, orientation direction)
285 int32 orientation; local
286 if (data->FindInt32("_orient", &orientation) < B_OK) {
289 fOrientation = (enum orientation)orientation;
957 BScrollBar::SetOrientation(orientation direction)
968 orientation
H A DSeparatorView.cpp27 BSeparatorView::BSeparatorView(orientation orientation, border_style border) argument
31 _Init(NULL, NULL, orientation, BAlignment(B_ALIGN_HORIZONTAL_CENTER,
37 orientation orientation, border_style border, const BAlignment& alignment)
41 _Init(label, NULL, orientation, alignment, border);
46 orientation orientation, border_style border, const BAlignment& alignment)
50 _Init(NULL, labelView, orientation, alignment, border);
55 orientation orientatio
36 BSeparatorView(const char* name, const char* label, orientation orientation, border_style border, const BAlignment& alignment) argument
45 BSeparatorView(const char* name, BView* labelView, orientation orientation, border_style border, const BAlignment& alignment) argument
54 BSeparatorView(const char* label, orientation orientation, border_style border, const BAlignment& alignment) argument
63 BSeparatorView(BView* labelView, orientation orientation, border_style border, const BAlignment& alignment) argument
91 int32 orientation; local
341 SetOrientation(orientation orientation) argument
448 _Init(const char* label, BView* labelView, orientation orientation, BAlignment alignment, border_style border) argument
[all...]
H A DChannelSlider.cpp86 BMessage* model, orientation orientation, int32 channels,
92 SetOrientation(orientation);
97 BMessage* model, orientation orientation, int32 channels,
103 SetOrientation(orientation);
112 orientation orient;
213 orientation orient;
510 orientation
518 BChannelSlider::SetOrientation(orientation orientatio argument
85 BChannelSlider(BRect area, const char* name, const char* label, BMessage* model, orientation orientation, int32 channels, uint32 resizeMode, uint32 flags) argument
96 BChannelSlider(const char* name, const char* label, BMessage* model, orientation orientation, int32 channels, uint32 flags) argument
[all...]
/haiku/src/servers/app/stackandtile/
H A DSATGroup.cpp634 Tab::Tab(SATGroup* group, Variable* variable, orientation_t orientation) argument
638 fOrientation(orientation)
H A DSATGroup.h105 orientation_t orientation);
/haiku/headers/os/interface/
H A DLayoutBuilder.h62 inline Group(orientation orientation = B_HORIZONTAL,
65 orientation orientation = B_HORIZONTAL,
68 orientation orientation = B_HORIZONTAL,
83 inline GroupBuilder AddGroup(orientation orientation,
100 inline SplitBuilder AddSplit(orientation orientation,
446 Group(orientation orientation, float spacing) argument
454 Group(BWindow* window, orientation orientation, float spacing) argument
465 Group(BView* view, orientation orientation, float spacing) argument
566 AddGroup(orientation orientation, float spacing, float weight) argument
634 AddSplit(orientation orientation, float spacing, float weight) argument
920 AddGroup(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
980 AddSplit(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1169 Split(orientation orientation, float spacing) argument
1248 AddGroup(orientation orientation, float spacing, float weight) argument
1316 AddSplit(orientation orientation, float spacing, float weight) argument
1523 AddGroup(orientation orientation, float spacing) argument
1589 AddSplit(orientation orientation, float spacing) argument
[all...]
H A DScrollBar.h20 orientation direction);
23 orientation orientation);
67 void SetOrientation(orientation direction);
68 orientation Orientation() const;
127 orientation fOrientation;
H A DScrollView.h64 BScrollBar* ScrollBar(orientation direction) const;
/haiku/src/add-ons/translators/raw/
H A DRAW.cpp81 x_flipped(int32 orientation) argument
83 return orientation == 2 || orientation == 3
84 || orientation == 7 || orientation == 8;
89 y_flipped(int32 orientation) argument
91 return orientation == 3 || orientation == 4
92 || orientation == 6 || orientation
[all...]
/haiku/src/libs/print/libprint/
H A DGraphicsDriver.cpp325 JobData::Orientation orientation, const BPoint* scale,
341 if (JobData::kPortrait == orientation) {
349 if (JobData::kPortrait == orientation) {
358 if (JobData::kPortrait == orientation) {
324 GetOffset(int32 nup, int index, JobData::Orientation orientation, const BPoint* scale, BRect scaledPhysicalRect, BRect scaledPrintableRect, BRect physicalRect) argument
/haiku/headers/os/game/
H A DDirectWindow.h43 buffer_orientation orientation; member in struct:__anon1
/haiku/src/tests/kits/interface/layout/widget_layout_test/tests/
H A DSliderTest.cpp56 OrientationRadioButton(const char* label, enum orientation orientation) argument
58 fOrientation(orientation)
62 enum orientation fOrientation;
188 // the radio button group for selecting the orientation
H A DScrollBarTest.cpp24 OrientationRadioButton(const char* label, enum orientation orientation) argument
26 fOrientation(orientation)
30 enum orientation fOrientation;
59 // the radio button group for selecting the orientation
/haiku/src/apps/haiku3d/texture/
H A DVideoFileTexture.cpp88 format.u.raw_video.orientation = B_VIDEO_TOP_LEFT_RIGHT;
/haiku/headers/libs/print/libprint/
H A DGraphicsDriver.h35 JobData::Orientation orientation, const BPoint* scale,
/haiku/src/apps/launchbox/
H A DPadView.h37 void SetOrientation(enum orientation orientation);
38 enum orientation Orientation() const;
H A DMainWindow.cpp412 // restore orientation
413 int32 orientation; local
414 if (message->FindInt32("orientation", &orientation) == B_OK)
415 fPadView->SetOrientation((enum orientation)orientation);
492 // store orientation
493 if (message->ReplaceInt32("orientation",
495 message->AddInt32("orientation", (int32)fPadView->Orientation());
/haiku/src/add-ons/translators/jpeg2000/
H A DJPEG2000Translator.h85 orientation posture = B_HORIZONTAL,

Completed in 155 milliseconds

12345