Searched refs:SendBuffer (Results 26 - 32 of 32) sorted by last modified time

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/haiku/src/add-ons/media/media-add-ons/tone_producer_demo/
H A DToneProducer.cpp784 err = SendBuffer(buffer, mOutput.source,
789 // if the call to SendBuffer() fails
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DAudioMixer.h43 status_t SendBuffer(BBuffer* buffer,
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioProducer.cpp650 err = SendBuffer(buffer, fOutput.source,
/haiku/src/kits/game/
H A DGameProducer.cpp490 err = SendBuffer(buffer, fOutput.source,
495 // disabled or if the call to SendBuffer() fails
/haiku/src/tests/kits/media/nodetest/
H A DProducerNode.cpp458 out("ProducerNode: SendBuffer, sheduled time = %5.4f\n",
460 rv = SendBuffer(buffer, mOutput.source, mOutput.destination);
/haiku/src/add-ons/media/media-add-ons/radeon/
H A DRadeonProducer.cpp1961 if (SendBuffer(buffer, fOutput.destination) < B_OK) {
/haiku/headers/os/media/
H A DBufferProducer.h140 status_t SendBuffer(BBuffer* buffer,
154 // NOTE: You must not call SendBuffer while this call is pending!
210 status_t SendBuffer(BBuffer* buffer,

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