Searched refs:left (Results 226 - 250 of 687) sorted by relevance

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/haiku/src/add-ons/accelerants/nvidia/
H A DAcceleration.c108 list[i].left,
130 list[i].left,
/haiku/src/add-ons/accelerants/skeleton/
H A DAcceleration.c91 list[i].left,
112 list[i].left,
/haiku/src/add-ons/accelerants/via/
H A DAcceleration.c91 list[i].left,
112 list[i].left,
/haiku/src/add-ons/kernel/bus_managers/ps2/
H A Dpacket_buffer.cpp76 size_t left = ring_buffer_writable(buffer->buffer); local
81 return left;
/haiku/src/add-ons/media/media-add-ons/radeon/
H A DTheater200.h93 int32 DspAudioMute(int8 left, int8 right);
94 int32 DspSetAudioVolume(int8 left, int8 right, int8 auto_mute);
/haiku/src/add-ons/screen_savers/spider/
H A DPolygon.cpp23 pv->point.x = bounds.left + fmod(lrand48(), bounds.Width());
54 if (p.x < fBounds.left || p.x > fBounds.right)
/haiku/headers/os/interface/
H A DTwoDimensionalLayout.h20 void SetInsets(float left, float top, float right,
24 void GetInsets(float* left, float* top, float* right,
H A DSplitView.h21 void SetInsets(float left, float top, float right,
25 void GetInsets(float* left, float* top,
/haiku/src/kits/interface/
H A DGroupLayoutBuilder.cpp171 BGroupLayoutBuilder::SetInsets(float left, float top, float right, float bottom) argument
174 layout->SetInsets(left, top, right, bottom);
H A DSlider.cpp739 oldThumbFrame.left = BarFrame().left;
754 invalid.left -= 2;
951 frame.left += 2.0f;
958 OffscreenView()->StrokeLine(BPoint(frame.left, frame.bottom + 2.0f),
961 OffscreenView()->StrokeLine(BPoint(frame.left - 2.0f, frame.top),
962 BPoint(frame.left - 2.0f, frame.bottom));
1081 invalid.left = (invalid.left + invalid.right - width) / 2;
1082 invalid.right = invalid.left
[all...]
H A DAbstractSpinner.cpp432 StrokeLine(BPoint(rect.left, rect.top + halfHeight),
436 StrokeLine(BPoint(rect.left + halfWidth, rect.top + 1),
437 BPoint(rect.left + halfWidth, rect.bottom - 1));
734 return fFrame.OffsetByCopy(-fParent->Frame().left, -fParent->Frame().top);
862 return fFrame.OffsetByCopy(-fParent->Frame().left, -fParent->Frame().top);
1024 rect.left += fLayoutData->previous_width - kFrameMargin;
1030 rect.left = rect.right - kFrameMargin;
1386 divider = fLayoutData->text_view_layout_item->Frame().left
1387 - fLayoutData->label_layout_item->Frame().left;
1503 rect.left
[all...]
/haiku/src/servers/app/drawing/Painter/
H A Dagg_renderer_region.h81 cb.left,
98 cb.left,
123 if (r.left <= r.right && r.top <= r.bottom) {
125 r.left = max_c(0, r.left);
130 if(r.left < m_bounds.x1) m_bounds.x1 = r.left;
169 clip.left -= m_offset_x;
/haiku/src/preferences/repositories/
H A DTaskTimer.cpp86 float xPos = windowFrame.left
166 newAlert->MoveTo(frame.left, frame.top);
/haiku/src/apps/launchbox/
H A DLaunchButton.cpp441 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col1);
442 AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), col1);
444 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col2);
446 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col3);
447 AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), col3);
449 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col4);
/haiku/src/apps/mediaplayer/interface/
H A DSymbolButton.cpp64 offset.x = (bounds.left + bounds.right) / 2;
68 offset.x = floorf(offset.x - fSymbol->Bounds().left);
/haiku/src/kits/shared/
H A DVariant.cpp103 _SetTo(rect->left, rect->top, rect->right, rect->bottom);
180 return BRect(fRect.left, fRect.top, fRect.right, fRect.bottom)
181 == BRect(other.fRect.left, other.fRect.top, other.fRect.right,
320 return BRect(fRect.left, fRect.top, fRect.right, fRect.bottom);
409 return message.AddRect(fieldName, BRect(fRect.left, fRect.top,
633 BVariant::_SetTo(float left, float top, float right, float bottom) argument
637 fRect.left = left;
H A DBitmapButton.cpp102 floorf((bounds.left + bounds.right
103 - (bitmapBounds.left + bitmapBounds.right)) / 2 + 0.5f),
/haiku/src/add-ons/accelerants/radeon/
H A DAcceleration.c139 *buffer++ = (list->left << 16) | list->top;
141 ((list->right - list->left + 1) << 16) |
178 OUTREG(ai->regs, RADEON_DST_Y_X, (list->top << 16) | list->left);
179 OUTREG(ai->regs, RADEON_DST_WIDTH_HEIGHT, ((list->right - list->left + 1) << 16) | (list->bottom - list->top + 1));
215 *buffer++ = (list->left << 16) | list->top;
217 ((list->right - list->left + 1) << 16) |
261 OUTREG(ai->regs, RADEON_DST_Y_X, (list->top << 16) | list->left);
262 OUTREG(ai->regs, RADEON_DST_WIDTH_HEIGHT, ((list->right - list->left + 1) << 16) | (list->bottom - list->top + 1));
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorSlider.cpp168 FillRect(BRect(r.left, r.top, bounds.left - 1, r.bottom),
173 BRect(bounds.left, r.top, bounds.right, bounds.top - 1),
176 BRect(bounds.left, bounds.bottom + 1, bounds.right, r.bottom),
187 BPoint(r.left, offset),
188 BPoint(r.left + 5.0, offset + 5.0),
189 BPoint(r.left, offset + 10.0));
197 float x = bounds.left - 2 + (255 - Value()) * bounds.Width() / 255.0;
198 if (x > r.left) {
203 if (x + 1 > r.left) {
[all...]
/haiku/src/add-ons/accelerants/intel_extreme/
H A Doverlay.cpp584 int32 left, top, right, bottom; local
585 left = window->h_start;
589 if (left < 0)
590 left = 0;
597 if (left >= right || top >= bottom) {
603 registers->window_left = left;
605 registers->window_width = right - left;
617 left = view->h_start - (int32)((window->h_start - left)
625 + left * bytesPerPixe
[all...]
/haiku/src/libs/alm/
H A DALMLayout.cpp271 fLeftInset = insets.left;
611 * @param left
618 BReference<XTab> left = _left; local
621 left = AddXTab();
624 return new(std::nothrow) Column(Solver(), left, right);
774 * @param left left border
782 BALMLayout::AddView(BView* view, XTab* left, YTab* top, XTab* right, argument
786 Area* area = AddItem(item, left, top, right, bottom);
800 * @param column the column that defines the left an
870 BReference<XTab> left = _left; local
903 area->_Init(Solver(), left, top, right, bottom, fRowColumnManager); local
1136 XTab* left; local
1350 SetInsets(float left, float top, float right, float bottom) argument
1388 GetInsets(float* left, float* top, float* right, float* bottom) const argument
[all...]
/haiku/src/apps/deskbar/
H A DStatusView.cpp1177 * calculate where the left point should be for this
1187 loc.x += gDragWidth; // move past dragger on left
1228 replicantRect.left = view->Frame().right + sIconGap + 1;
1231 // calculated left position, add replicantWidth to get the
1233 replicantRect.right = replicantRect.left + replicantWidth;
1259 && loc.x > fRightBottomReplicant.left)) {
1421 AddLine(BPoint(frame.left, frame.top + 1),
1424 AddLine(BPoint(frame.left + 1, frame.bottom),
1427 // mini-mode or horizontal, draw hilight along top left and bottom
1429 AddLine(BPoint(frame.left, fram
[all...]
/haiku/src/add-ons/kernel/drivers/audio/cmedia/
H A Dsound.h57 struct channel left; /* left channel setup */ member in struct:sound_setup
/haiku/src/apps/bootmanager/
H A DDefaultPartitionPage.cpp267 float left = fDefaultPartition->Frame().left; local
270 fDefaultPartition->MoveTo(left, top);
273 fTimeoutSlider->MoveTo(left, top);
/haiku/src/apps/cortex/TipManager/
H A DTipManagerImpl.h110 // ordering criteria: by top-left corner of the rect,
125 if(a->rect.left == b->rect.left)
127 return a->rect.left > b->rect.left;
166 // remove tip matching the given rect's upper-left corner or
230 // remove tip matching the given rect's upper-left corner or

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