/haiku/src/add-ons/accelerants/nvidia/ |
H A D | Acceleration.c | 108 list[i].left, 130 list[i].left,
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/haiku/src/add-ons/accelerants/skeleton/ |
H A D | Acceleration.c | 91 list[i].left, 112 list[i].left,
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/haiku/src/add-ons/accelerants/via/ |
H A D | Acceleration.c | 91 list[i].left, 112 list[i].left,
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/haiku/src/add-ons/kernel/bus_managers/ps2/ |
H A D | packet_buffer.cpp | 76 size_t left = ring_buffer_writable(buffer->buffer); local 81 return left;
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/haiku/src/add-ons/media/media-add-ons/radeon/ |
H A D | Theater200.h | 93 int32 DspAudioMute(int8 left, int8 right); 94 int32 DspSetAudioVolume(int8 left, int8 right, int8 auto_mute);
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/haiku/src/add-ons/screen_savers/spider/ |
H A D | Polygon.cpp | 23 pv->point.x = bounds.left + fmod(lrand48(), bounds.Width()); 54 if (p.x < fBounds.left || p.x > fBounds.right)
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/haiku/headers/os/interface/ |
H A D | TwoDimensionalLayout.h | 20 void SetInsets(float left, float top, float right, 24 void GetInsets(float* left, float* top, float* right,
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H A D | SplitView.h | 21 void SetInsets(float left, float top, float right, 25 void GetInsets(float* left, float* top,
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/haiku/src/kits/interface/ |
H A D | GroupLayoutBuilder.cpp | 171 BGroupLayoutBuilder::SetInsets(float left, float top, float right, float bottom) argument 174 layout->SetInsets(left, top, right, bottom);
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H A D | Slider.cpp | 739 oldThumbFrame.left = BarFrame().left; 754 invalid.left -= 2; 951 frame.left += 2.0f; 958 OffscreenView()->StrokeLine(BPoint(frame.left, frame.bottom + 2.0f), 961 OffscreenView()->StrokeLine(BPoint(frame.left - 2.0f, frame.top), 962 BPoint(frame.left - 2.0f, frame.bottom)); 1081 invalid.left = (invalid.left + invalid.right - width) / 2; 1082 invalid.right = invalid.left [all...] |
H A D | AbstractSpinner.cpp | 432 StrokeLine(BPoint(rect.left, rect.top + halfHeight), 436 StrokeLine(BPoint(rect.left + halfWidth, rect.top + 1), 437 BPoint(rect.left + halfWidth, rect.bottom - 1)); 734 return fFrame.OffsetByCopy(-fParent->Frame().left, -fParent->Frame().top); 862 return fFrame.OffsetByCopy(-fParent->Frame().left, -fParent->Frame().top); 1024 rect.left += fLayoutData->previous_width - kFrameMargin; 1030 rect.left = rect.right - kFrameMargin; 1386 divider = fLayoutData->text_view_layout_item->Frame().left 1387 - fLayoutData->label_layout_item->Frame().left; 1503 rect.left [all...] |
/haiku/src/servers/app/drawing/Painter/ |
H A D | agg_renderer_region.h | 81 cb.left, 98 cb.left, 123 if (r.left <= r.right && r.top <= r.bottom) { 125 r.left = max_c(0, r.left); 130 if(r.left < m_bounds.x1) m_bounds.x1 = r.left; 169 clip.left -= m_offset_x;
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/haiku/src/preferences/repositories/ |
H A D | TaskTimer.cpp | 86 float xPos = windowFrame.left 166 newAlert->MoveTo(frame.left, frame.top);
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/haiku/src/apps/launchbox/ |
H A D | LaunchButton.cpp | 441 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col1); 442 AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), col1); 444 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col2); 446 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col3); 447 AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), col3); 449 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col4);
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/haiku/src/apps/mediaplayer/interface/ |
H A D | SymbolButton.cpp | 64 offset.x = (bounds.left + bounds.right) / 2; 68 offset.x = floorf(offset.x - fSymbol->Bounds().left);
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/haiku/src/kits/shared/ |
H A D | Variant.cpp | 103 _SetTo(rect->left, rect->top, rect->right, rect->bottom); 180 return BRect(fRect.left, fRect.top, fRect.right, fRect.bottom) 181 == BRect(other.fRect.left, other.fRect.top, other.fRect.right, 320 return BRect(fRect.left, fRect.top, fRect.right, fRect.bottom); 409 return message.AddRect(fieldName, BRect(fRect.left, fRect.top, 633 BVariant::_SetTo(float left, float top, float right, float bottom) argument 637 fRect.left = left;
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H A D | BitmapButton.cpp | 102 floorf((bounds.left + bounds.right 103 - (bitmapBounds.left + bitmapBounds.right)) / 2 + 0.5f),
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/haiku/src/add-ons/accelerants/radeon/ |
H A D | Acceleration.c | 139 *buffer++ = (list->left << 16) | list->top; 141 ((list->right - list->left + 1) << 16) | 178 OUTREG(ai->regs, RADEON_DST_Y_X, (list->top << 16) | list->left); 179 OUTREG(ai->regs, RADEON_DST_WIDTH_HEIGHT, ((list->right - list->left + 1) << 16) | (list->bottom - list->top + 1)); 215 *buffer++ = (list->left << 16) | list->top; 217 ((list->right - list->left + 1) << 16) | 261 OUTREG(ai->regs, RADEON_DST_Y_X, (list->top << 16) | list->left); 262 OUTREG(ai->regs, RADEON_DST_WIDTH_HEIGHT, ((list->right - list->left + 1) << 16) | (list->bottom - list->top + 1));
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/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/ |
H A D | ColorSlider.cpp | 168 FillRect(BRect(r.left, r.top, bounds.left - 1, r.bottom), 173 BRect(bounds.left, r.top, bounds.right, bounds.top - 1), 176 BRect(bounds.left, bounds.bottom + 1, bounds.right, r.bottom), 187 BPoint(r.left, offset), 188 BPoint(r.left + 5.0, offset + 5.0), 189 BPoint(r.left, offset + 10.0)); 197 float x = bounds.left - 2 + (255 - Value()) * bounds.Width() / 255.0; 198 if (x > r.left) { 203 if (x + 1 > r.left) { [all...] |
/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | overlay.cpp | 584 int32 left, top, right, bottom; local 585 left = window->h_start; 589 if (left < 0) 590 left = 0; 597 if (left >= right || top >= bottom) { 603 registers->window_left = left; 605 registers->window_width = right - left; 617 left = view->h_start - (int32)((window->h_start - left) 625 + left * bytesPerPixe [all...] |
/haiku/src/libs/alm/ |
H A D | ALMLayout.cpp | 271 fLeftInset = insets.left; 611 * @param left 618 BReference<XTab> left = _left; local 621 left = AddXTab(); 624 return new(std::nothrow) Column(Solver(), left, right); 774 * @param left left border 782 BALMLayout::AddView(BView* view, XTab* left, YTab* top, XTab* right, argument 786 Area* area = AddItem(item, left, top, right, bottom); 800 * @param column the column that defines the left an 870 BReference<XTab> left = _left; local 903 area->_Init(Solver(), left, top, right, bottom, fRowColumnManager); local 1136 XTab* left; local 1350 SetInsets(float left, float top, float right, float bottom) argument 1388 GetInsets(float* left, float* top, float* right, float* bottom) const argument [all...] |
/haiku/src/apps/deskbar/ |
H A D | StatusView.cpp | 1177 * calculate where the left point should be for this 1187 loc.x += gDragWidth; // move past dragger on left 1228 replicantRect.left = view->Frame().right + sIconGap + 1; 1231 // calculated left position, add replicantWidth to get the 1233 replicantRect.right = replicantRect.left + replicantWidth; 1259 && loc.x > fRightBottomReplicant.left)) { 1421 AddLine(BPoint(frame.left, frame.top + 1), 1424 AddLine(BPoint(frame.left + 1, frame.bottom), 1427 // mini-mode or horizontal, draw hilight along top left and bottom 1429 AddLine(BPoint(frame.left, fram [all...] |
/haiku/src/add-ons/kernel/drivers/audio/cmedia/ |
H A D | sound.h | 57 struct channel left; /* left channel setup */ member in struct:sound_setup
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/haiku/src/apps/bootmanager/ |
H A D | DefaultPartitionPage.cpp | 267 float left = fDefaultPartition->Frame().left; local 270 fDefaultPartition->MoveTo(left, top); 273 fTimeoutSlider->MoveTo(left, top);
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/haiku/src/apps/cortex/TipManager/ |
H A D | TipManagerImpl.h | 110 // ordering criteria: by top-left corner of the rect, 125 if(a->rect.left == b->rect.left) 127 return a->rect.left > b->rect.left; 166 // remove tip matching the given rect's upper-left corner or 230 // remove tip matching the given rect's upper-left corner or
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