Searched refs:title (Results 176 - 200 of 283) sorted by relevance

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/haiku/headers/private/tracker/
H A DIconMenuItem.h86 ModelMenuItem(const Model*, const char* title, BMessage*,
/haiku/src/preferences/media/
H A DMediaListItem.h130 DeviceListItem(const char* title,
164 AudioMixerListItem(const char* title);
196 MidiListItem(const char* title);
/haiku/src/kits/tracker/
H A DViewState.h49 BColumn(const char* title, float width,
52 BColumn(const char* title, float width,
82 void _Init(const char* title, float width,
H A DViewState.cpp84 BColumn::BColumn(const char* title, float width, argument
88 _Init(title, width, align, attributeName, attrType, displayAs,
93 BColumn::BColumn(const char* title, float width, argument
97 _Init(title, width, align, attributeName, attrType, NULL,
181 BColumn::_Init(const char* title, float width, argument
185 fTitle = title;
/haiku/src/add-ons/translators/webp/
H A DConfigView.cpp61 BStringView* title = new BStringView("title", local
63 title->SetFont(be_bold_font);
133 .Add(title)
/haiku/src/add-ons/translators/avif/
H A DConfigView.cpp50 BStringView* title = new BStringView("title", local
52 title->SetFont(be_bold_font);
155 .Add(title)
/haiku/src/apps/webpositive/
H A DBrowserWindow.h153 virtual void TitleChanged(const BString& title,
175 void _UpdateTitle(const BString &title);
183 BString fileName, const BString& title,
/haiku/src/apps/haikudepot/ui/
H A DScreenshotWindow.cpp176 BString title = B_TRANSLATE("Screenshot"); local
178 title = package->Title();
181 SetTitle(title);
/haiku/headers/os/interface/
H A DWindow.h95 BWindow(BRect frame, const char* title,
98 BWindow(BRect frame, const char* title,
207 void SetTitle(const char* title);
309 void _InitData(BRect frame, const char* title,
349 void _SetName(const char* title);
/haiku/src/servers/app/
H A DWorkspacesView.cpp255 // draw title
261 BString title(window->Title());
265 font.TruncateString(&title, B_TRUNCATE_END, fillFrame.Width() - 4);
269 if (title.Length() > 0 && height < frame.Height() - 2) {
274 float width = font.StringWidth(title.String(), title.Length());
280 drawingEngine->DrawString(title.String(), title.Length(), textOffset);
/haiku/headers/libs/glut/GL/
H A Dglut.h560 GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
562 GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
564 static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); } argument
577 GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title);
578 GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title);
/haiku/src/preferences/printers/
H A DTestPageView.cpp256 const char* title = B_TRANSLATE("Test page"); local
258 text << title << "\n\n"; local
278 statusView->SetFontAndColor(0, strlen(title), &font);
/haiku/src/servers/app/decorator/
H A DDecorator.h55 BString title; member in struct:Decorator::Tab
111 const char* title, window_look look,
241 { return tab->title.CountChars(); }
H A DDecorManager.cpp60 BRect rect, const char* title, window_look look, uint32 flags)
74 if (decorator->AddTab(settings, title, look, flags) == NULL) {
59 AllocateDecorator(Desktop* desktop, DrawingEngine* engine, BRect rect, const char* title, window_look look, uint32 flags) argument
/haiku/src/apps/cortex/ParameterView/
H A DParameterWindow.cpp93 // add the nodes name to the title
95 BString title = B_TRANSLATE("%nodeinfo% parameters"); local
96 title.ReplaceFirst("%nodeinfo%", nodeInfo.name);
97 SetTitle(title);
/haiku/src/bin/cddb_lookup/
H A Dcddb_server.cpp135 output.MoveInto(responseData->title, 0, output.FindFirst("\r\n"));
214 // Disk title.
218 readResponse.title = line;
243 // Track title.
276 trackData->title += line;
/haiku/src/bin/pkgman/
H A DPackageManager.cpp286 PackageManager::ProgressPackageChecksumStarted(const char* title) argument
288 printf("%s...", title);
293 PackageManager::ProgressPackageChecksumComplete(const char* title) argument
/haiku/src/apps/drivesetup/
H A DPartitionList.h45 PartitionColumn(const char* title,
/haiku/src/kits/game/
H A DDirectWindow.cpp167 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_type type, argument
170 BWindow(frame, title, type, flags, workspace)
176 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_look look, argument
179 BWindow(frame, title, look, feel, flags, workspace)
/haiku/src/apps/codycam/
H A DCodyCam.h122 VideoWindow(const char* title,
/haiku/src/preferences/filetypes/
H A DFileTypes.cpp385 if (message->FindString("title", &subTitle) != B_OK)
396 BString title = B_TRANSLATE("FileTypes"); local
398 title.Append(": ");
399 title.Append(subTitle);
409 fFilePanel->Window()->SetTitle(title.String());
/haiku/src/apps/softwareupdater/
H A DUpdateManager.cpp336 UpdateManager::ProgressPackageChecksumStarted(const char* title) argument
340 _UpdateStatusWindow(NULL, title);
343 printf("%s...", title);
348 UpdateManager::ProgressPackageChecksumComplete(const char* title) argument
/haiku/src/apps/mail/
H A DQueryMenu.cpp94 QueryMenu::QueryMenu(const char *title, bool popUp, bool radioMode, bool autoRename) argument
95 : BPopUpMenu(title, radioMode, autoRename),
/haiku/headers/private/package/manager/
H A DPackageManager.h327 const char* title);
329 const char* title);
/haiku/src/add-ons/screen_savers/slideshowsaver/
H A DSlideShowConfigView.cpp305 char title[] = "SlideShow Screen Saver"; local
306 DrawString(title, BPoint(xbold, ybold));

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