Searched refs:child (Results 176 - 200 of 292) sorted by relevance

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/haiku/src/add-ons/kernel/drivers/network/ether/atheros81xx/dev/ale/
H A Dif_ale.c785 struct sysctl_oid_list *child, *parent; local
792 child = SYSCTL_CHILDREN(device_get_sysctl_tree(sc->ale_dev));
794 SYSCTL_ADD_PROC(ctx, child, OID_AUTO, "int_rx_mod",
797 SYSCTL_ADD_PROC(ctx, child, OID_AUTO, "int_tx_mod",
825 SYSCTL_ADD_PROC(ctx, child, OID_AUTO, "process_limit",
845 ALE_SYSCTL_STAT_ADD32(ctx, child, "reset_brk_seq",
849 tree = SYSCTL_ADD_NODE(ctx, child, OID_AUTO, "stats", CTLFLAG_RD,
856 child = SYSCTL_CHILDREN(tree);
857 ALE_SYSCTL_STAT_ADD32(ctx, child, "good_frames",
859 ALE_SYSCTL_STAT_ADD32(ctx, child, "good_bcast_frame
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/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollView.cpp291 ScrollView::ScrollView(BView* child, uint32 scrollingFlags, BRect frame, argument
298 _Init(child, scrollingFlags, borderStyle, borderFlags);
304 ScrollView::ScrollView(BView* child, uint32 scrollingFlags, const char* name, argument
310 _Init(child, scrollingFlags, borderStyle, borderFlags);
448 // To be called by the scroll child, when its has got or lost the focus.
586 /* // remove the old child
589 // add the new child
601 ScrollView::_Init(BView* child, uint32 scrollingFlags, uint32 borderStyle, argument
645 // add child
646 if (child) {
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/haiku/src/add-ons/kernel/drivers/disk/nvme/libnvme/
H A Dnvme_ns.c250 struct nvme_request *child, *tmp; local
264 child = _nvme_ns_rw(ns, qpair, payload, lba, lba_count, cb_fn,
266 if (child == NULL) {
268 /* free all child nvme_request */
269 TAILQ_FOREACH_SAFE(child, &req->children,
271 nvme_request_remove_child(req, child);
272 nvme_request_free(child);
278 child->payload_offset = offset;
282 child->md_offset = md_offset;
284 nvme_request_add_child(req, child);
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/haiku/src/apps/debuganalyzer/gui/
H A DAbstractWaitObjectsPage.h303 Node* child = fChildren.ItemAt(0); local
304 return child != NULL ? child->Name() : "";
309 Node* child = fChildren.ItemAt(0); local
310 return child != NULL ? child->Type() : 0;
/haiku/src/add-ons/kernel/network/stack/
H A Dnet_socket.cpp130 while (net_socket_private* child = pending_children.RemoveHead()) {
131 child->RemoveFromParent();
133 while (net_socket_private* child = connected_children.RemoveHead()) {
134 child->RemoveFromParent();
370 while (net_socket_private* child = iterator.Next()) {
371 print_socket_line(child, " ");
376 while (net_socket_private* child = iterator.Next()) {
377 print_socket_line(child, " ");
395 while (net_socket_private* child = childIterator.Next()) {
396 print_socket_line(child, " ");
717 net_socket_private* child; local
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/haiku/src/apps/cortex/ValControl/
H A DValControl.h119 // child-view alignment options:
182 // called when a child view's preferred size has changed;
184 // Return true to notify the child that the request has
187 virtual bool childResizeRequest(BView* child) { return false; } argument
296 // access child-view ValCtrlLayoutEntry
303 uint16 _IndexOf(BView* child) const;
315 // move given entry horizontally (update child view's position
328 // the set of visible segments and other child views,
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DPopupControl.cpp21 PopupControl::PopupControl(const char* name, PopupView* child) argument
25 fPopupChild(child),
/haiku/src/tests/servers/app/newClipping/
H A DLayer.cpp621 for (Layer *child = BottomChild(); child; child = UpperSibling())
622 child->clear_visible_regions();
631 for (Layer *child = BottomChild(); child; child = UpperSibling())
632 child->PrintToStream();
/haiku/src/kits/interface/
H A DPrintJob.cpp551 BView* child = view->ChildAt(0); local
552 while (child != NULL) {
553 if (!child->IsHidden()) {
554 BPoint leftTop(view->Bounds().LeftTop() + child->Frame().LeftTop());
556 & child->Bounds());
558 _RecurseView(child, origin + leftTop, picture, printRect);
560 child = child->NextSibling();
/haiku/headers/private/kernel/
H A Dteam.h38 thread_id child, bool* _deleteEntry);
73 pid_t _user_wait_for_child(thread_id child, uint32 flags, siginfo_t* info,
/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DVirtualDir.h72 status_t AddEntry(const char* name, Node* child);
/haiku/src/apps/cortex/RouteApp/
H A DRouteApp.h124 IPersistent* child,
H A DRouteAppNodeManager.h191 IPersistent* child,
/haiku/src/servers/app/stackandtile/
H A DSATWindow.h53 bool StackWindow(SATWindow* child);
/haiku/headers/private/debugger/user_interface/util/
H A DUiUtils.h60 ValueNodeChild* child,
/haiku/src/kits/debugger/value/value_nodes/
H A DBListValueNode.cpp393 BListElementNodeChild* child = local
395 if (child == NULL)
397 child->SetContainer(fContainer);
398 fChildren.AddItem(child);
/haiku/src/apps/devices/
H A DDevicesView.cpp366 device_node_cookie child = *node; local
368 if (get_child(&child) != B_OK)
372 AddDeviceAndChildren(&child, newDevice);
373 } while ((err = get_next_child(&child)) == B_OK);
/haiku/src/add-ons/kernel/bus_managers/pci/
H A Dpci.cpp777 PCIDev *dev = bus->child;
784 if (dev->child && B_OK == _GetNthInfo(dev->child, currentIndex,
998 for (PCIDev *dev = bus->child; dev; dev = dev->next) {
1026 if (dev->child)
1027 _ConfigureBridges(dev->child);
1035 for (PCIDev *dev = bus->child; dev; dev = dev->next) {
1099 if (dev->child)
1100 ClearDeviceStatus(dev->child, dumpStatus);
1172 newBus->child
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/haiku/src/tests/system/libroot/posix/
H A Dxsi_msg_queue_test1.cpp201 pid_t child = fork(); local
202 if (child == 0) {
213 wait_for_child(child);
/haiku/src/apps/pairs/
H A DPairsView.cpp69 BView* child = ChildAt(i); local
70 if (child->IsHidden())
71 child->Show();
/haiku/src/kits/debugger/debug_managers/
H A DValueNodeManager.cpp161 ValueNodeChild* child = valueNode->ChildAt(i); local
162 _CreateValueNode(child);
163 AddChildNodes(child);
176 // create the node child for the variable
185 // automatically add child nodes for the top level nodes
221 // create a value node for the value node child, if doesn't have one yet
230 // check if this node requires child creation
/haiku/src/servers/mail/
H A DErrorLogWindow.cpp110 BView* child = view->ChildAt(0); local
111 view->RemoveChild(child);
112 delete child;
/haiku/src/servers/package/
H A DProblemWindow.cpp212 BView* child = fContainerView->ChildAt(i); local
213 fContainerView->RemoveChild(child);
214 delete child;
/haiku/src/add-ons/kernel/file_systems/reiserfs/
H A DBlock.cpp246 /*! \brief Returns the number of child "items" the node contains/refers to.
250 to the number of child nodes, which is CountItems() + 1.
252 \return The number of child "items" the node contains/refers to.
308 Internal tree node refer to its child nodes via DiskChilds.
339 const DiskChild *child = NULL; local
341 child = GetChilds() + index;
342 return child;
449 \brief A structure referring to a child node of an internal node.
/haiku/src/system/kernel/
H A Dteam.cpp333 WaitForChild(pid_t child, uint32 flags) argument
335 fChild(child),
343 out.Print("team wait for child, child: %" B_PRId32 ", "
376 out.Print("team wait for child done, team: %" B_PRId32 ", "
381 out.Print("team wait for child failed, error: "
646 // The locking order is parent -> child. Since the parent can change as long
728 // The locking order is process group -> child. Since the process group can
1276 /*! Inserts team \a team into the child list of team \a parent.
1281 \param team The team to be inserted into \a parent's child lis
1304 Team* child; local
2492 wait_for_child(pid_t child, uint32 flags, siginfo_t& _info, team_usage_info& _usage_info) argument
2833 Team* child = team->children; local
2970 team_get_death_entry(Team* team, thread_id child, bool* _deleteEntry) argument
4044 _user_wait_for_child(thread_id child, uint32 flags, siginfo_t* userInfo, team_usage_info* usageInfo) argument
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