Searched refs:object (Results 151 - 175 of 228) sorted by relevance

12345678910

/haiku/src/add-ons/kernel/bus_managers/usb/
H A DHub.cpp71 Object *object = GetStack()->GetObject(list->active->endpoint[0].handle); local
72 if (object && (object->Type() & USB_OBJECT_INTERRUPT_PIPE) != 0) {
73 fInterruptPipe = (InterruptPipe *)object;
79 object->SetBusy(false);
/haiku/src/kits/network/libnetservices2/
H A DHttpSession.cpp421 auto& request = data->connectionMap.find(item.object)->second;
433 data->connectionMap.erase(item.object);
439 auto& request = data->connectionMap.find(item.object)->second;
462 data->connectionMap.erase(item.object);
468 auto& request = data->connectionMap.find(item.object)->second;
475 data->connectionMap.erase(item.object);
478 auto& request = data->connectionMap.find(item.object)->second;
485 data->connectionMap.erase(item.object);
494 auto& request = data->connectionMap.find(item.object)->second;
511 data->objectList[i].object
[all...]
/haiku/src/tests/add-ons/kernel/drivers/tty/
H A Dtty-test.cpp200 Caller(Type *object, int32 (Type::*function)()) argument
201 : fObject(object),
219 create_caller(Type *object, int32 (Type::*function)()) argument
221 return new Caller<Type>(object, function);
224 #define CALLER(object, function) create_caller(object, function)
/haiku/src/kits/interface/
H A DPopUpMenu.cpp23 BPopUpMenu* object; member in struct:popup_menu_data
357 data->object = this;
394 BPopUpMenu* menu = data->object;
/haiku/headers/private/system/
H A Dsystem_profiler_defs.h173 addr_t object; member in struct:system_profiler_wait_object_info
/haiku/src/apps/debuganalyzer/model_loader/
H A DModelLoader.h115 uint32 type, addr_t object);
/haiku/src/system/kernel/scheduler/
H A Dscheduler_tracing.h99 fPreviousWaitObject = previous->wait.object;
/haiku/src/kits/game/
H A DGameProducer.h41 GameProducer(GameSoundBuffer* object,
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DResampler.cpp15 You pick the conversion function on object creation,
24 kernel(Resampler* object, const void *_src, int32 srcSampleOffset, argument
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformShapesBox.cpp36 // of each object
105 TransformShapesBox::ObjectChanged(const Observable* object) argument
H A DTransformPointsBox.cpp80 TransformPointsBox::ObjectChanged(const Observable* object) argument
H A DPerspectiveBox.h65 virtual void ObjectChanged(const Observable* object);
/haiku/src/apps/icon-o-matic/
H A DMainWindow.h70 virtual void ObjectChanged(const Observable* object);
/haiku/src/kits/debug/
H A DDebugLooper.cpp266 waitInfos[i].object
272 waitInfos[debuggerCount].object = fEventSemaphore;
/haiku/src/apps/icon-o-matic/gui/
H A DSwatchGroup.cpp155 SwatchGroup::ObjectChanged(const Observable* object) argument
157 if (object != fCurrentColor || fIgnoreNotifications)
/haiku/headers/os/app/
H A DMessage.h170 status_t AddFlat(const char* name, BFlattenable* object,
173 const BFlattenable* object, int32 count = 1);
274 BFlattenable* object) const;
276 BFlattenable* object) const;
366 BFlattenable* object);
368 BFlattenable* object);
412 const BFlattenable* object) const;
414 const BFlattenable* object) const;
/haiku/src/kits/storage/
H A DStatable.cpp24 Private(const BStatable* object) argument
26 fObject(object)
/haiku/src/libs/icon/style/
H A DStyle.cpp157 Style::ObjectChanged(const Observable* object) argument
159 if (object == fGradient && fColors) {
/haiku/src/tests/system/kernel/scheduler/
H A Dmain.cpp61 { fCurrentThread = thread->object; }
105 fThread.object = this;
/haiku/src/add-ons/kernel/drivers/power/acpi_lid/
H A Dacpi_lid.cpp62 acpi_object_type* object = (acpi_object_type*)buf.pointer; local
63 device->last_status = object->integer.integer;
/haiku/src/add-ons/kernel/drivers/power/acpi_ac/
H A Dacpi_ac.cpp56 acpi_object_type* object = (acpi_object_type*)buf.pointer; local
57 device->last_status = object->integer.integer;
/haiku/headers/build/os/app/
H A DMessage.h125 status_t AddFlat(const char *name, BFlattenable *object,
176 status_t FindFlat(const char *name, BFlattenable *object) const;
177 status_t FindFlat(const char *name, int32 index, BFlattenable *object) const;
222 status_t ReplaceFlat(const char *name, BFlattenable *object);
223 status_t ReplaceFlat(const char *name, int32 index, BFlattenable *object);
/haiku/src/tests/servers/app/playground/
H A DObjectWindow.cpp61 ObjectItem(const char* name, State* object) argument
63 fObject(object)
152 // object view occupies the right side of the window
156 fObjectView = new ObjectView(b, "object view", B_FOLLOW_ALL,
158 // wrap a scroll view around the object view
159 BScrollView* scrollView = new BScrollView("object scroller", fObjectView,
188 fNewB = new BButton(b, "new button", B_TRANSLATE("New object"),
198 // object type radio buttons
332 fObjectLV = new ObjectListView(b, "object list", B_SINGLE_SELECTION_LIST);
396 State* object; local
[all...]
/haiku/src/system/kernel/
H A Dthread.cpp153 // object cache to allocate thread structures from
900 // If a thread object is given, acquire a reference to it, otherwise create
901 // a new thread object with the given attributes.
1033 // over a reference to its Thread object. We'll acquire another reference
1172 return (sem_id)(addr_t)thread->wait.object;
1201 sem_id sem = (sem_id)(addr_t)thread->wait.object;
1648 sem_id sem = (sem_id)(addr_t)thread->wait.object;
1676 B_PRINTF_POINTER_WIDTH, "thread", B_PRINTF_POINTER_WIDTH, "object",
1693 sem_id sem = (sem_id)(addr_t)thread->wait.object;
1707 (ConditionVariable*)thread->wait.object, nam
[all...]
/haiku/src/add-ons/translators/jpeg2000/
H A DJPEG2000Translator.cpp465 Read(jas_stream_obj_t* object, char* buffer, const int length) argument
467 return (*(BPositionIO**)object)->Read(buffer, length);
472 Write(jas_stream_obj_t* object, char* buffer, const int length) argument
474 return (*(BPositionIO**)object)->Write(buffer, length);
479 Seek(jas_stream_obj_t* object, long offset, int origin) argument
481 return (*(BPositionIO**)object)->Seek(offset, origin);
486 Close(jas_stream_obj_t* object) argument

Completed in 136 milliseconds

12345678910