Searched refs:color (Results 151 - 175 of 410) sorted by relevance

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/haiku/src/apps/overlayimage/
H A DOverlayView.cpp46 rgb_color color = ui_color(B_PANEL_TEXT_COLOR); local
47 fText->SetFontAndColor(be_plain_font, B_FONT_ALL, &color);
128 rgb_color color; local
129 if (msg->FindColor(ui_color_name(B_PANEL_TEXT_COLOR), &color) == B_OK)
130 fText->SetFontAndColor(be_plain_font, B_FONT_ALL, &color);
/haiku/src/apps/devices/
H A DResourceUsageWindow.cpp66 rgb_color color; local
68 color = kHighlight;
70 color = owner->ViewColor();
72 owner->SetHighColor(color);
73 owner->SetLowColor(color);
136 rgb_color color; local
138 color = kHighlight;
140 color = owner->ViewColor();
142 owner->SetHighColor(color);
143 owner->SetLowColor(color);
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/haiku/src/apps/icon-o-matic/gui/
H A DStyleView.cpp219 // transfer the current gradient color to the current color
228 // transfer the current gradient color to the current color
233 // or the color changed
239 // RGB<->HSV, the current color can be different
241 // gradient stop color, that's why we ignore
290 StyleView::SetCurrentColor(CurrentColor* color) argument
292 if (fCurrentColor == color)
298 fCurrentColor = color;
395 _AdoptCurrentColor(rgb_color color) argument
420 rgb_color color; local
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/haiku/src/apps/pulse/
H A DConfigView.cpp38 Send a message every time the color changes, not just
42 RTColorControl::SetValue(int32 color) argument
44 BColorControl::SetValue(color);
96 B_TRANSLATE("Active color"), new BMessage(PRV_MINI_ACTIVE));
103 B_TRANSLATE("Idle color"), new BMessage(PRV_MINI_IDLE));
109 B_TRANSLATE("Frame color"), new BMessage(PRV_MINI_FRAME));
117 B_TRANSLATE("Active color"), new BMessage(PRV_DESKBAR_ACTIVE));
124 B_TRANSLATE("Idle color"), new BMessage(PRV_DESKBAR_IDLE));
130 B_TRANSLATE("Frame color"), new BMessage(PRV_DESKBAR_FRAME));
228 // These two send the color an
253 int32 color = fColorControl->Value(); local
280 int32 color = fColorControl->Value(); local
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H A DConfigView.h27 void SetValue(int32 color);
/haiku/src/kits/interface/
H A DColorConversion.cpp11 * and a palette <-> true color conversion class.
32 /*! \brief Returns the brightness of an RGB 24 color.
36 \return The brightness for the supplied RGB color as a value between 0
52 This functions defines an metric on the RGB color space. The distance
55 \param red1 Red component of the first color.
56 \param green1 Green component of the first color.
57 \param blue1 Blue component of the first color.
58 \param red2 Red component of the second color.
59 \param green2 Green component of the second color.
60 \param blue2 Blue component of the second color
371 const rgb_color &color = fColorMap->color_list[index]; local
390 const rgb_color &color = fColorMap->color_list[index]; local
409 const rgb_color &color = fColorMap->color_list[index]; local
434 const rgb_color &color = fColorMap->color_list[index]; local
453 const rgb_color &color = fColorMap->color_list[index]; local
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/haiku/src/apps/icon-o-matic/generic/gui/
H A DSwatchView.cpp31 rgb_color color, float width, float height)
34 fColor(color),
132 rgb_color color; local
133 if (restore_color_from_message(message, color) == B_OK) {
134 SetColor(color);
187 SwatchView::SetColor(rgb_color color) argument
189 fColor = color;
30 SwatchView(const char* name, BMessage* message, BHandler* target, rgb_color color, float width, float height) argument
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.h47 virtual void SetHighColor(const rgb_color& color);
48 virtual void SetLowColor(const rgb_color& color);
93 const rgb_color& color);
94 virtual void StrokeRect(BRect rect, const rgb_color &color);
95 virtual void FillRect(BRect rect, const rgb_color &color);
97 const rgb_color& color);
133 const BPoint& end, const rgb_color& color);
/haiku/src/servers/app/drawing/
H A DDrawingEngine.h76 virtual void SetHighColor(const rgb_color& color);
77 virtual void SetLowColor(const rgb_color& color);
125 const rgb_color& color);
126 virtual void StrokeRect(BRect rect, const rgb_color &color);
127 virtual void FillRect(BRect rect, const rgb_color &color);
128 virtual void FillRegion(BRegion& region, const rgb_color& color);
162 const BPoint& end, const rgb_color& color);
/haiku/src/tests/servers/app/avoid_focus/
H A DAvoidFocus.cpp131 rgb_color color = HighColor();
132 SetHighColor(tint_color(color, B_LIGHTEN_2_TINT));
135 if (color.red > 253)
/haiku/headers/os/interface/
H A DGradient.h46 rgb_color color; member in struct:BGradient::ColorStop
68 int32 AddColor(const rgb_color& color,
77 bool SetColor(int32 index, const rgb_color& color);
/haiku/src/servers/app/drawing/Painter/
H A DPainter.cpp342 // adopt the color *after* the pattern is set
343 // to set the renderers to the correct color
388 Painter::SetHighColor(const rgb_color& color) argument
390 if (fPatternHandler.HighColor() == color)
392 fPatternHandler.SetHighColor(color);
394 _SetRendererColor(color);
400 Painter::SetLowColor(const rgb_color& color) argument
402 fPatternHandler.SetLowColor(color);
404 _SetRendererColor(color);
469 // update renderer color i
584 pixel32 color; local
616 pixel32 color; local
1005 pixel32 color; local
1095 pixel32 color; local
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/haiku/headers/libs/agg/
H A Dagg_span_gouraud.h35 color_type color; member in struct:agg::span_gouraud::coord_type
62 m_coord[0].color = c1;
63 m_coord[1].color = c2;
64 m_coord[2].color = c3;
H A Dagg_renderer_scanline.h29 const ColorT& color)
41 color,
47 color,
59 BaseRenderer& ren, const ColorT& color)
63 // Explicitly convert "color" to the BaseRenderer color type.
64 // For example, it can be called with color type "rgba", while
68 typename BaseRenderer::color_type ren_color(color);
121 void color(const color_type& c) { m_color = c; } function in class:agg::renderer_scanline_aa_solid
122 const color_type& color() cons function in class:agg::renderer_scanline_aa_solid
27 render_scanline_aa_solid(const Scanline& sl, BaseRenderer& ren, const ColorT& color) argument
58 render_scanlines_aa_solid(Rasterizer& ras, Scanline& sl, BaseRenderer& ren, const ColorT& color) argument
243 render_scanline_bin_solid(const Scanline& sl, BaseRenderer& ren, const ColorT& color) argument
266 render_scanlines_bin_solid(Rasterizer& ras, Scanline& sl, BaseRenderer& ren, const ColorT& color) argument
321 void color(const color_type& c) { m_color = c; } function in class:agg::renderer_scanline_bin_solid
322 const color_type& color() const { return m_color; } function in class:agg::renderer_scanline_bin_solid
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/haiku/src/add-ons/accelerants/s3/
H A Dsavage_draw.cpp21 Savage_FillRectangle(engine_token *et, uint32 color, fill_rect_params *pList, uint32 count) argument
44 BCI_SEND(color);
54 Savage_FillSpan(engine_token *et, uint32 color, uint16 *pList, uint32 count) argument
84 BCI_SEND(color);
H A Dtrio64_draw.cpp20 Trio64_FillRectangle(engine_token* et, uint32 color, fill_rect_params* pList, argument
27 WriteReg32(FRGD_COLOR, color);
49 Trio64_FillSpan(engine_token* et, uint32 color, uint16* pList, uint32 count) argument
55 WriteReg32(FRGD_COLOR, color);
H A Dvirge_draw.cpp27 Virge_FillRectangle(engine_token* et, uint32 color, fill_rect_params* pList, uint32 count) argument
43 WriteReg32(PAT_FG_CLR, color);
55 Virge_FillSpan(engine_token* et, uint32 color, uint16* pList, uint32 count) argument
81 WriteReg32(PAT_FG_CLR, color);
/haiku/src/apps/diskusage/
H A DSnapshot.h41 int color; member in struct:FileInfo
/haiku/src/servers/app/
H A DWorkspacePrivate.h49 void SetColor(const rgb_color& color);
/haiku/src/tests/servers/app/bitmap_drawing/
H A Dmain.cpp74 void _InitColor(color_cycle* color) const;
76 void _MorphColor(color_cycle* color);
459 TestView::_InitColor(color_cycle* color) const
461 color[0].value = 0;
462 color[0].direction = random_number_between(-SPEED * 4, SPEED * 4);
463 color[1].value = 0;
464 color[1].direction = random_number_between(-SPEED * 4, SPEED * 4);
465 color[2].value = 0;
466 color[2].direction = random_number_between(-SPEED * 4, SPEED * 4);
529 TestView::_MorphColor(color_cycle* color) argument
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/haiku/src/preferences/bluetooth/
H A DRemoteDevicesView.h38 void SetCurrentColor(rgb_color color);
/haiku/src/system/boot/platform/next_m68k/
H A Dconsole.cpp122 translate_color(int32 color) argument
148 if (color < 0 || color >= 16)
150 return cmap[color];
151 //return color;
/haiku/src/preferences/appearance/
H A DColorPreview.h35 void SetColor(rgb_color color);
/haiku/src/apps/terminal/
H A DColorPreview.h35 void SetColor(rgb_color color);
/haiku/src/system/boot/platform/atari_m68k/
H A Dconsole.cpp125 translate_color(int32 color) argument
151 if (color < 0 || color >= 16)
153 return cmap[color];

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