/haiku/src/system/libroot/os/ |
H A D | system_info.cpp | 194 __start_watching_system(int32 object, uint32 flags, port_id port, int32 token) argument 196 return _kern_start_watching_system(object, flags, port, token); 201 __stop_watching_system(int32 object, uint32 flags, port_id port, int32 token) argument 203 return _kern_stop_watching_system(object, flags, port, token);
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/haiku/src/add-ons/kernel/drivers/sensor/acpi_als/ |
H A D | acpi_als.cpp | 66 acpi_object_type object; local 67 buf.pointer = &object; 70 // Assume that what we've been pointed at is an Integer object, or 75 if (object.object_type == ACPI_TYPE_INTEGER) 76 *number = object.integer.integer;
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/haiku/src/apps/icon-o-matic/gui/ |
H A D | StyleView.h | 52 virtual void ObjectChanged(const Observable* object);
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H A D | StyleView.cpp | 190 StyleView::ObjectChanged(const Observable* object) argument 199 if (object == controlGradient) { 224 } else if (object == fGradient) { 231 } else if (object == fStyle) { 237 } else if (object == fCurrentColor) {
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/haiku/src/libs/icon/ |
H A D | Icon.h | 88 virtual void ObjectChanged(const Observable* object);
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H A D | Icon.cpp | 151 Icon::ObjectChanged(const Observable* object) argument 153 const Shape* shape = dynamic_cast<const Shape*>(object);
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/haiku/src/libs/icon/style/ |
H A D | Style.h | 58 virtual void ObjectChanged(const Observable* object);
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/haiku/src/libs/icon/shape/ |
H A D | PathSourceShape.h | 46 const PropertyObject* object);
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H A D | Shape.cpp | 244 PropertyObject* object = IconObject::MakePropertyObject(); local 245 return object; 250 Shape::SetToPropertyObject(const PropertyObject* object) argument 252 IconObject::SetToPropertyObject(object); 272 Shape::ObjectChanged(const Observable* object) argument
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/haiku/src/apps/debuganalyzer/model/ |
H A D | Model.cpp | 256 while (ThreadWaitObject* object = it.Next()) { 257 if (!objects.AddItem(object)) 378 Model::Thread::ThreadWaitObjectGroupFor(uint32 type, addr_t object) const 382 key.object = object; 454 // create a thread wait object 460 // find the thread wait object group 479 // exists -- just add the object 871 // create a wait object 876 // find the wait object grou [all...] |
H A D | Model.h | 113 addr_t object) const; 121 addr_t object) const; 178 addr_t object; member in struct:Model::type_and_object 292 const WaitObject* object); 478 addr_t object) const; 947 return fEvent->object; 984 key.object = a->Object(); 992 const WaitObject* object) 994 if (key->type == object->Type()) { 995 if (key->object 991 CompareWithTypeObject(const type_and_object* key, const WaitObject* object) argument [all...] |
/haiku/src/add-ons/kernel/busses/i2c/pch/ |
H A D | pch_i2c.cpp | 288 acpi_object_type object; local 289 buf.pointer = &object; 292 // Assume that what we've been pointed at is an Integer object, or 296 if (object.object_type == ACPI_TYPE_INTEGER) 297 *number = object.integer.integer; 306 pch_i2c_scan_bus_callback(acpi_handle object, uint32 nestingLevel, argument 310 TRACE("pch_i2c_scan_bus_callback %p\n", object); 314 status_t status = acpi_GetInteger(object, "_STA", &sta); 320 status = gACPI->walk_resources(object, (ACPI_STRING)"_CRS", 332 status = gACPI->ns_handle_to_pathname(object, [all...] |
H A D | pch_i2c.h | 50 acpi_status pch_i2c_scan_bus_callback(acpi_handle object, uint32 nestingLevel,
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/haiku/src/apps/icon-o-matic/generic/property/view/ |
H A D | PropertyListView.cpp | 366 PropertyListView::SetTo(PropertyObject* object) argument 371 if (fPropertyObject && object && 372 fPropertyObject->ContainsSameProperties(*object)) { 376 Property* property = object->PropertyAt(i); 390 // of the object 393 // some properties of the original object 395 // delete the original object if the process 400 fPropertyObject = object; 418 fPropertyObject = object; 462 PropertyListView::PasteProperties(const PropertyObject* object) argument [all...] |
/haiku/src/add-ons/kernel/bus_managers/acpi/ |
H A D | BusManager.cpp | 61 get_device_by_hid_callback(ACPI_HANDLE object, UINT32 depth, void* context, argument 67 TRACE("get_device_by_hid_callback %p, %d, %p\n", object, depth, context); 75 if (checkAndLogFailure(AcpiGetName(object, ACPI_FULL_PATHNAME, &buffer), 582 acpi_object_type object; local 583 buf.pointer = &object; 587 && object.object_type == ACPI_TYPE_INTEGER) { 589 *addr = object.integer.integer; 662 evaluate_object(acpi_handle handle, const char* object, acpi_objects *args, argument 671 status = AcpiEvaluateObject(handle, (ACPI_STRING)object,
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/haiku/src/add-ons/kernel/bus_managers/usb/ |
H A D | Stack.cpp | 46 TRACE_ERROR("failed to allocate object array\n"); 112 Stack::GetUSBID(Object *object) argument 122 fObjectArray[id] = object; 137 Stack::PutUSBID(Object *object) argument 142 usb_id id = object->USBID(); 148 if (fObjectArray[id] != object) { 149 TRACE_ERROR("tried to put an object with incorrect usb_id\n"); 157 // Validate that no children of this object are still in the stack. 162 ASSERT_PRINT(fObjectArray[i]->Parent() != object, 178 TRACE_ERROR("tried to get object wit [all...] |
/haiku/src/build/libbe/app/ |
H A D | Message.cpp | 1827 BMessage::AddFlat(const char *name, BFlattenable *object, int32 count) argument 1829 if (object == NULL) 1833 ssize_t size = object->FlattenedSize(); 1843 status_t error = object->Flatten(buffer, size); 1846 error = AddData(name, object->TypeCode(), buffer, size, false); 2033 BMessage::FindFlat(const char *name, BFlattenable *object) const 2035 return FindFlat(name, 0, object); 2040 BMessage::FindFlat(const char *name, int32 index, BFlattenable *object) const 2042 if (object == NULL) 2047 status_t error = FindData(name, object 2179 ReplaceFlat(const char *name, BFlattenable *object) argument 2186 ReplaceFlat(const char *name, int32 index, BFlattenable *object) argument [all...] |
/haiku/headers/private/debugger/util/ |
H A D | Worker.h | 54 const void* object; member in struct:SimpleJobKey 58 SimpleJobKey(const void* object, uint32 type);
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/haiku/src/add-ons/kernel/partitioning_systems/session/ |
H A D | Debug.h | 165 #define DUMP(object) \ 167 (object).dump(); \
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/haiku/src/apps/cortex/Persistence/ |
H A D | XML.h | 84 // takes responsibility for the given type object 90 // identify object in stream. 103 // create & populate the root object from the given 122 // populate the provided root object from the given 124 // that corresponds to the given object. 143 // create an ExportContext and use it to write the given object 148 IPersistent* object, 186 // object. If a mapping for the element already exists, 187 // the provided object is deleted and the method returns
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H A D | XML.cpp | 61 // takes responsibility for the given type object 80 // identify object in stream 137 // read the root object from the given stream 148 // return completed object 164 // return completed object 172 // populate the provided root object from the given 246 // write the given object to the given stream 251 IPersistent* object, 254 ASSERT(object); 257 status_t err = context.writeObject(object); 249 Write( BDataIO* stream, IPersistent* object, BString* outError) argument [all...] |
/haiku/src/tests/kits/interface/flatten_picture/ |
H A D | PictureTest.cpp | 29 AutoDelete(T *object) : fObject(object) { } argument 32 T* Release() { T* object = fObject; fObject = NULL; return object; } local 75 // bitmap is locked during the life time of this object
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/haiku/src/apps/mediaplayer/playlist/ |
H A D | PlaylistWindow.h | 83 void _ObjectChanged(const Notifier* object);
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/haiku/src/libs/icon/transformer/ |
H A D | PerspectiveTransformer.h | 101 virtual void ObjectChanged(const Observable* object);
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/haiku/src/kits/game/ |
H A D | GameSoundDevice.cpp | 170 BGameSoundDevice::CreateBuffer(gs_id* sound, const void* object, argument 174 if (!object || !sound) 184 fSounds[position] = new StreamingSoundBuffer(format, object,
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