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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/docs/latex/wx/
H A Dmediaevt.tex31 Send when a media has switched to the wxMEDIASTATE\_STOPPED state.
32 You may be able to Veto this event to prevent it from stopping,
33 causing it to continue playing - even if it has reached that end of the media
34 (note that this may not have the desired effect - if you want to loop the
43 Send when a media has switched to the wxMEDIASTATE\_PLAYING state.
46 Send when a media has switched to the wxMEDIASTATE\_PAUSED state.
H A Dsysclevt.tex18 To process a system colour changed event, use this event handler macro to direct input to a member
28 The default event handler for this event propagates the event to child windows, since
29 Windows only sends the events to top-level windows. If
30 intercepting this event for a top-level window, remember to call the base class handler,
31 or to pass the event on to the window's children explicitly.
H A Dtempfilestrm.tex9 provides a relatively safe way to replace the contents of the
31 Associates wxTempFileOutputStream with the file to be replaced and opens it. You should use
32 \helpref{IsOk}{wxstreambaseisok} to verify if the constructor succeeded.
34 Call \helpref{Commit()}{wxtempfileoutputstreamcommit} or \helpref{Close()}{wxoutputstreamclose} to
36 (or allowing the destructor to do it) will discard the changes.
44 file to the old name. Returns {\tt true} if both actions succeeded. If {\tt false} is
47 to the old name.
H A Dtgrid.tex9 For simple applications you need only refer to the wxGrid class in your
22 // Then we call CreateGrid to set the dimensions of the grid
45 // to hold floating point values displayed with width of 6
53 Yet to be written
55 \subsection{How the wxGrid classes relate to each other}\label{wxgridclassesrelations}
56 Yet to be written
59 Yet to be written
H A Dmbcnvfil.tex3 This class used to define the class instance
8 can also be set to a something else at run-time which is used
9 e.g. by wxGTK to use a class which checks the environment
13 to strings with octal values.
17 be used directly if wxMBFILES is defined to 1. A convenience macro,
18 wxFNCONV, is defined to wxConvFileName->cWX2MB in this case. You could
26 (although it would be better to use wxFopen(name, wxT("r")) in this case.)
47 Converts from multibyte filename encoding to Unicode. Returns the size of the destination buffer.
53 Converts from Unicode to multibyte filename encoding. Returns the size of the destination buffer.
H A Dscreendc.tex3 A wxScreenDC can be used to paint on the screen.
34 Use this in conjunction with \helpref{EndDrawingOnTop}{wxscreendcenddrawingontop} to
35 ensure that drawing to the screen occurs on top of existing windows. Without this,
36 some window systems (such as X) only allow drawing to take place underneath
43 which is to be drawn on. If NULL is passed, the whole screen is available.
47 to implement this feature.
56 function allows the screen to be refreshed afterwards, may be useful to
65 This function destroys the temporary window created to implement on-top drawing (X only).
H A Dtaui.tex6 aims to give its user a cutting edge interface for use with the
12 wxAUI attempts to encapsulate the following aspects of the user interface:
15 Frame management provides the means to open, move and hide common
16 controls that are needed to interact with the document, and allow these
17 configurations to be saved into different perspectives and loaded at a
22 should behave similarly to other docked components. However, they also
28 above the application content while allowing it to be accessed. Usually
39 wxAUI adheres to the following principles:
41 Use native floating frames to obtain a native look and feel for all
H A Dtdc.tex9 The device context is intended to represent a number of output devices in a generic way,
12 Some device contexts are created temporarily in order to draw on a window.
18 \item {\bf wxScreenDC.} Use this to paint on the screen, as opposed to an individual window.
19 \item {\bf wxClientDC.} Use this to paint on the client area of window (the part without
21 \item {\bf wxPaintDC.} Use this to paint on the client area of a window, but {\it only} from
23 \item {\bf wxWindowDC.} Use this to paint on the whole area of a window, including decorations.
38 Try to write code so it is parameterised by wxDC - if you do this, the same piece of code may
39 write to a number of different devices, by passing a different device context. This doesn't
H A Dtipprov.tex7 You will never use this class yourself, but you need it to show startup tips
8 with wxShowTip. Also, if you want to get the tips text from elsewhere than a
9 simple text file, you will want to derive a new class from wxTipProvider and
38 Return the text of the current tip and pass to the next one. This function is
47 to translate. You can optionally override this in your custom user-derived class
48 to optionally to modify the tip as soon as it is read. You can return any
49 modification to the string. If you return wxEmptyString, then this tip is
61 was passed to wxShowTip $+ 1$ because the user might have pressed the "Next"
H A Ddelgrend.tex15 \helpref{wxRendererNative}{wxrenderernative} methods to the given object and
16 thus allowing you to only modify some of its methods -- without having to
20 renderers as it is impossible to derive from a class unknown at compile-time
21 and the renderer is only chosen at run-time. So suppose that you want to only
22 add something to the drawing of the tree control buttons but leave all the
23 other methods unchanged -- the only way to do it, considering that the renderer
24 class which you want to customize might not even be written yet when you write
30 trivial: they are simply forwarded to the real renderer. Note that the ``real''
56 In any case, this sets up the delegate renderer object to follo
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H A Dgdiobj.tex3 This class allows platforms to implement functionality to optimise GDI objects, such
5 and are cleaned up when a usage count goes to zero. On some platforms this
H A Dglcontext.tex6 Although it is possible to have multiple rendering contexts share display lists in order to save resources,
9 Therefore, one rendering context is usually used with or bound to multiple output windows in turn,
10 so that the application has access to the \emph{complete and identical} state while rendering into each window.
14 was initialized. (This applies to sharing display lists among contexts analogously.)
16 Note that some wxGLContext features are extremely platform-specific - its best to check your native platform's glcanvas header (on windows include/wx/msw/glcanvas.h) to see what features your native platform provides.
39 \docparam{win}{The canvas that is used to initialize this context. This parameter is needed only temporarily,
42 It will be possible to bind (make current) this context to an
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H A Dindlgevt.tex4 Handlers for this event can transfer data to the window.
18 To process an activate event, use these event handler macros to direct input to a member
H A Dstdbtnsz.tex3 This class creates button layouts which conform to the standard button spacing and ordering defined by the platform
5 standard dialogs look correct on all major platforms. Currently it conforms to the Windows, GTK+ and Mac OS X
9 to the Windows implementation.
11 To use this class, first add buttons to the sizer by calling AddButton (or SetAffirmativeButton, SetNegativeButton,
12 or SetCancelButton) and then call Realize in order to create the actual button layout used. Other than these special
15 If you add a button with wxID\_SAVE, on Mac OS X the button will be renamed to "Save" and
16 the wxID\_NO button will be renamed to "Don't Save" in accordance with the Mac OS X Human Interface Guidelines.
42 Adds a button to the wxStdDialogButtonSizer. The button must have one of the following identifiers:
59 Rearranges the buttons and applies proper spacing between buttons to make them match the platform or toolkit's interface guidelines.
65 Sets the affirmative button for the sizer. This allows you to us
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H A Dtdelwin.tex6 to help make it clear when and how you delete windows, or respond to user requests
7 to close windows.
15 It is the duty of the application to define a suitable event handler, and
16 decide whether or not to destroy the window.
17 If the application is for some reason forcing the application to close
18 (\helpref{wxCloseEvent::CanVeto}{wxcloseeventcanveto} returns false), the window should always be destroyed, otherwise there is the option to
20 before deciding whether it is safe to close. The handler for EVT\_CLOSE should
21 signal to the calling code if it does not destroy the window, by calling
23 to th
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H A Dtipwin.tex4 \helpref{wxSimpleHelpProvider}{wxsimplehelpprovider} to show popup help. The
8 You may also use this class to emulate the tooltips when you need finer
36 \docparam{text}{The text to show, may contain the new line characters}
38 \docparam{maxLength}{The length of each line, in pixels. Set to a very large
39 value to avoid wrapping lines}
41 \docparam{windowPtr}{Simply passed to
45 \docparam{rectBounds}{If non-\NULL, passed to
56 unexpectedly to the caller) it may \NULL out the pointer pointed to by
57 \arg{it windowPtr}. This is helpful to avoi
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H A Dtstyles.tex14 Window styles are used to specify alternative behaviour and appearances for windows, when they are
22 For the window styles specific to each window class, please see the documentation
24 addition to their own styles.
H A Ddataviewmodel.tex4 wxDataViewModel is the base class for all data model to be
9 plan is to move all functionality of wxDataViewListModel
10 and a to-be-written wxDataViewTreeModel into wxDataViewModel
38 to define a table like data model to be displayed by a
39 \helpref{wxDataViewCtrl}{wxdataviewctrl}. You need to derive
40 from this class to define your own data model.
42 You need to override \helpref{GetNumberOfRows}{wxdataviewlistmodelgetnumberofrows},
45 \helpref{GetValue}{wxdataviewlistmodelgetvalue} in order to
48 usually also allow the wxDataViewCtrl to chang
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H A Dtexpr.tex6 wxExpr can be used to develop programs with readable and
7 robust data files. Within wxWidgets itself, it is used to parse
14 programs to read, was robust in the face of fast-moving software
18 The result was the wxExpr library (formerly called PrologIO), which is able to read and write a
25 \item I/O routines are easier to write and debug compared with using binary files;
32 The library was extended to use the ability to read and write
72 This is substantially easier to read and debug than a series of numbers and
81 The way that the facility is used by an application to read in a file is
86 \item The application tells the database to rea
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H A Dtmbconv.tex19 The wxMBConv classes in wxWidgets enable an Unicode-aware application to
26 across country boundaries as never before, applications increasingly need to
28 is no longer enough to just depend on the default byte-sized character set that
31 A few years ago, a solution was proposed: the Unicode standard. Able to contain
39 Unicode data from one Unicode-aware system to another may need encoding to an
40 8-bit multibyte encoding (UTF-7 or UTF-8 is typically used for this purpose), to
46 identical to wchar\_t rather than char, and a wxString stores wxChars. Hence,
49 just need to remember to us
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/netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/arch/um/kernel/skas/
H A Duaccess.c134 unsigned long *to_ptr = arg, to = *to_ptr; local
136 memcpy((void *) to, (void *) from, len);
141 int copy_from_user(void *to, const void __user *from, int n) argument
144 memcpy(to, (__force void*)from, n);
149 buffer_op((unsigned long) from, n, 0, copy_chunk_from_user, &to):
153 static int copy_chunk_to_user(unsigned long to, int len, void *arg) argument
157 memcpy((void *) to, (void *) from, len);
162 int copy_to_user(void __user *to, const void *from, int n) argument
165 memcpy((__force void *) to, from, n);
169 return access_ok(VERIFY_WRITE, to,
176 char **to_ptr = arg, *to = *to_ptr; local
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/src/regex/
H A Dregc_nfa.c33 * One or two things that technically ought to be in here
34 * are actually in color.c, thanks to some incestuous relationships in
255 newarc(nfa, t, co, from, to)
260 struct state *to;
264 assert(from != NULL && to != NULL);
268 if (a->to == to && a->co == co && a->type == t)
278 a->to = to;
287 a->inchain = to
355 struct state *to = victim->to; local
575 struct state *to; local
790 struct state *to = con->to; local
908 struct state *to = con->to; local
1077 struct state *to = a->to; local
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/netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/arch/powerpc/include/asm/
H A Dpage_64.h14 * We always define HW_PAGE_SHIFT to 12 as use of 64K pages remains Linux
62 extern void copy_4K_page(void *to, void *from);
65 static inline void copy_page(void *to, void *from) argument
69 copy_4K_page(to, from);
70 to += 4096;
75 static inline void copy_page(void *to, void *from) argument
77 copy_4K_page(to, from);
/netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/kernel/
H A Duser_namespace.c58 /* root_user holds a reference to ns, our reference can be dropped */
66 * free_user_ns() may be called with uidhash_lock held, but we need to call
67 * back to free_uid() which will want to take the lock again.
87 uid_t user_ns_map_uid(struct user_namespace *to, const struct cred *cred, uid_t uid) argument
91 if (likely(to == cred->user->user_ns))
98 for ( tmp = to; tmp != &init_user_ns;
109 gid_t user_ns_map_gid(struct user_namespace *to, const struct cred *cred, gid_t gid) argument
113 if (likely(to == cred->user->user_ns))
119 for ( tmp = to; tm
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/iserver/libcsc-0.82.3/doc/manl/
H A Dcsc_notify.l9 Create a notification board, add some notifications to it, then
21 CSCnotificationPost - post to a notification in a board
22 CSCnotificationRegister - register client function to a notification

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