Searched refs:dy (Results 76 - 100 of 129) sorted by relevance

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/haiku-fatelf/headers/libs/agg/
H A Dagg_renderer_base.h479 int dy = 0)
493 // Version with dx, dy (relative positioning)
494 rect_i rdst(rsrc.x1 + dx, rsrc.y1 + dy, rsrc.x2 + dx, rsrc.y2 + dy);
525 int dy = 0,
540 // Version with dx, dy (relative positioning)
541 rect_i rdst(rsrc.x1 + dx, rsrc.y1 + dy, rsrc.x2 + dx, rsrc.y2 + dy);
H A Dagg_scanline_storage_aa.h633 void init(const int8u* ptr, int dx, int dy) argument
636 m_y = read_int32() + dy;
666 double dx, double dy) :
671 m_dy(iround(dy)),
679 void init(const int8u* data, unsigned size, double dx, double dy) argument
685 m_dy = iround(dy);
665 serialized_scanlines_adaptor_aa(const int8u* data, unsigned size, double dx, double dy) argument
H A Dagg_renderer_mclip.h323 int dy = 0,
329 m_ren.blend_from(src, rect_src_ptr, dx, dy, cover);
H A Dagg_math_stroke.h453 double dy = (dy1 + dy2) / 2; local
454 d = m_width_abs - sqrt(dx * dx + dy * dy);
H A Dagg_dda_line.h71 int dy() const { return m_dy; } function in class:agg::dda_line_interpolator
H A Dagg_rasterizer_outline_aa.h51 double dy = val.y - y; local
52 return (len = uround(sqrt(dx * dx + dy * dy))) >
/haiku-fatelf/src/tests/servers/app/newerClipping/
H A DWindowLayer.h81 void ScrollViewBy(ViewLayer* view, int32 dx, int32 dy);
H A DWindowLayer.cpp323 WindowLayer::ScrollViewBy(ViewLayer* view, int32 dx, int32 dy) argument
331 if (!view || view == fTopLayer || (dx == 0 && dy == 0))
337 view->ScrollBy(dx, dy, &dirty);
/haiku-fatelf/src/system/libroot/posix/glibc/arch/generic/
H A De_atan2.c60 int i,de,ux,dx,uy,dy; local
82 num.d = y; uy = num.i[HIGH_HALF]; dy = num.i[LOW_HALF];
84 if (((uy&0x000fffff)|dy)!=0x00000000) return y+y; }
88 if (dy==0x00000000) {
92 if (dy==0x00000000) {
105 if (dy==0x00000000) return qpi.d; }
107 if (dy==0x00000000) return mqpi.d; }
116 if (dy==0x00000000) return tqpi.d; }
118 if (dy==0x00000000) return mtqpi.d; }
127 if (dy
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/haiku-fatelf/src/add-ons/translators/exr/openexr/ilmimf/
H A DImfCRgbaFile.h351 int dx, int dy,
416 int dx, int dy,
H A DImfScanLineInputFile.cpp485 int yStart, yStop, dy; local
491 dy = 1;
497 dy = -1;
500 for (int y = yStart; y != yStop; y += dy)
H A DImfInputFile.cpp611 InputFile::rawTileData (int &dx, int &dy, argument
624 _data->tFile->rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize);
/haiku-fatelf/src/kits/interface/
H A DRegionSupport.cpp349 int dx, int dy)
355 if (!dx && !dy) return 0;
359 if ((grow = (dy < 0))) dy = -dy;
360 if (dy) Compress(r, s, t, (unsigned) 2*dy, false, grow);
361 XOffsetRegion(r, dx, dy);
347 XShrinkRegion( BRegion* r, int dx, int dy) argument
/haiku-fatelf/src/libs/print/libgutenprint/src/main/
H A Ddither-eventone.c44 int dy; member in struct:__anon5103
143 et->d_sq.dy = ya * ya;
144 et->d2y = 2 * et->d_sq.dy;
245 int t = etd->r_sq + etd->dy; /* r^2 from dot above */
246 int u = sp->dis.r_sq + sp->dis.dy; /* r^2 from dot on this line */
251 etd->dy = sp->dis.dy;
253 etd->dy += et->d2y;
/haiku-fatelf/src/apps/diskusage/
H A DPieView.cpp564 float dy = where.y - cy; local
565 float dist = sqrt(dx*dx + dy*dy);
573 float angle = rad2deg(atan(dy / dx));
574 angle = ((dx < 0.0) ? 180.0 : (dy < 0.0) ? 0.0 : 360.0) - angle;
/haiku-fatelf/src/tests/kits/game/chart/
H A DChartWindow.cpp1626 float dx, dy, dz, dist, fact, alpha, r; local
1676 dy = s->y-amas[index].y;
1677 if (dy < -0.5) dy += 1.0;
1678 if (dy > 0.5) dy -= 1.0;
1686 dist = (abs(dx) + abs(dy) + abs(dz))*factor[index];
1698 dy *= fact;
1706 s->y = amas[index].y + dy;
1736 dy
1832 TPoint dx, dy; local
2289 TPoint min, max, dx, dy, dz, p1; local
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/haiku-fatelf/src/add-ons/translators/hpgs/lib/
H A Dhpgslabel.c167 m.dy = pos->y;
H A Dhpgsfont.c1351 int16_t dy; local
1354 if (read_int16(font->is,&dy)) goto error;
1358 m.dy = (double)dy/(double)font->head_data.unitsPerEm;
1364 int8_t dy; local
1367 if (read_int8(font->is,&dy)) goto error;
1370 m.dy = (double)dy/(double)font->head_data.unitsPerEm;
1421 // m.dx,m.dy,m.mxx,m.mxy,m.myx,m.myy);
2182 mm.dy
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H A Dhpgspaintimage.c46 strlen(lead)," ",mat->dy,mat->myx,mat->myy);
57 pout->y = mat->dy + mat->myx * xin + mat->myy * yin;
84 a.dy += 0.5 * (a.myx + a.myy);
/haiku-fatelf/src/apps/glteapot/
H A DObjectView.cpp506 float dy = point.y - fTrackingInfo.lastY; local
513 fTrackingInfo.pickedObject->RotateWorldSpace(dx,dy);
515 fTrackingInfo.lastDy = dy;
522 float yinc = (-dy * 2 * displayScale / Bounds().Height());
/haiku-fatelf/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp436 int d,x,y,ax,ay,sx,sy,dx,dy; local
442 dy=y2-y1; ay=ABS(dy)<<1; sy=SGN(dy);
/haiku-fatelf/src/kits/game/
H A DWindowScreen.cpp65 blit(int32 sx, int32 sy, int32 dx, int32 dy, int32 width, int32 height) argument
71 param.dest_top = dy;
86 transparent_blit(int32 sx, int32 sy, int32 dx, int32 dy, int32 width,
93 param.dest_top = dy;
106 scaled_filtered_blit(int32 sx, int32 sy, int32 sw, int32 sh, int32 dx, int32 dy, argument
115 param.dest_top = dy;
/haiku-fatelf/src/add-ons/translators/icns/openjpeg/
H A Dtcd.c162 /(tcp->rates[j] * 8 * image->comps[0].dx * image->comps[0].dy)) - (((tcd->cur_totnum_tp - 1) * 14 )/ tcp->numlayers)
168 (tcp->rates[j] * 8 * image->comps[0].dx * image->comps[0].dy)
194 tilec->y0 = int_ceildiv(tile->y0, image->comps[compno].dy);
196 tilec->y1 = int_ceildiv(tile->y1, image->comps[compno].dy);
430 /(tcp->rates[j] * 8 * image->comps[0].dx * image->comps[0].dy)) - (((tcd->cur_totnum_tp - 1) * 14 )/ tcp->numlayers)
436 (tcp->rates[j] * 8 * image->comps[0].dx * image->comps[0].dy)
458 tilec->y0 = int_ceildiv(tile->y0, image->comps[compno].dy);
460 tilec->y1 = int_ceildiv(tile->y1, image->comps[compno].dy);
660 tilec->y0 = int_ceildiv(tile->y0, image->comps[i].dy);
662 tilec->y1 = int_ceildiv(tile->y1, image->comps[i].dy);
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/haiku-fatelf/src/libs/print/libgutenprint/src/gutenprintui2/
H A Dcurve.c919 gfloat rx, ry, dx, dy, min_x, delta_x, *mem, *xv, *yv, *y2v, prev; local
989 dy = 0.0;
997 dy = 0.0;
1005 dy = ((c->ctlpoint[next][1] - c->ctlpoint[i][1])
1007 dy *= dx;
1013 ry += dy;
/haiku-fatelf/headers/os/interface/
H A DWindow.h163 void MoveBy(float dx, float dy);
166 void ResizeBy(float dx, float dy);

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