Searched refs:raw_audio (Results 76 - 82 of 82) sorted by relevance

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/haiku/src/kits/game/
H A DGameSoundBuffer.cpp410 format.u.raw_audio = media_raw_audio_format::wildcard;
/haiku/src/apps/mediaplayer/
H A DController.cpp347 audioFrameRate = audioTrackFormat.u.raw_audio.frame_rate;
348 audioChannels = audioTrackFormat.u.raw_audio.channel_count;
H A DInfoWin.cpp469 audioFormat = format.u.raw_audio;
/haiku/src/apps/mediaconverter/
H A DMediaConverterApp.cpp399 raf = &(outAudFormat.u.raw_audio);
H A DMediaConverterWindow.cpp589 format.u.raw_audio = media_raw_audio_format::wildcard;
605 format.u.raw_audio = media_raw_audio_format::wildcard;
/haiku/src/apps/cortex/support/
H A DMediaString.cpp483 BString formatInfo = getStringFor(format.u.raw_audio, complete);
/haiku/src/apps/cortex/NodeManager/
H A DNodeRef.cpp347 bigtime_t bufferDur = buffer_duration((*it).format().u.raw_audio);

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