Searched refs:int32 (Results 451 - 475 of 5235) sorted by relevance

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/haiku/src/servers/registrar/
H A DRecentApps.h49 status_t Add(const char *appSig, int32 appFlags = kQualifyingAppFlags);
50 status_t Add(const entry_ref *ref, int32 appFlags);
51 status_t Get(int32 maxCount, BMessage *list);
57 static const int32 kMaxRecentApps = 100;
58 static const int32 kQualifyingAppFlags = 0;
/haiku/headers/private/shared/
H A DArray.h30 inline int32 Size() const { return fSize; }
31 inline int32 Count() const { return fSize; }
36 inline bool AddUninitialized(int32 elementCount);
37 inline bool Insert(const Element& element, int32 index);
38 inline bool InsertUninitialized(int32 index, int32 count);
39 inline bool Remove(int32 index, int32 count = 1);
44 inline Element& ElementAt(int32 index);
45 inline const Element& ElementAt(int32 inde
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H A DDateTimeEdit.h38 virtual void KeyDown(const char* bytes, int32 numBytes);
45 int32 FocusIndex() const;
75 int32 fFocus;
87 virtual void KeyDown(const char* bytes, int32 numBytes);
104 void SetTime(int32 hour, int32 minute, int32 second);
110 bool _IsValidDoubleDigit(int32 value);
111 int32 _SectionValue(int32 inde
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/haiku/src/kits/shared/
H A DTextTable.cpp48 int32 NeededWidth() const
53 int32 MinWidth() const
58 int32 Width() const
63 void SetWidth(int32 width)
71 int32 textWidth = text.CountChars();
79 int32 textWidth = text.CountChars();
91 int32 missing = fWidth - textWidth;
124 int32 fNeededWidth;
125 int32 fMinWidth;
126 int32 fWidt
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/haiku/src/apps/debuganalyzer/model/
H A DThreadModel.cpp16 Model::ThreadWaitObject** waitObjects, int32 count)
23 for (int32 i = 0; i < fCount; i++) {
55 const BObjectList<Model::ThreadWaitObject>& waitObjects, int32 start,
56 int32 end)
59 int32 count = end - start;
69 for (int32 i = 0; i < count; i++)
96 int32
104 int32 lower = 0;
105 int32 upper = CountSchedulingEvents() - 1;
108 int32 mi
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/haiku/src/kits/storage/disk_device/jobs/
H A DMoveJob.cpp34 for (int32 i = 0; i < fContentsCount; i++)
43 MoveJob::Init(off_t offset, PartitionReference** contents, int32 contentsCount)
50 for (int32 i = 0; i < contentsCount; i++) {
65 int32 changeCounter = fPartition->ChangeCounter();
66 int32 childChangeCounter = fChild->ChangeCounter();
69 int32* descendantChangeCounters = new(nothrow) int32[fContentsCount];
71 ArrayDeleter<int32> _2(descendantChangeCounters);
76 for (int32 i = 0; i < fContentsCount; i++) {
91 for (int32
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/haiku/headers/private/kernel/
H A Dport.h36 int32 port_max_ports(void);
37 int32 port_used_ports(void);
41 status_t select_port(int32 object, struct select_info *info, bool kernel);
42 status_t deselect_port(int32 object, struct select_info *info, bool kernel);
45 status_t writev_port_etc(port_id id, int32 msgCode, const iovec *msgVecs,
50 port_id _user_create_port(int32 queueLength, const char *name);
55 status_t _user_get_next_port_info(team_id team, int32 *cookie,
60 ssize_t _user_read_port_etc(port_id port, int32 *msgCode,
64 status_t _user_write_port_etc(port_id port, int32 msgCode,
67 status_t _user_writev_port_etc(port_id id, int32 msgCod
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/haiku/src/add-ons/translators/psd/
H A DDataArray.h23 BDataArray(int32 blockSize = DATAARRAY_BLOCK_SIZE);
30 BDataArray& Append(int32 val);
37 BDataArray& Append(uint8 *ptr, int32 len);
39 BDataArray& Repeat(uint8 byte, int32 count);
45 BDataArray& operator<<(int32);
53 int32 Length(void);
58 inline status_t _ReallocArrayFor(int32 size);
61 int32 fDataSize;
62 int32 fAllocatedDataSize;
63 int32 fBlockSiz
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/haiku/src/libs/icon/style/
H A DGradientTransformable.h77 int32 AddColor(const rgb_color& color, float offset);
79 int32 index);
81 bool RemoveColor(int32 index);
83 bool SetColor(int32 index,
85 bool SetColor(int32 index, const rgb_color& color);
86 bool SetOffset(int32 index, float offset);
88 int32 CountColors() const;
89 BGradient::ColorStop* ColorAt(int32 index) const;
90 BGradient::ColorStop* ColorAtFast(int32 index) const;
105 int32 coun
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/haiku/src/kits/debugger/settings/
H A DTeamSignalSettings.cpp76 TeamSignalSettings::SetDefaultSignalDisposition(int32 disposition)
82 int32
90 int32
94 int32 count = 0;
104 TeamSignalSettings::AddCustomSignalDisposition(int32 signal, int32 disposition)
118 TeamSignalSettings::RemoveCustomSignalDispositionAt(int32 index)
125 TeamSignalSettings::GetCustomSignalDispositionAt(int32 index, int32& signal,
126 int32
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/haiku/src/add-ons/kernel/file_systems/bfs/
H A Dbfs.h28 int32 allocation_group;
32 int32 AllocationGroup() const
41 inline void SetTo(int32 group, uint16 start, uint16 length = 1);
43 inline static block_run Run(int32 group, uint16 start, uint16 length = 1);
61 int32 magic1;
62 int32 fs_byte_order;
67 int32 inode_size;
68 int32 magic2;
69 int32 blocks_per_ag;
70 int32 ag_shif
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H A DUtility.h49 inline int32
50 divide_roundup(int32 num, int32 divisor)
57 divide_roundup(int64 num, int32 divisor)
76 inline int32
87 inline int32
94 inline int32
104 int32& runsPerBlock, int32& directSize, int32
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/haiku/src/apps/mediaplayer/playlist/
H A DPlaylistListView.h35 virtual void KeyDown(const char* bytes, int32 numBytes);
38 virtual void MoveItems(const BList& indices, int32 toIndex);
39 virtual void CopyItems(const BList& indices, int32 toIndex);
42 virtual void DrawListItem(BView* owner, int32 index,
47 int32 appendIndex);
51 void RemoveToTrash(int32 index);
62 void _AddItem(PlaylistItem* item, int32 index);
63 void _RemoveItem(int32 index);
65 void _SetCurrentPlaylistIndex(int32 index);
79 int32 fCurrentPlaylistInde
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H A DMovePLItemsCommand.cpp26 BList indices, int32 toIndex)
32 fIndices(fCount > 0 ? new (nothrow) int32[fCount] : NULL),
47 int32 itemsBeforeIndex = 0;
48 for (int32 i = 0; i < fCount; i++) {
49 fIndices[i] = (int32)(addr_t)indices.ItemAt(i);
80 int32 index = fIndices[0];
92 for (int32 i = 1; i < fCount; i++) {
119 for (int32 i = 0; i < fCount; i++) {
125 int32 index = fToIndex;
126 for (int32
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/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvga.cpp28 for (int32 i = first; i < count; i++) {
43 vga_planar_blit(vesa_shared_info *info, uint8 *src, int32 srcBPR,
44 int32 left, int32 top, int32 right, int32 bottom)
54 int32 dstBPR = info->bytes_per_row;
59 for (int32 y = top; y <= bottom; y++) {
60 for (int32 plane = 0; plane < 4; plane++) {
70 int32
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/haiku/src/apps/deskbar/
H A DStatusView.h52 const int32 kMinimumReplicantCount = 6;
53 const int32 kGutter = 1;
54 const int32 kTrayPadding = B_USE_HALF_ITEM_SPACING;
64 int32 id; // id given to replicant
89 status_t ItemInfo(int32 target, const char** name);
90 status_t ItemInfo(const char* name, int32* id);
91 status_t ItemInfo(int32 index, const char** name,
92 int32* id);
94 bool IconExists(int32 target, bool byIndex = false);
97 int32 ReplicantCoun
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/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.h71 virtual void PointAdded(int32 index);
72 virtual void PointRemoved(int32 index);
73 virtual void PointChanged(int32 index);
103 void _InsertPoint(BPoint where, int32 index);
104 void _SetInOutConnected(int32 index,
106 void _SetSharp(int32 index);
109 void _RemovePoint(int32 index);
110 void _RemovePointIn(int32 index);
111 void _RemovePointOut(int32 index);
116 void _Select(int32 inde
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/haiku/src/apps/debuganalyzer/gui/table/
H A DTable.cpp16 TableField(int32 rowIndex)
22 int32 RowIndex() const
27 void SetRowIndex(int32 rowIndex)
33 int32 fRowIndex;
46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex,
47 int32 count)
53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex,
54 int32 count)
60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex,
61 int32 coun
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/haiku/src/kits/support/
H A DString.cpp46 static inline int32
47 min_clamp0(int32 num1, int32 num2)
57 static inline int32
58 strlen_clamp(const char* string, int32 max)
99 bool Add(int32 pos)
105 int32* newBuffer =
106 (int32*)realloc(fBuffer, fBufferSize * sizeof(int32));
118 inline int32 ItemA
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/haiku/src/add-ons/media/media-add-ons/
H A DAbstractFileInterfaceAddOn.h28 virtual int32 CountFlavors(void);
30 int32 n,
43 int32 * out_internal_id,
51 int32 * out_internal_id);
55 int32 * out_internal_id); // get called.
57 int32 flavor_id, // for this node flavor (if it matters)
59 int32 in_write_items, // this many slots in out_writable_formats
60 int32 * out_write_items, // set this to actual # available, even if bigger than in count
62 int32 in_read_items, // this many slots in out_readable_formats
63 int32 * out_read_item
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/haiku/src/apps/icon-o-matic/generic/support/
H A Dsupport.h28 inline int32
29 constrain_int32_0_255_asm(int32 value) {
42 inline int32
43 constrain_int32_0_255_c(int32 value) {
52 int32& left, int32& top, int32& right, int32& bottom)
54 left = (int32)floorf(r.left);
55 top = (int32)floor
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/haiku/src/apps/mail/
H A DUtilities.cpp65 int32
70 int32 len;
71 int32 loop;
96 int32
97 cistrncmp(const char* str1, const char* str2, int32 max)
101 int32 loop;
130 int32 cs_len;
131 int32 ct_len;
132 int32 loop1;
133 int32 loop
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/haiku/src/tests/servers/app/newerClipping/
H A DDesktop.h43 int32 clicks);
51 void SetOffset(int32 x, int32 y);
55 int32 IndexOf(WindowLayer* window) const;
56 int32 CountWindows() const;
59 WindowLayer* WindowAt(int32 index) const;
60 WindowLayer* WindowAtFast(int32 index) const;
66 void MoveWindowBy(WindowLayer* window, int32 x, int32 y);
67 void ResizeWindowBy(WindowLayer* window, int32
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/haiku/headers/os/interface/
H A DGroupLayout.h23 float ItemWeight(int32 index) const;
24 void SetItemWeight(int32 index, float weight);
27 virtual BLayoutItem* AddView(int32 index, BView* child);
29 virtual BLayoutItem* AddView(int32 index, BView* child,
33 virtual bool AddItem(int32 index, BLayoutItem* item);
35 virtual bool AddItem(int32 index, BLayoutItem* item,
47 int32 index) const;
49 BLayoutItem* item, int32 index);
51 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex);
52 virtual void ItemRemoved(BLayoutItem* item, int32 fromInde
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/haiku/headers/private/debugger/value/value_nodes/
H A DArrayValueNode.h23 int32 dimension);
28 int32 Dimension() const
41 virtual int32 CountChildren() const;
42 virtual ValueNodeChild* ChildAt(int32 index) const;
48 int32 lowIndex, int32 highIndex);
49 virtual status_t SupportedChildRange(int32& lowIndex,
50 int32& highIndex) const;
57 int32 fDimension;
58 int32 fLowerBoun
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