/haiku/src/servers/registrar/ |
H A D | RecentApps.h | 49 status_t Add(const char *appSig, int32 appFlags = kQualifyingAppFlags); 50 status_t Add(const entry_ref *ref, int32 appFlags); 51 status_t Get(int32 maxCount, BMessage *list); 57 static const int32 kMaxRecentApps = 100; 58 static const int32 kQualifyingAppFlags = 0;
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/haiku/headers/private/shared/ |
H A D | Array.h | 30 inline int32 Size() const { return fSize; } 31 inline int32 Count() const { return fSize; } 36 inline bool AddUninitialized(int32 elementCount); 37 inline bool Insert(const Element& element, int32 index); 38 inline bool InsertUninitialized(int32 index, int32 count); 39 inline bool Remove(int32 index, int32 count = 1); 44 inline Element& ElementAt(int32 index); 45 inline const Element& ElementAt(int32 inde [all...] |
H A D | DateTimeEdit.h | 38 virtual void KeyDown(const char* bytes, int32 numBytes); 45 int32 FocusIndex() const; 75 int32 fFocus; 87 virtual void KeyDown(const char* bytes, int32 numBytes); 104 void SetTime(int32 hour, int32 minute, int32 second); 110 bool _IsValidDoubleDigit(int32 value); 111 int32 _SectionValue(int32 inde [all...] |
/haiku/src/kits/shared/ |
H A D | TextTable.cpp | 48 int32 NeededWidth() const 53 int32 MinWidth() const 58 int32 Width() const 63 void SetWidth(int32 width) 71 int32 textWidth = text.CountChars(); 79 int32 textWidth = text.CountChars(); 91 int32 missing = fWidth - textWidth; 124 int32 fNeededWidth; 125 int32 fMinWidth; 126 int32 fWidt [all...] |
/haiku/src/apps/debuganalyzer/model/ |
H A D | ThreadModel.cpp | 16 Model::ThreadWaitObject** waitObjects, int32 count) 23 for (int32 i = 0; i < fCount; i++) { 55 const BObjectList<Model::ThreadWaitObject>& waitObjects, int32 start, 56 int32 end) 59 int32 count = end - start; 69 for (int32 i = 0; i < count; i++) 96 int32 104 int32 lower = 0; 105 int32 upper = CountSchedulingEvents() - 1; 108 int32 mi [all...] |
/haiku/src/kits/storage/disk_device/jobs/ |
H A D | MoveJob.cpp | 34 for (int32 i = 0; i < fContentsCount; i++) 43 MoveJob::Init(off_t offset, PartitionReference** contents, int32 contentsCount) 50 for (int32 i = 0; i < contentsCount; i++) { 65 int32 changeCounter = fPartition->ChangeCounter(); 66 int32 childChangeCounter = fChild->ChangeCounter(); 69 int32* descendantChangeCounters = new(nothrow) int32[fContentsCount]; 71 ArrayDeleter<int32> _2(descendantChangeCounters); 76 for (int32 i = 0; i < fContentsCount; i++) { 91 for (int32 [all...] |
/haiku/headers/private/kernel/ |
H A D | port.h | 36 int32 port_max_ports(void); 37 int32 port_used_ports(void); 41 status_t select_port(int32 object, struct select_info *info, bool kernel); 42 status_t deselect_port(int32 object, struct select_info *info, bool kernel); 45 status_t writev_port_etc(port_id id, int32 msgCode, const iovec *msgVecs, 50 port_id _user_create_port(int32 queueLength, const char *name); 55 status_t _user_get_next_port_info(team_id team, int32 *cookie, 60 ssize_t _user_read_port_etc(port_id port, int32 *msgCode, 64 status_t _user_write_port_etc(port_id port, int32 msgCode, 67 status_t _user_writev_port_etc(port_id id, int32 msgCod [all...] |
/haiku/src/add-ons/translators/psd/ |
H A D | DataArray.h | 23 BDataArray(int32 blockSize = DATAARRAY_BLOCK_SIZE); 30 BDataArray& Append(int32 val); 37 BDataArray& Append(uint8 *ptr, int32 len); 39 BDataArray& Repeat(uint8 byte, int32 count); 45 BDataArray& operator<<(int32); 53 int32 Length(void); 58 inline status_t _ReallocArrayFor(int32 size); 61 int32 fDataSize; 62 int32 fAllocatedDataSize; 63 int32 fBlockSiz [all...] |
/haiku/src/libs/icon/style/ |
H A D | GradientTransformable.h | 77 int32 AddColor(const rgb_color& color, float offset); 79 int32 index); 81 bool RemoveColor(int32 index); 83 bool SetColor(int32 index, 85 bool SetColor(int32 index, const rgb_color& color); 86 bool SetOffset(int32 index, float offset); 88 int32 CountColors() const; 89 BGradient::ColorStop* ColorAt(int32 index) const; 90 BGradient::ColorStop* ColorAtFast(int32 index) const; 105 int32 coun [all...] |
/haiku/src/kits/debugger/settings/ |
H A D | TeamSignalSettings.cpp | 76 TeamSignalSettings::SetDefaultSignalDisposition(int32 disposition) 82 int32 90 int32 94 int32 count = 0; 104 TeamSignalSettings::AddCustomSignalDisposition(int32 signal, int32 disposition) 118 TeamSignalSettings::RemoveCustomSignalDispositionAt(int32 index) 125 TeamSignalSettings::GetCustomSignalDispositionAt(int32 index, int32& signal, 126 int32 [all...] |
/haiku/src/add-ons/kernel/file_systems/bfs/ |
H A D | bfs.h | 28 int32 allocation_group; 32 int32 AllocationGroup() const 41 inline void SetTo(int32 group, uint16 start, uint16 length = 1); 43 inline static block_run Run(int32 group, uint16 start, uint16 length = 1); 61 int32 magic1; 62 int32 fs_byte_order; 67 int32 inode_size; 68 int32 magic2; 69 int32 blocks_per_ag; 70 int32 ag_shif [all...] |
H A D | Utility.h | 49 inline int32 50 divide_roundup(int32 num, int32 divisor) 57 divide_roundup(int64 num, int32 divisor) 76 inline int32 87 inline int32 94 inline int32 104 int32& runsPerBlock, int32& directSize, int32 [all...] |
/haiku/src/apps/mediaplayer/playlist/ |
H A D | PlaylistListView.h | 35 virtual void KeyDown(const char* bytes, int32 numBytes); 38 virtual void MoveItems(const BList& indices, int32 toIndex); 39 virtual void CopyItems(const BList& indices, int32 toIndex); 42 virtual void DrawListItem(BView* owner, int32 index, 47 int32 appendIndex); 51 void RemoveToTrash(int32 index); 62 void _AddItem(PlaylistItem* item, int32 index); 63 void _RemoveItem(int32 index); 65 void _SetCurrentPlaylistIndex(int32 index); 79 int32 fCurrentPlaylistInde [all...] |
H A D | MovePLItemsCommand.cpp | 26 BList indices, int32 toIndex) 32 fIndices(fCount > 0 ? new (nothrow) int32[fCount] : NULL), 47 int32 itemsBeforeIndex = 0; 48 for (int32 i = 0; i < fCount; i++) { 49 fIndices[i] = (int32)(addr_t)indices.ItemAt(i); 80 int32 index = fIndices[0]; 92 for (int32 i = 1; i < fCount; i++) { 119 for (int32 i = 0; i < fCount; i++) { 125 int32 index = fToIndex; 126 for (int32 [all...] |
/haiku/src/add-ons/kernel/drivers/graphics/vesa/ |
H A D | vga.cpp | 28 for (int32 i = first; i < count; i++) { 43 vga_planar_blit(vesa_shared_info *info, uint8 *src, int32 srcBPR, 44 int32 left, int32 top, int32 right, int32 bottom) 54 int32 dstBPR = info->bytes_per_row; 59 for (int32 y = top; y <= bottom; y++) { 60 for (int32 plane = 0; plane < 4; plane++) { 70 int32 [all...] |
/haiku/src/apps/deskbar/ |
H A D | StatusView.h | 52 const int32 kMinimumReplicantCount = 6; 53 const int32 kGutter = 1; 54 const int32 kTrayPadding = B_USE_HALF_ITEM_SPACING; 64 int32 id; // id given to replicant 89 status_t ItemInfo(int32 target, const char** name); 90 status_t ItemInfo(const char* name, int32* id); 91 status_t ItemInfo(int32 index, const char** name, 92 int32* id); 94 bool IconExists(int32 target, bool byIndex = false); 97 int32 ReplicantCoun [all...] |
/haiku/src/apps/icon-o-matic/shape/ |
H A D | PathManipulator.h | 71 virtual void PointAdded(int32 index); 72 virtual void PointRemoved(int32 index); 73 virtual void PointChanged(int32 index); 103 void _InsertPoint(BPoint where, int32 index); 104 void _SetInOutConnected(int32 index, 106 void _SetSharp(int32 index); 109 void _RemovePoint(int32 index); 110 void _RemovePointIn(int32 index); 111 void _RemovePointOut(int32 index); 116 void _Select(int32 inde [all...] |
/haiku/src/apps/debuganalyzer/gui/table/ |
H A D | Table.cpp | 16 TableField(int32 rowIndex) 22 int32 RowIndex() const 27 void SetRowIndex(int32 rowIndex) 33 int32 fRowIndex; 46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex, 47 int32 count) 53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex, 54 int32 count) 60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex, 61 int32 coun [all...] |
/haiku/src/kits/support/ |
H A D | String.cpp | 46 static inline int32 47 min_clamp0(int32 num1, int32 num2) 57 static inline int32 58 strlen_clamp(const char* string, int32 max) 99 bool Add(int32 pos) 105 int32* newBuffer = 106 (int32*)realloc(fBuffer, fBufferSize * sizeof(int32)); 118 inline int32 ItemA [all...] |
/haiku/src/add-ons/media/media-add-ons/ |
H A D | AbstractFileInterfaceAddOn.h | 28 virtual int32 CountFlavors(void); 30 int32 n, 43 int32 * out_internal_id, 51 int32 * out_internal_id); 55 int32 * out_internal_id); // get called. 57 int32 flavor_id, // for this node flavor (if it matters) 59 int32 in_write_items, // this many slots in out_writable_formats 60 int32 * out_write_items, // set this to actual # available, even if bigger than in count 62 int32 in_read_items, // this many slots in out_readable_formats 63 int32 * out_read_item [all...] |
/haiku/src/apps/icon-o-matic/generic/support/ |
H A D | support.h | 28 inline int32 29 constrain_int32_0_255_asm(int32 value) { 42 inline int32 43 constrain_int32_0_255_c(int32 value) { 52 int32& left, int32& top, int32& right, int32& bottom) 54 left = (int32)floorf(r.left); 55 top = (int32)floor [all...] |
/haiku/src/apps/mail/ |
H A D | Utilities.cpp | 65 int32 70 int32 len; 71 int32 loop; 96 int32 97 cistrncmp(const char* str1, const char* str2, int32 max) 101 int32 loop; 130 int32 cs_len; 131 int32 ct_len; 132 int32 loop1; 133 int32 loop [all...] |
/haiku/src/tests/servers/app/newerClipping/ |
H A D | Desktop.h | 43 int32 clicks); 51 void SetOffset(int32 x, int32 y); 55 int32 IndexOf(WindowLayer* window) const; 56 int32 CountWindows() const; 59 WindowLayer* WindowAt(int32 index) const; 60 WindowLayer* WindowAtFast(int32 index) const; 66 void MoveWindowBy(WindowLayer* window, int32 x, int32 y); 67 void ResizeWindowBy(WindowLayer* window, int32 [all...] |
/haiku/headers/os/interface/ |
H A D | GroupLayout.h | 23 float ItemWeight(int32 index) const; 24 void SetItemWeight(int32 index, float weight); 27 virtual BLayoutItem* AddView(int32 index, BView* child); 29 virtual BLayoutItem* AddView(int32 index, BView* child, 33 virtual bool AddItem(int32 index, BLayoutItem* item); 35 virtual bool AddItem(int32 index, BLayoutItem* item, 47 int32 index) const; 49 BLayoutItem* item, int32 index); 51 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex); 52 virtual void ItemRemoved(BLayoutItem* item, int32 fromInde [all...] |
/haiku/headers/private/debugger/value/value_nodes/ |
H A D | ArrayValueNode.h | 23 int32 dimension); 28 int32 Dimension() const 41 virtual int32 CountChildren() const; 42 virtual ValueNodeChild* ChildAt(int32 index) const; 48 int32 lowIndex, int32 highIndex); 49 virtual status_t SupportedChildRange(int32& lowIndex, 50 int32& highIndex) const; 57 int32 fDimension; 58 int32 fLowerBoun [all...] |