Searched refs:Width (Results 376 - 400 of 571) sorted by relevance

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/haiku/src/servers/notification/
H A DNotificationWindow.cpp273 NotificationWindow::Width() function in class:NotificationWindow
300 float width = Bounds().Width() + 1;
/haiku/src/apps/webpositive/
H A DBrowserApp.cpp235 fDownloadWindow->MoveTo(screenFrame.Width()
236 - fDownloadWindow->Frame().Width() - borderWidth,
/haiku/src/apps/mail/
H A DEnclosures.cpp489 iconFrame.left + iconRect.Width(),
507 owner->MovePenTo(frame.left + (iconFrame.Width() * 1.5f),
/haiku/src/kits/tracker/
H A DThumbnails.cpp66 if ((icon->Bounds().Width() / icon->Bounds().Height()) == aspectRatio)
104 ThumbBounds(&dest, source->Bounds().Width()
204 const size_t written = fFile->WriteAttr("Media:Width", B_INT32_TYPE,
H A DFilePanelPriv.cpp194 ResizeTo(windRect.Width(), windRect.Height());
692 fMenuBar = new BMenuBar(BRect(0, 0, windRect.Width(), 1), "MenuBar");
711 fDirMenuField->MenuBar()->SetMaxContentWidth(rect.Width() - 26.0f);
732 windRect.Width() - (preferred.Width() + spacing + be_control_look->GetScrollBarWidth()),
744 - BPoint(preferred.Width() + spacing, 0));
772 rect.right = windRect.Width() - spacing;
943 ResizeTo(frame.Width(), frame.Height());
/haiku/src/preferences/filetypes/
H A DApplicationTypesWindow.cpp119 MoveTo(screen.Frame().left + (screen.Frame().Width()
120 - Bounds().Width()) / 2.0f,
/haiku/src/apps/mediaplayer/
H A DMainWin.cpp293 ResizeTo(frame.Width(), frame.Height());
321 fMenuBarWidth = (int)fMenuBar->Frame().Width() + 1;
337 fControlsWidth = (int)fControls->Frame().Width() + 1;
423 if (newWidth != Bounds().Width() || newHeight != Bounds().Height()) {
1507 FrameResized(Bounds().Width(), Bounds().Height());
1709 FrameResized(Frame().Width(), Frame().Height());
2122 if (frame.Width() > screenFrame.Width()
2574 ResizeTo(rect.Width(), rect.Height());
2583 ResizeTo(fSavedFrame.Width(), fSavedFram
[all...]
/haiku/src/apps/debuganalyzer/gui/
H A DHeaderView.h70 float Width() const;
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DInputSlider.cpp118 fTextView->ResizeTo(frame.Width(), frame.Height());
/haiku/src/tests/servers/app/playground/
H A DStates.cpp235 float radius = min_c(r.Width() / 3.0, r.Height() / 3.0);
/haiku/src/add-ons/screen_savers/simpleclock/
H A DSimpleClock.cpp82 float width = view->Bounds().Width();
/haiku/src/kits/shared/
H A DTextTable.cpp58 int32 Width() const function in struct:BPrivate::TextTable::Column
/haiku/src/add-ons/screen_savers/ifs/
H A DIFSSaver.cpp81 BRect frame(0.0f, 0.0f, bounds.Width(), 20.0f);
/haiku/src/apps/debuganalyzer/gui/table/
H A DTableColumns.cpp87 fField.SetWidth(Width());
/haiku/src/add-ons/screen_savers/flurry/
H A DFlurry.cpp71 fWidth = bounds.Width();
/haiku/src/apps/pulse/
H A DMiniPulseView.cpp76 float bar_width = (bounds.Width()) / sys_info.cpu_count - 2;
H A DPrefs.cpp54 // Width is fixed and height must be dynamically computed each time,
165 r.OffsetTo(screen_rect.right - r.Width() - 5, screen_rect.bottom - r.Height() - 5);
/haiku/src/apps/icon-o-matic/generic/property/view/
H A DPropertyItemView.cpp104 fEditorView->FrameResized(fEditorView->Bounds().Width(),
181 /* if (fEditorView && width > Bounds().Width() - fEditorView->Bounds().Width())
182 width = Bounds().Width() - fEditorView->Bounds().Width();
183 else if (width > Bounds().Width())
184 width = Bounds().Width();*/
/haiku/src/apps/networkstatus/
H A DRadioView.cpp197 center.Set(roundf(bounds.Width() / 2), bounds.bottom);
/haiku/src/libs/print/libprint/
H A DHalftoneView.cpp20 const float right = Bounds().Width();
/haiku/src/servers/app/drawing/
H A DOverlay.cpp156 fOverlayBuffer = fHWInterface.AllocateOverlayBuffer(bitmap->Width(),
/haiku/src/add-ons/screen_savers/spider/
H A DSpiderSaver.cpp199 _AllocBackBitmap(bounds.Width(), bounds.Height());
/haiku/src/apps/mediaplayer/playlist/
H A DListViews.cpp70 frame.Width() - TEXT_OFFSET - 4.0 );
133 BListView::FrameResized(bounds.Width(), bounds.Height());
237 float width = Bounds().Width();
275 int32 width = (int32)dragBitmap->Bounds().Width() + 1;
/haiku/src/libs/glut/
H A DglutGameMode.cpp324 return gState.gameMode.Width();
/haiku/src/preferences/notifications/
H A DPrefletWin.cpp73 fMainView->SetExplicitMinSize(BSize(Frame().Width(), B_SIZE_UNSET));

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