Searched defs:gain (Results 1 - 25 of 30) sorted by relevance

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/haiku/src/servers/media/
H A DMediaFilesManager.h56 float gain; member in struct:MediaFilesManager::item_info
H A DMediaFilesManager.cpp275 SetAudioGainFor(const char* type, const char* item, float gain) argument
394 _SetItem(const char* _type, const char* _item, const entry_ref* ref, const float* gain) argument
488 float gain; local
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/haiku/src/add-ons/media/media-add-ons/mixer/
H A DResampler.h34 Resample(const void *src, int32 srcSampleOffset, int32 srcSampleCount, void *dest, int32 destSampleOffset, int32 destSampleCount, float gain) argument
H A DResampler.cpp31 float gain = _gain * gnum / gden; local
H A DMixerOutput.cpp321 MixerOutput::SetOutputChannelGain(int channel, float gain) argument
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H A DInterpolate.cpp31 float gain = _gain * gnum / gden; local
H A DMixerInput.h85 float gain; member in struct:MixerInput::input_chan_info
126 GetMixerChannelInfo(int mixerChannel, int64 framepos, bigtime_t time, const float** buffer, uint32* sampleOffset, int* type, float* gain) argument
H A DMixerInput.cpp428 MixerInput::SetInputChannelGain(int channel, float gain) argument
626 SetMixerChannelGain(int mixer_channel, float gain) argument
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H A DMixerCore.cpp60 float gain; member in struct:chan_info
142 MixerCore::SetOutputAttenuation(float gain) argument
607 float gain; local
625 float gain; local
660 float gain = info->gain; local
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/haiku/src/tests/kits/media/playsound/
H A Dplaysound.cpp54 int gain = 100; local
/haiku/src/add-ons/kernel/drivers/network/wlan/realtekwifi/dev/rtwn/rtl8188e/
H A Dr88e_chan.c147 r88e_set_gain(struct rtwn_softc *sc, uint8_t gain) argument
/haiku/src/add-ons/kernel/drivers/network/wlan/realtekwifi/dev/rtwn/rtl8192c/
H A Dr92c_chan.c315 r92c_set_gain(struct rtwn_softc *sc, uint8_t gain) argument
/haiku/src/bin/
H A Dsetvolume.cpp65 BContinuousParameter *gain = NULL; local
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/haiku/src/kits/media/
H A DMediaFiles.cpp213 BMediaFiles::SetAudioGainFor(const char* type, const char* item, float gain) argument
/haiku/src/kits/game/
H A DGameSoundBuffer.cpp135 GameSoundBuffer::SetGain(float gain, bigtime_t duration) argument
H A DFileGameSound.cpp42 float gain = *ramp->value; local
H A DGameSound.cpp114 BGameSound::SetGain(float gain, bigtime_t duration) argument
/haiku/src/add-ons/kernel/drivers/audio/ac97/geode/
H A Dgeode_multi.cpp191 float gain; local
249 float gain; local
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/haiku/src/add-ons/kernel/drivers/audio/ac97/auvia/
H A Dmulti.c52 float gain; local
110 float gain; local
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/haiku/src/add-ons/kernel/drivers/audio/ac97/sis7018/
H A DMixer.cpp655 uint8 gain local
663 uint8 gain = (RegValue >> 8) & 0x3f; local
709 float gain = (Info->values[i].gain + base) / mult; local
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/haiku/src/add-ons/kernel/drivers/audio/hda/
H A Dhda_multi_audio.cpp387 hda_create_channel_control(hda_multi* multi, uint32* index, int32 parent, int32 string, hda_widget& widget, bool input, uint32 capabilities, int32 inputIndex, bool& gain, bool& mute) argument
491 hda_create_control_for_complex(hda_multi* multi, uint32* index, uint32 parent, hda_widget& widget, bool& gain, bool& mute) argument
560 bool gain = true, mute = true; local
592 bool gain = true, mute = true; local
615 bool gain = true, mute = true; local
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H A Ddriver.h330 uint32 gain; member in struct:hda_multi_mixer_control
/haiku/src/add-ons/kernel/drivers/audio/ac97/auich/
H A Dmulti.c57 float gain; local
116 float gain; local
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/haiku/src/add-ons/kernel/drivers/audio/emuxki/
H A Dmulti.c53 float gain; local
111 float gain; local
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/haiku/src/apps/mediaplayer/interface/
H A DTransportControlGroup.cpp364 TransportControlGroup::_GainToDb(float gain) argument
477 float gain = _DbToGain(exponential); local
622 float gain = _DbToGain(db); local

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