Lines Matching defs:y2
178 final float x2, final float y2)
222 addLine(x0, y0, x2, y2);
316 private void addLine(float x1, float y1, float x2, float y2) {
324 if (y2 < y1) {
326 float tmp = y2;
327 y2 = y1;
337 // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply
338 // ceil(y1) or ceil(y2)
344 final int lastCrossing = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY);
371 final double slope = (x1d - x2) / (y1d - y2);
421 // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have
696 float x2, float y2,
702 tosubpixx(x2), tosubpixy(y2), xe, ye);
709 public void quadTo(float x1, float y1, float x2, float y2) {
711 final float ye = tosubpixy(y2);