Lines Matching refs:y2
65 y2 = y1 + height;
74 DoDrawLine(x1, y3, x3, y2);
75 DoDrawLine(x3, y2, x2, y1);
78 CalcBoundingBox(x2, y2);
174 void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
183 point2->x = x2; point2->y = y2;
215 int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
217 void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
233 double x1, y1, x2, y2, x3, y3, x4, y4;
238 while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) {
240 ymid = (double)half(y2, y3);
248 wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2),
249 (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid);
257 double x1, y1, x2, y2, x3, y3, x4, y4;
271 void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
276 wx_stack_top->y2 = y2;
285 int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
295 *y2 = wx_stack_top->y2;
331 double x1, y1, x2, y2;
347 y2 = p->y;
349 cy1 = (double)((y1 + y2) / 2);
351 cy2 = (double)((cy1 + y2) / 2);
363 y1 = y2;
365 y2 = p->y;
367 cy4 = (double)(y1 + y2) / 2;
376 cy2 = (double)(cy1 + y2) / 2;
380 wx_spline_add_point( x2, y2 );
1032 long y2 = y*y;
1041 y2_old = y2;
1044 while( y2 > c1 - c2 * x2 && y > 0 )
1047 y2 = y2-y-y+1;