Lines Matching refs:objectID
108 virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , wxxVariantArray &metadata ) = 0 ;
111 virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID ) = 0 ;
125 virtual void DoWriteRepeatedObject( int objectID ) = 0 ;
165 wxClassInfo *GetObjectClassInfo(int objectID) ;
166 bool HasObjectClassInfo( int objectID ) ;
167 void SetObjectClassInfo(int objectID, wxClassInfo* classInfo);
190 virtual void AllocateObject(int objectID, wxClassInfo *classInfo, wxxVariantArray &metadata) = 0;
192 // initialize the already allocated object having the ID objectID with the Create method
196 virtual void CreateObject(int objectID,
209 virtual void ConstructObject(int objectID,
217 // destroy the heap-allocated object having the ID objectID, this may be used if an object
220 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0;
223 virtual void SetProperty(int objectID,
229 virtual void SetPropertyAsObject(int objectID,
235 virtual void AddToPropertyCollection( int objectID ,
241 virtual void AddToPropertyCollectionAsObject(int objectID,
270 wxObject *GetObject(int objectID) ;
273 virtual void AllocateObject(int objectID, wxClassInfo *classInfo ,
276 // initialize the already allocated object having the ID objectID with the Create method
280 virtual void CreateObject(int objectID,
294 virtual void ConstructObject(int objectID,
302 // destroy the heap-allocated object having the ID objectID, this may be used if an object
305 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ;
308 virtual void SetProperty(int objectID,
320 virtual void AddToPropertyCollection( int objectID ,
326 virtual void AddToPropertyCollectionAsObject(int objectID,
360 virtual void AllocateObject(int objectID, wxClassInfo *classInfo ,
363 // initialize the already allocated object having the ID objectID with the Create method
367 virtual void CreateObject(int objectID,
381 virtual void ConstructObject(int objectID,
389 // destroy the heap-allocated object having the ID objectID, this may be used if an object
392 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ;
395 virtual void SetProperty(int objectID,
407 virtual void AddToPropertyCollection( int objectID ,
413 virtual void AddToPropertyCollectionAsObject(int objectID,