Lines Matching refs:facename
169 // set the family/facename
171 const wxString& facename = font.GetFaceName();
172 if ( !facename.empty() )
174 SetFaceName(facename);
177 // deal with encoding now (it may override the font family and facename
197 bool SetFaceName(const wxString& facename);
201 // sets the first facename in the given array which is found
202 // to be valid. If no valid facename is given, sets the
203 // first valid facename returned by wxFontEnumerator::GetFacenames().
230 // test for the existence of the font described by this facename/encoding,