Lines Matching refs:v2

1456 	struct gc_info_v2_0 v2;
1516 adev->gfx.config.max_shader_engines = le32_to_cpu(gc_info->v2.gc_num_se);
1517 adev->gfx.config.max_cu_per_sh = le32_to_cpu(gc_info->v2.gc_num_cu_per_sh);
1518 adev->gfx.config.max_sh_per_se = le32_to_cpu(gc_info->v2.gc_num_sh_per_se);
1519 adev->gfx.config.max_backends_per_se = le32_to_cpu(gc_info->v2.gc_num_rb_per_se);
1520 adev->gfx.config.max_texture_channel_caches = le32_to_cpu(gc_info->v2.gc_num_tccs);
1521 adev->gfx.config.max_gprs = le32_to_cpu(gc_info->v2.gc_num_gprs);
1522 adev->gfx.config.max_gs_threads = le32_to_cpu(gc_info->v2.gc_num_max_gs_thds);
1523 adev->gfx.config.gs_vgt_table_depth = le32_to_cpu(gc_info->v2.gc_gs_table_depth);
1524 adev->gfx.config.gs_prim_buffer_depth = le32_to_cpu(gc_info->v2.gc_gsprim_buff_depth);
1525 adev->gfx.config.double_offchip_lds_buf = le32_to_cpu(gc_info->v2.gc_double_offchip_lds_buffer);
1526 adev->gfx.cu_info.wave_front_size = le32_to_cpu(gc_info->v2.gc_wave_size);
1527 adev->gfx.cu_info.max_waves_per_simd = le32_to_cpu(gc_info->v2.gc_max_waves_per_simd);
1528 adev->gfx.cu_info.max_scratch_slots_per_cu = le32_to_cpu(gc_info->v2.gc_max_scratch_slots_per_cu);
1529 adev->gfx.cu_info.lds_size = le32_to_cpu(gc_info->v2.gc_lds_size);
1530 adev->gfx.config.num_sc_per_sh = le32_to_cpu(gc_info->v2.gc_num_sc_per_se) /
1531 le32_to_cpu(gc_info->v2.gc_num_sh_per_se);
1532 adev->gfx.config.num_packer_per_sc = le32_to_cpu(gc_info->v2.gc_num_packer_per_sc);
1533 if (le16_to_cpu(gc_info->v2.header.version_minor) == 1) {
1555 struct mall_info_v2_0 v2;
1597 mall_size_per_umc = le32_to_cpu(mall_info->v2.mall_size_per_umc);