Lines Matching refs:Read

516 	link.Read<int32>(&token);
518 link.Read<BRect>(&frame);
519 link.Read<BPoint>(&scrollingOffset);
520 link.Read<uint32>(&resizeMask);
521 link.Read<uint32>(&eventMask);
522 link.Read<uint32>(&eventOptions);
523 link.Read<uint32>(&flags);
524 link.Read<bool>(&hidden);
525 link.Read<rgb_color>(&viewColor);
526 link.Read<int32>(&parentToken);
603 if (link.Read<int32>(&showLevel) == B_OK) {
622 if (link.Read<bool>(&minimize) == B_OK) {
636 if (link.Read<bool>(&activate) != B_OK)
659 link.Read<int32>(&token);
660 if (link.Read<team_id>(&teamID) == B_OK) {
724 if (link.Read<int32>(&token) == B_OK) {
746 if (link.Read<int32>(&token) == B_OK) {
768 if (link.Read<int32>(&look) == B_OK) {
788 if (link.Read<int32>(&feel) == B_OK) {
808 if (link.Read<uint32>(&flags) == B_OK) {
860 if (link.Read<uint32>(&newWorkspaces) != B_OK)
874 link.Read<float>(&xResizeTo);
875 if (link.Read<float>(&yResizeTo) != B_OK)
901 link.Read<float>(&xMoveTo);
902 if (link.Read<float>(&yMoveTo) != B_OK)
934 link.Read<float>(&value); minWidth = (int32)value;
935 link.Read<float>(&value); maxWidth = (int32)value;
936 link.Read<float>(&value); minHeight = (int32)value;
937 link.Read<float>(&value); maxHeight = (int32)value;
939 link.Read<int32>(&minWidth);
940 link.Read<int32>(&maxWidth);
941 link.Read<int32>(&minHeight);
942 link.Read<int32>(&maxHeight);
975 if (fWindow.IsSet() && link.Read<int32>(&size) == B_OK) {
977 if (link.Read(buffer, size) == B_OK) {
1096 link.Read<bool>(&enable);
1114 if (link.Read<int32>(&token) != B_OK)
1216 link.Read<float>(&dh);
1217 if (link.Read<float>(&dv) != B_OK)
1230 link.Read<BRect>(&src);
1231 if (link.Read<BRect>(&dst) != B_OK)
1251 if (link.Read<int32>(&token) != B_OK)
1326 link.Read<uint32>(&eventMask);
1327 if (link.Read<uint32>(&options) == B_OK) {
1349 link.Read<uint32>(&eventMask);
1350 if (link.Read<uint32>(&options) == B_OK) {
1371 link.Read<float>(&x);
1372 if (link.Read<float>(&y) != B_OK)
1398 link.Read<float>(&newWidth);
1399 if (link.Read<float>(&newHeight) != B_OK)
1438 link.Read<float>(&x);
1439 if (link.Read<float>(&y) != B_OK)
1466 if (link.Read<uint32>(&resizeMode) != B_OK)
1479 link.Read<uint32>(&flags);
1516 if (link.Read<ViewSetLineModeInfo>(&info) != B_OK)
1548 if (link.Read<int32>(&fillRule) != B_OK)
1590 if (link.Read<float>(&scale) != B_OK)
1617 if (link.Read<BAffineTransform>(&transform) != B_OK)
1664 link.Read<double>(&x);
1665 link.Read<double>(&y);
1677 link.Read<double>(&x);
1678 link.Read<double>(&y);
1690 link.Read<double>(&angleRadians);
1702 if (link.Read<BPoint>(&location) != B_OK)
1729 if (link.Read<float>(&penSize) != B_OK)
1756 if (link.Read(&color, sizeof(rgb_color)) != B_OK)
1784 if (link.Read(&color, sizeof(rgb_color)) != B_OK)
1802 if (link.Read<color_which>(&which) != B_OK
1803 || link.Read<float>(&tint) != B_OK )
1823 if (link.Read<color_which>(&which) != B_OK
1824 || link.Read<float>(&tint) != B_OK )
1844 if (link.Read<color_which>(&which) != B_OK
1845 || link.Read<float>(&tint) != B_OK )
1923 if (link.Read(&color, sizeof(rgb_color)) != B_OK)
1955 if (link.Read(&pat, sizeof(pattern)) != B_OK)
1969 if (link.Read<ViewBlendingModeInfo>(&info) != B_OK)
1996 if (link.Read<int8>(&drawingMode) != B_OK)
2032 link.Read<int32>(&bitmapToken);
2033 link.Read<BRect>(&srcRect);
2034 link.Read<BRect>(&dstRect);
2035 link.Read<int32>(&resizingMode);
2036 status_t status = link.Read<int32>(&options);
2084 if (link.Read<bool>(&fontAliasing) == B_OK) {
2099 link.Read<int32>(&pictureToken);
2106 link.Read<BPoint>(&where);
2107 if (link.Read<bool>(&inverse) != B_OK)
2146 status_t status = link.Read<int32>(&rectCount);
2189 link.Read<bool>(&inverse);
2190 link.Read<BRect>(&rect);
2210 link.Read<bool>(&inverse);
2213 link.Read<int32>(&shape.opCount);
2214 link.Read<int32>(&shape.ptCount);
2219 if (link.Read(shape.opList, shape.opSize) >= B_OK
2220 && link.Read(shape.ptList, shape.ptSize) >= B_OK) {
2235 if (link.Read<BRect>(&invalidRect) == B_OK) {
2242 if (link.Read<View*>(&view) != B_OK)
2260 if (link.Read<bigtime_t>(&time) == B_OK
2261 && link.Read<BRect>(&invalidRect) == B_OK) {
2309 link.Read<int32>(&bitmapToken);
2310 link.Read<int32>((int32*)&dragMode);
2311 link.Read<BPoint>(&offset);
2312 link.Read<int32>(&bufferSize);
2317 if (link.Read(buffer, bufferSize) == B_OK
2344 link.Read<BRect>(&dragRect);
2345 link.Read<BPoint>(&offset);
2346 link.Read<int32>(&bufferSize);
2351 if (link.Read(buffer, bufferSize) == B_OK
2371 link.Read<BRect>(&dragRect);
2372 link.Read<uint32>(&style);
2405 link.Read<int32>(&token);
2439 link.Read<uint8>(&opacity);
2536 if (link.Read<ViewStrokeLineInfo>(&info) != B_OK)
2565 if (link.Read<BRect>(&rect) != B_OK)
2580 if (link.Read<BRect>(&rect) != B_OK)
2595 if (link.Read<BRect>(&rect) != B_OK)
2610 link.Read<BRect>(&rect);
2631 if (link.Read<ViewDrawBitmapInfo>(&info) != B_OK)
2671 link.Read<BRect>(&r);
2672 link.Read<float>(&angle);
2673 if (link.Read<float>(&span) != B_OK)
2687 link.Read<BRect>(&r);
2688 link.Read<float>(&angle);
2689 link.Read<float>(&span);
2712 status = link.Read<BPoint>(&(pts[i]));
2730 link.Read<BPoint>(&(pts[i]));
2748 if (link.Read<BRect>(&rect) != B_OK)
2761 link.Read<BRect>(&rect);
2782 link.Read<BRect>(&rect);
2783 link.Read<float>(&xRadius);
2784 if (link.Read<float>(&yRadius) != B_OK)
2800 link.Read<BRect>(&rect);
2801 link.Read<float>(&xrad);
2802 link.Read<float>(&yrad);
2826 link.Read<BPoint>(&(pts[i]));
2830 if (link.Read<BRect>(&rect) != B_OK)
2847 link.Read<BPoint>(&(pts[i]));
2850 link.Read<BRect>(&rect);
2870 link.Read<BRect>(&polyFrame);
2872 link.Read<bool>(&isClosed);
2873 link.Read<int32>(&pointCount);
2878 if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK) {
2897 link.Read<BRect>(&polyFrame);
2898 link.Read<int32>(&pointCount);
2904 if (link.Read(pointList, pointCount * sizeof(BPoint)) == B_OK
2928 link.Read<BRect>(&shapeFrame);
2929 link.Read<int32>(&opCount);
2930 link.Read<int32>(&ptCount);
2934 if (link.Read(opList, opCount * sizeof(uint32)) >= B_OK &&
2935 link.Read(ptList, ptCount * sizeof(BPoint)) >= B_OK) {
2966 link.Read<BRect>(&shapeFrame);
2967 link.Read<int32>(&opCount);
2968 link.Read<int32>(&ptCount);
2973 if (link.Read(opList, opCount * sizeof(uint32)) == B_OK
2974 && link.Read(ptList, ptCount * sizeof(BPoint)) == B_OK
3041 if (link.Read<int32>(&lineCount) != B_OK || lineCount <= 0)
3056 // Read them all in one go
3058 if (link.Read(lineData, dataSize) != B_OK) {
3081 if (link.Read<ViewDrawStringInfo>(&info) != B_OK
3098 if (link.Read(string, info.stringLength) != B_OK)
3120 if (link.Read<int32>(&stringLength) != B_OK || stringLength <= 0)
3124 if (link.Read<int32>(&glyphCount) != B_OK || glyphCount <= 0)
3134 if (link.Read(string, stringLength) != B_OK)
3139 if (link.Read(locations, glyphCount * sizeof(BPoint)) != B_OK)
3165 link.Read<int32>(&token);
3168 if (link.Read<BPoint>(&where) == B_OK) {
3225 link.Read<float>(&x);
3226 link.Read<float>(&y);
3236 link.Read<BRect>(&rect);
3258 link.Read<int8>(&drawingMode);
3272 link.Read<BPoint>(&location);
3282 link.Read<float>(&penSize);
3295 link.Read<ViewSetLineModeInfo>(&info);
3311 if (link.Read<int32>(&fillRule) != B_OK)
3324 if (link.Read<float>(&scale) != B_OK)
3336 if (link.Read<BAffineTransform>(&transform) != B_OK)
3349 link.Read<double>(&x);
3350 link.Read<double>(&y);
3365 link.Read<double>(&x);
3366 link.Read<double>(&y);
3381 link.Read<double>(&angleRadians);
3397 link.Read(&pat, sizeof(pattern));
3416 link.Read<BRect>(&rect);
3438 link.Read<BRect>(&rect);
3441 link.Read<float>(&radii.x);
3442 link.Read<float>(&radii.y);
3452 link.Read<BRect>(&rect);
3461 link.Read<BRect>(&rect);
3463 link.Read<float>(&startTheta);
3464 link.Read<float>(&arcTheta);
3482 link.Read<BPoint>(&(points[i]));
3486 link.Read<BRect>(&rect);
3500 link.Read<BRect>(&polyFrame);
3502 link.Read<bool>(&isClosed);
3503 link.Read<int32>(&pointCount);
3506 if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK) {
3519 link.Read<BPoint>(&(points[i]));
3529 link.Read<BRect>(&rect);
3543 link.Read<BRect>(&rect);
3545 link.Read<float>(&startTheta);
3546 link.Read<float>(&arcTheta);
3565 link.Read<BPoint>(&(points[i]));
3580 link.Read<BRect>(&rect);
3594 link.Read<BRect>(&rect);
3597 link.Read<float>(&radii.x);
3598 link.Read<float>(&radii.y);
3616 link.Read<BPoint>(&(points[i]));
3620 link.Read<BRect>(&rect);
3639 link.Read<BRect>(&polyFrame);
3641 link.Read<bool>(&isClosed);
3642 link.Read<int32>(&pointCount);
3645 if (link.Read(pointList.Get(), pointCount * sizeof(BPoint)) != B_OK)
3665 link.Read<BRect>(&shapeFrame);
3666 link.Read<int32>(&opCount);
3667 link.Read<int32>(&ptCount);
3672 || link.Read(opList.Get(), opCount * sizeof(uint32)) != B_OK
3673 || link.Read(ptList.Get(), ptCount * sizeof(BPoint)) != B_OK)
3715 link.Read<ViewStrokeLineInfo>(&info);
3730 if (link.Read<int32>(&lineCount) != B_OK || lineCount <= 0)
3745 // Read them all in one go
3747 if (link.Read(lineData, dataSize) != B_OK) {
3772 link.Read(&color, sizeof(rgb_color));
3789 if (link.Read<ViewDrawStringInfo>(&info) != B_OK)
3801 if (link.Read(string, info.stringLength) != B_OK) {
3831 if (link.Read<int32>(&stringLength) != B_OK || stringLength <= 0)
3835 if (link.Read<int32>(&glyphCount) != B_OK || glyphCount <= 0)
3845 if (link.Read(string, stringLength) != B_OK)
3850 if (link.Read(locations, glyphCount * sizeof(BPoint)) != B_OK)
3885 link.Read<BRect>(&shapeFrame);
3886 link.Read<int32>(&opCount);
3887 link.Read<int32>(&ptCount);
3892 || link.Read(opList, opCount * sizeof(uint32)) < B_OK
3893 || link.Read(ptList, ptCount * sizeof(BPoint)) < B_OK) {
3905 link.Read<ViewDrawBitmapInfo>(&info);
3922 link.Read<int32>(&token);
3925 if (link.Read<BPoint>(&where) == B_OK) {
3941 status_t status = link.Read<int32>(&rectCount);
3969 link.Read<int32>(&pictureToken);
3973 link.Read<BPoint>(&where);
3974 if (link.Read<bool>(&inverse) != B_OK)
3992 link.Read<bool>(&inverse);
3993 link.Read<BRect>(&rect);
4002 link.Read<bool>(&inverse);
4005 link.Read<int32>(&shape.opCount);
4006 link.Read<int32>(&shape.ptCount);
4011 if (link.Read(shape.opList, shape.opSize) >= B_OK
4012 && link.Read(shape.ptList, shape.ptSize) >= B_OK) {
4036 link.Read<int32>(&token);
4063 link.Read<uint8>(&opacity);
4106 link.Read<ViewBlendingModeInfo>(&info);