History log of /u-boot/include/ubispl.h
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# 6ea31cce 15-May-2019 Hamish Guthrie <hamish.guthrie@kistler.com>

ubispl: add support for loading volumes by name

The motivation is to use the UBI atomic volume rename functionality to
allow double copy software updates on UBI. To that end the SPL is
configured to always load the same volume name (e.g. "u-boot"),
whereas a software updater always installs into the secondary volume
"u-boot_r". After successful installation, these two volume names are
switched.

This extension is protected by #ifdefs as it will somewhat slow down
loading of volumes by id. This is because the code needs to disable
the optimization of ignoring all volume ids which are not
to-be-loaded, since these can only be resolved after attaching.

This adds two vtbl related functions from Linux, which are taken from
the same kernel version as the current main U-Boot UBI code (Linux 4.2
64291f7db5bd8).

Signed-off-by: Hamish Guthrie <hamish.guthrie@kistler.com>
Signed-off-by: Markus Klotzbuecher <markus.klotzbuecher@kistler.com>
Reviewed-by: Heiko Schocher <hs@denx.de>
Cc: Kyungmin Park <kmpark@infradead.org>

# 4549e789 06-May-2018 Tom Rini <trini@konsulko.com>

SPDX: Convert all of our multiple license tags to Linux Kernel style

When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have multiple licenses (in
these cases, dual license) declared in the SPDX-License-Identifier tag.
In this case we change from listing "LICENSE-A LICENSE-B" or "LICENSE-A
or LICENSE-B" or "(LICENSE-A OR LICENSE-B)" to "LICENSE-A OR LICENSE-B"
as per the Linux Kernel style document. Note that parenthesis are
allowed so when they were used before we continue to use them.

Reviewed-by: Fabio Estevam <fabio.estevam@nxp.com>
Signed-off-by: Tom Rini <trini@konsulko.com>

# 6f4e7d3c 12-Jul-2016 Thomas Gleixner <tglx@linutronix.de>

spl: Lightweight UBI and UBI fastmap support

Booting a payload out of NAND FLASH from the SPL is a crux today, as
it requires hard partioned FLASH. Not a brilliant idea with the
reliability of todays NAND FLASH chips.

The upstream UBI + UBI fastmap implementation which is about to
brought to u-boot is too heavy weight for SPLs as it provides way more
functionality than needed for a SPL and does not even fit into the
restricted SPL areas which are loaded from the SoC boot ROM.

So this provides a fast and lightweight implementation of UBI scanning
and UBI fastmap attach. The scan and logical to physical block mapping
code is developed from scratch, while the fastmap implementation is
lifted from the linux kernel source and stripped down to fit the SPL
needs.

The text foot print on the board which I used for development is:

6854 0 0 6854 1abd
drivers/mtd/ubispl/built-in.o

Attaching a NAND chip with 4096 physical eraseblocks (4 blocks are
reserved for the SPL) takes:

In full scan mode: 1172ms
In fastmap mode: 95ms

The code requires quite some storage. The largest and unknown part of
it is the number of fastmap blocks to read. Therefor the data
structure is not put into the BSS. The code requires a pointer to free
memory handed in which is initialized by the UBI attach code itself.

See doc/README.ubispl for further information on how to use it.

This shares the ubi-media.h and crc32 implementation of drivers/mtd/ubi
There is no way to share the fastmap code, as UBISPL only utilizes the
slightly modified functions ubi_attach_fastmap() and ubi_scan_fastmap()
from the original kernel ubi fastmap implementation.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ladislav Michl <ladis@linux-mips.org>
Acked-by: Heiko Schocher <hs@denx.de>
Reviewed-by: Tom Rini <trini@konsulko.com>

# 4549e789 06-May-2018 Tom Rini <trini@konsulko.com>

SPDX: Convert all of our multiple license tags to Linux Kernel style

When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have multiple licenses (in
these cases, dual license) declared in the SPDX-License-Identifier tag.
In this case we change from listing "LICENSE-A LICENSE-B" or "LICENSE-A
or LICENSE-B" or "(LICENSE-A OR LICENSE-B)" to "LICENSE-A OR LICENSE-B"
as per the Linux Kernel style document. Note that parenthesis are
allowed so when they were used before we continue to use them.

Reviewed-by: Fabio Estevam <fabio.estevam@nxp.com>
Signed-off-by: Tom Rini <trini@konsulko.com>


# 6f4e7d3c 12-Jul-2016 Thomas Gleixner <tglx@linutronix.de>

spl: Lightweight UBI and UBI fastmap support

Booting a payload out of NAND FLASH from the SPL is a crux today, as
it requires hard partioned FLASH. Not a brilliant idea with the
reliability of todays NAND FLASH chips.

The upstream UBI + UBI fastmap implementation which is about to
brought to u-boot is too heavy weight for SPLs as it provides way more
functionality than needed for a SPL and does not even fit into the
restricted SPL areas which are loaded from the SoC boot ROM.

So this provides a fast and lightweight implementation of UBI scanning
and UBI fastmap attach. The scan and logical to physical block mapping
code is developed from scratch, while the fastmap implementation is
lifted from the linux kernel source and stripped down to fit the SPL
needs.

The text foot print on the board which I used for development is:

6854 0 0 6854 1abd
drivers/mtd/ubispl/built-in.o

Attaching a NAND chip with 4096 physical eraseblocks (4 blocks are
reserved for the SPL) takes:

In full scan mode: 1172ms
In fastmap mode: 95ms

The code requires quite some storage. The largest and unknown part of
it is the number of fastmap blocks to read. Therefor the data
structure is not put into the BSS. The code requires a pointer to free
memory handed in which is initialized by the UBI attach code itself.

See doc/README.ubispl for further information on how to use it.

This shares the ubi-media.h and crc32 implementation of drivers/mtd/ubi
There is no way to share the fastmap code, as UBISPL only utilizes the
slightly modified functions ubi_attach_fastmap() and ubi_scan_fastmap()
from the original kernel ubi fastmap implementation.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ladislav Michl <ladis@linux-mips.org>
Acked-by: Heiko Schocher <hs@denx.de>
Reviewed-by: Tom Rini <trini@konsulko.com>