#
1.8 |
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21-May-2023 |
rillig |
tests/indent: fix outdated or wrong comments
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#
1.7 |
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16-May-2023 |
rillig |
indent: remove support for form feed characters inside a line
Form feeds are occasionally used to split code into pages, and this use is still supported. Having a form feed in the middle of a line is exotic.
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#
1.6 |
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11-May-2023 |
rillig |
indent: remove broken code for handling blank lines
This fixes several bugs where blank lines were erroneously added or removed, treating these old bugs for new bugs in different places. These new bugs are expected to be easier to fix, as the old bugs will not interfere anymore.
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#
1.5 |
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11-May-2023 |
rillig |
indent: remove buggy code for swapping tokens
It is not the job of an indenter to swap tokens, even if it's only about placing comments elsewhere. The code that swapped the tokens was complicated, buggy and impossible to understand.
In -br (brace right) mode, indent no longer moves a '{' from the beginning of a line to the end of the previous line, as that was handled by the token swapping code as well. This change is unintended, but it will be easier to re-add that now that the code is simpler.
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Revision tags: netbsd-10-base
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#
1.4 |
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24-Apr-2022 |
rillig |
tests/indent: migrate token tests to other tests
In indent.h 1.49 from 2021-10-25, the enumeration token_type was split into lexer_symbol and parser_symbol to more clearly express that these tokens fall into completely different classes of usage patterns.
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#
1.3 |
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24-Apr-2022 |
rillig |
tests/indent: change directive from '#' to '//'
Using a '//' instead of '#' turns the directives into well-formed C code, resulting in fewer error markers in the editor.
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#
1.2 |
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22-Apr-2022 |
rillig |
indent: remove FreeBSD IDs
Most of the IDs were empty anyway.
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#
1.1 |
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18-Nov-2021 |
rillig |
tests/indent: add skeletons for testing tokens and parser symbols
The constants that were previously defined in indent_codes.h were a wild mixture of tokens from the lexer and symbols on the parser stack. They were split into separate types starting at indent.h 1.49 from 2021-10-25 and finishing at 1.73 from 2021-10-31.
To match the tests with the new token names, the old tests need to be migrated to the newly added tests. This will take some time so first add the skeletons and migrate them in smaller steps, cleaning them up and extending them on the way.
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#
1.4 |
|
24-Apr-2022 |
rillig |
tests/indent: migrate token tests to other tests
In indent.h 1.49 from 2021-10-25, the enumeration token_type was split into lexer_symbol and parser_symbol to more clearly express that these tokens fall into completely different classes of usage patterns.
|
#
1.3 |
|
24-Apr-2022 |
rillig |
tests/indent: change directive from '#' to '//'
Using a '//' instead of '#' turns the directives into well-formed C code, resulting in fewer error markers in the editor.
|
#
1.2 |
|
22-Apr-2022 |
rillig |
indent: remove FreeBSD IDs
Most of the IDs were empty anyway.
|
#
1.1 |
|
18-Nov-2021 |
rillig |
tests/indent: add skeletons for testing tokens and parser symbols
The constants that were previously defined in indent_codes.h were a wild mixture of tokens from the lexer and symbols on the parser stack. They were split into separate types starting at indent.h 1.49 from 2021-10-25 and finishing at 1.73 from 2021-10-31.
To match the tests with the new token names, the old tests need to be migrated to the newly added tests. This will take some time so first add the skeletons and migrate them in smaller steps, cleaning them up and extending them on the way.
|
#
1.2 |
|
22-Apr-2022 |
rillig |
indent: remove FreeBSD IDs
Most of the IDs were empty anyway.
|
#
1.1 |
|
18-Nov-2021 |
rillig |
tests/indent: add skeletons for testing tokens and parser symbols
The constants that were previously defined in indent_codes.h were a wild mixture of tokens from the lexer and symbols on the parser stack. They were split into separate types starting at indent.h 1.49 from 2021-10-25 and finishing at 1.73 from 2021-10-31.
To match the tests with the new token names, the old tests need to be migrated to the newly added tests. This will take some time so first add the skeletons and migrate them in smaller steps, cleaning them up and extending them on the way.
|