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4fc81c58 |
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02-Nov-2022 |
Jernej Skrabec <jernej.skrabec@gmail.com> |
media: cedrus: Remove cedrus_codec enum Last user of cedrus_codec enum is cedrus_engine_enable() but this argument is completely redundant. Same information can be obtained via source pixel format. Let's remove this argument and enum. No functional changes intended. Acked-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
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e21cde40 |
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18-Jul-2022 |
Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> |
media: cedrus: Use vb2_find_buffer Use the newly introduced vb2_find_buffer API to get a vb2_buffer given a buffer timestamp. Cc: Maxime Ripard <mripard@kernel.org> Cc: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Cc: Jernej Skrabec <jernej.skrabec@gmail.com> Signed-off-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> Acked-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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4af46bcc |
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20-Jun-2022 |
Jernej Skrabec <jernej.skrabec@gmail.com> |
media: cedrus: Add error handling for failed setup During decoding setup stage for complex codecs like HEVC driver can detect inconsistent values in controls or some other task, like allocating memory, can fail. Currently setup stage has no way of signalling error. Change return type of setup callback to int and if returned value is not zero, skip decoding and finish job immediately with error flag. While currently there is only one place when setup can fail, it's expected that there will be more such cases in the future, when HEVC decoding is improved. Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com> Reviewed-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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45f97ba1 |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: uapi: mpeg2: Remove V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS The Hantro and Cedrus drivers work in frame-mode, meaning they expect all the slices in a picture (either frame or field structure) to be passed in each OUTPUT buffer. These two are the only V4L2 MPEG-2 stateless decoders currently supported. Given the VA-API drivers also work per-frame, coalescing all the MPEG-2 slices in a buffer before the decoding operation, it makes sense to not expect slice-mode drivers and therefore remove V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS. This is done to avoid carrying an unused interface. If needed, this control can be added without breaking backwards compatibility. Note that this would mean introducing a enumerator control to specify the decoding mode (see V4L2_CID_STATELESS_H264_DECODE_MODE). Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Co-developed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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701a6a41 |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: hantro/cedrus: Remove unneeded slice size and slice offset The MPEG2_SLICE_PARAMS control is designed to refer to a single slice. However, the Hantro and Cedrus drivers operate in per-frame mode, and so does the current Ffmpeg and GStreamer implementations that are tested with these two drivers. In other words, the drivers are expecting all the slices in a picture (with either frame or field structure) to be contained in the OUTPUT buffer, which means the slice size and offset shouldn't be used. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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b6d7e803 |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: uapi: mpeg2: Move reference buffer fields The forward and backwards references are specified per-picture and not per-slice. Move it to V4L2_CID_MPEG_VIDEO_MPEG2_PICTURE. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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f329e21e |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: uapi: mpeg2: Split sequence and picture parameters Typically, bitstreams are composed of a sequence header, followed by a number of picture header and picture coding extension headers. Each picture can be composed of a number of slices. Let's split the MPEG-2 uAPI to follow these semantics more closely, allowing more usage flexibility. Having these controls split up allows applications to set a sequence control at the beginning of a sequence, and then set a picture control for each frame. While here add padding fields where needed, and document the uAPI header thoroughly. Note that the V4L2_CTRL_TYPE_{} defines had to be moved because it clashes with existing ones. This is not really an issue since they will be re-defined when the controls are moved out of staging. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Jonas Karlman <jonas@kwiboo.se> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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88e78409 |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: uapi: mpeg2: Cleanup flags Our current MPEG-2 uAPI uses 1-byte fields for MPEG-2 boolean syntax elements. Clean these by adding a 'flags' field and flag macro for each boolean syntax element. A follow-up change will refactor this uAPI so we don't need to add padding fields just yet. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Jonas Karlman <jonas@kwiboo.se> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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81bbb65f |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: uapi: mpeg2: rework quantisation matrices semantics As stated in the MPEG-2 specification, section 6.3.7 "Quant matrix extension": Each quantisation matrix has a default set of values. When a sequence_header_code is decoded all matrices shall be reset to their default values. User defined matrices may be downloaded and this can occur in a sequence_header() or in a quant_matrix_extension(). The load_intra_quantiser_matrix syntax elements are transmitted in the bitstream headers, signalling that a quantisation matrix needs to be loaded and used for pictures transmitted afterwards (until the matrices are reset). This "load" semantics are implemented in the V4L2 interface without the need of any "load" flags: passing the control is effectively a load. Therefore, rework the V4L2_CID_MPEG_VIDEO_MPEG2_QUANTISATION semantics to match the MPEG-2 semantics. Quantisation matrices values are now initialized by the V4L2 control core to their reset default value, and applications are expected to reset their values as specified. The quantisation control is therefore optional, and used to load bitstream-defined values in the quantisation matrices. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Co-developed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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118f3e15 |
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29-Apr-2021 |
Ezequiel Garcia <ezequiel@collabora.com> |
media: uapi: mpeg2: Rename "quantization" to "quantisation" The MPEG-2 specification refers to the quantisation matrices using the word "quantisation". Make the V4L2 interface more ergonomic by matching the MPEG-2 spec. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Jernej Skrabec <jernej.skrabec@siol.net> Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net> Tested-by: Daniel Almeida <daniel.almeida@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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3aef46bd |
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09-Nov-2019 |
Jernej Skrabec <jernej.skrabec@siol.net> |
media: cedrus: Properly signal size in mode register Mode register also holds information if video width is bigger than 2048 and if it is equal to 4096. Rework cedrus_engine_enable() to properly signal this properties. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Acked-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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73a1d432 |
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14-Feb-2019 |
Paul Kocialkowski <paul.kocialkowski@bootlin.com> |
media: cedrus: mpeg2: Use v4l2_m2m_get_vq helper for capture queue Since there's a v4l2_m2m_get_vq helper, use it instead of accessing the queue directly, which slightly increases readability. Also reformat the code using the queue a bit while at it. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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826ef750 |
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24-Jan-2019 |
Paul Kocialkowski <paul.kocialkowski@bootlin.com> |
media: Revert "media: cedrus: Allow using the current dst buffer as reference" This reverts commit cf20ae1535eb690a87c29b9cc7af51881384e967. The vb2_find_timestamp helper was modified to allow finding buffers regardless of their current state in the queue. This means that we no longer have to take particular care of references to the current capture buffer. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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cf20ae15 |
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08-Jan-2019 |
Paul Kocialkowski <paul.kocialkowski@bootlin.com> |
media: cedrus: Allow using the current dst buffer as reference It was reported that some cases of interleaved video decoding require using the current destination buffer as a reference. However, this is no longer possible after the move to vb2_find_timestamp because only dequeued and done buffers are considered. Add a helper in our driver that also considers the current destination buffer before resorting to vb2_find_timestamp and use it in MPEG-2. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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d998e03e |
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09-Nov-2018 |
Hans Verkuil <hverkuil-cisco@xs4all.nl> |
media: cedrus: identify buffers by timestamp Use the new v4l2_m2m_buf_copy_data helper function and use timestamps to refer to reference frames instead of using buffer indices. Also remove the padding fields in the structs, that's a bad idea. Just use the right types to keep everything aligned. Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Tested-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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50e76151 |
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13-Sep-2018 |
Paul Kocialkowski <paul.kocialkowski@bootlin.com> |
media: platform: Add Cedrus VPU decoder driver This introduces the Cedrus VPU driver that supports the VPU found in Allwinner SoCs, also known as Video Engine. It is implemented through a V4L2 M2M decoder device and a media device (used for media requests). So far, it only supports MPEG-2 decoding. Since this VPU is stateless, synchronization with media requests is required in order to ensure consistency between frame headers that contain metadata about the frame to process and the raw slice data that is used to generate the frame. This driver was made possible thanks to the long-standing effort carried out by the linux-sunxi community in the interest of reverse engineering, documenting and implementing support for the Allwinner VPU. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Acked-by: Maxime Ripard <maxime.ripard@bootlin.com> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> [hans.verkuil@cisco.com: dropped obsolete MEDIA_REQUEST_API from Kconfig] Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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