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c24973ed |
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19-Jan-2023 |
Mikko Perttunen <mperttunen@nvidia.com> |
gpu: host1x: Implement job tracking using DMA fences In anticipation of removal of the intr API, implement job tracking using DMA fences instead. The main two things about this are making cdma_update schedule the work since fence completion can now be called from interrupt context, and some complication in ensuring the callback is not running when we free the fence. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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9952f691 |
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28-May-2019 |
Thomas Gleixner <tglx@linutronix.de> |
treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 201 Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms and conditions of the gnu general public license version 2 as published by the free software foundation this program is distributed in the hope it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not see http www gnu org licenses extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 228 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Steve Winslow <swinslow@gmail.com> Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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5a5fccbd |
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01-Feb-2019 |
Thierry Reding <treding@nvidia.com> |
gpu: host1x: Introduce support for wide opcodes The CDMA push buffer can currently only handle opcodes that take a single word parameter. However, the host1x implementation on Tegra186 and later supports opcodes that require multiple words as parameters. Unfortunately the way the push buffer is structured, these wide opcodes cannot simply be composed of two regular opcodes because that could result in the wide opcode being split across the end of the push buffer and the final RESTART opcode required to wrap the push buffer around would break the wide opcode. One way to fix this would be to remove the concept of slots to simplify push buffer operations. However, that's not entirely trivial and should be done in a separate patch. For now, simply use a different function to push four-word opcodes into the push buffer. Technically only three words are pushed, with the fourth word used as padding to preserve the 2-word alignment required by the slots abstraction. The fourth word is always a NOP opcode. Additional care must be taken when the end of the push buffer is reached. If a four-word opcode doesn't fit into the push buffer without being split by the boundary, NOP opcodes will be introduced and the new wide opcode placed at the beginning of the push buffer. Signed-off-by: Thierry Reding <treding@nvidia.com>
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0747a672 |
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10-Dec-2018 |
Arnd Bergmann <arnd@arndb.de> |
gpu: host1x: Use completion instead of semaphore In this usage, the two are completely equivalent, but the completion documents better what is going on, and we generally try to avoid semaphores these days. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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bf3d41cc |
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16-May-2018 |
Thierry Reding <treding@nvidia.com> |
gpu: host1x: Store pointer to client in jobs Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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2f8a6da8 |
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15-May-2018 |
Emil Goode <emil.fsw@goode.io> |
gpu: host1x: Fix compiler errors by converting to dma_addr_t The compiler is complaining with the following errors: drivers/gpu/host1x/cdma.c:94:48: error: passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type [-Werror=incompatible-pointer-types] drivers/gpu/host1x/cdma.c:113:48: error: passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type [-Werror=incompatible-pointer-types] The expected pointer type of the third argument to dma_alloc_wc() is dma_addr_t but phys_addr_t is passed. Change the phys member of struct push_buffer to be dma_addr_t so that we pass the correct type to dma_alloc_wc(). Also check pb->mapped for non-NULL in the destroy function as that is the right way of checking if dma_alloc_wc() was successful. Signed-off-by: Emil Goode <emil.fsw@goode.io> Signed-off-by: Thierry Reding <treding@nvidia.com>
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03f0de770 |
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14-Jun-2017 |
Dmitry Osipenko <digetx@gmail.com> |
gpu: host1x: Remove unused host1x_cdma_stop() definition There is no host1x_cdma_stop() in the code, let's remove its definition from the header file. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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404bfb78 |
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14-Dec-2016 |
Mikko Perttunen <mperttunen@nvidia.com> |
gpu: host1x: Add IOMMU support Add support for the Host1x unit to be located behind an IOMMU. This is required when gather buffers may be allocated non-contiguously in physical memory, as can be the case when TegraDRM is also using the IOMMU. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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0169b93f |
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12-Jun-2014 |
Thierry Reding <treding@nvidia.com> |
gpu: host1x: Make mapped field of push buffers void * This reduces the amount of casting that needs to be done to get rid of annoying warnings on 64-bit builds. Signed-off-by: Thierry Reding <treding@nvidia.com>
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6579324a |
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22-Mar-2013 |
Terje Bergstrom <tbergstrom@nvidia.com> |
gpu: host1x: Add channel support Add support for host1x client modules, and host1x channels to submit work to the clients. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
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